Hole of Heroes: Difference between revisions

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The '''Hole of Heroes''' ({{j|百戦錬磨の穴|Hyakusenrenma no Ana|Hole of Veterans}}) is a [[cave]] in ''[[Pikmin 2]]'', found in the [[Wistful Wild]], the game's fourth and last [[area]]. It is the longest cave in the game with 15 sublevels but only 13 treasures, and of a difficulty comparable to the other Wistful Wild caves. The later sublevels are based around repeats of encounters with all the [[boss]]es from the previous areas in ''Pikmin 2'' except the [[Giant Breadbug]] and the [[Waterwraith]]. The final boss is the [[Raging Long Legs]]. In the US [[Region|version]] for this cave, there are {{pokos|2205}} worth of treasure. In the European version, there are {{pokos|2235}} worth of treasure. Compared to the [[Cavern of Chaos]] and the [[Dream Den]], the sublevel themes do not follow a particular order.
The '''Hole of Heroes''' ({{j|百戦錬磨の穴|Hyakusenrenma no Ana|Hole of Veterans}}) is a [[cave]] in ''[[Pikmin 2]]'', found in the [[Wistful Wild]], the game's fourth and final [[area]]. It is the longest cave in the game with fifteen sublevels but only thirteen treasures and of a difficulty comparable to the other caves in the Wistful Wild. The later sublevels are based around repeats of encounters with all the [[boss]]es from the previous areas in ''Pikmin 2'' except the [[Giant Breadbug]] and the [[Waterwraith]]. The final boss is the [[Raging Long Legs]]. In the US [[Region|version]] for this cave, there are {{pokos|2205}} worth of treasure. In the European version, there are {{pokos|2235}} worth of treasure. Compared to the [[Cavern of Chaos]] and the [[Dream Den]], the sublevel themes do not follow a particular order.


==How to reach==
==How to reach==
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From the landing site, you should head forward. Destroy the gate guarded by the [[Hermit Crawmad]], and remove the [[clog]] on that water. Use [[Yellow Pikmin]] to destroy the electric gate, and then go around the [[Conifer Spire]] and the [[Armored Cannon Larva|Armored Cannon Beetle Larva]] to reach the cave.
From the landing site, you should head forward. Destroy the gate guarded by the [[Hermit Crawmad]], and remove the [[clog]] on that water. Use [[Yellow Pikmin]] to destroy the electric gate, and then go around the [[Conifer Spire]] and the [[Armored Cannon Larva|Armored Cannon Beetle Larva]] to reach the cave.


All Pikmin types are relevant. Focus on Red and Purple Pikmin, as this dungeon focuses on combat above other elements. Also remember to bring a healthy amount of [[Blue Pikmin]] for the water-logged sublevel, and the two arachnorb rematches.
All Pikmin types are relevant. Focus on Red and Purple Pikmin, as this dungeon focuses on combat above other elements. Also remember to bring a healthy amount of [[Blue Pikmin]] for the water-logged sublevel and the two arachnorb rematches.


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{{see also|Pileated Snagret#Strategy|t1=Pileated Snagret strategy}}
{{see also|Pileated Snagret#Strategy|t1=Pileated Snagret strategy}}


Here is where you want flower Pikmin. It's the first boss return of the cave. There are two Snagrets, one [[Pileated Snagret]] and one [[Burrowing Snagret]], and there's a sandy sinkhole in the middle of the arena that causes a huge issue when you find yourself retreating from the feathered Snagret. Note that you do not have to kill both beasts, only the Pileated Snagret. Fight it for the [[Lustrous Element]], but be careful not to walk into its burrowing partner. Locate both monsters if you must. You may want to use [[White Pikmin]] as a last resort.
Here is where you want flower Pikmin. It is the first boss return of the cave. There are two Snagrets, one [[Pileated Snagret]] and one [[Burrowing Snagret]], and there is a sandy sinkhole in the middle of the arena that causes a huge issue when you find yourself retreating from the first Snagret. Note that you do not have to kill both bosses, only the Pileated Snagret. Fight it for the [[Lustrous Element]], but be careful not to walk into its burrowing partner, be sure to locate both if you must. You may want to use [[White Pikmin]] as a last resort.


{{sublevel technical
{{sublevel technical
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** None
** None


A treasureless rest level. There aren't any creatures here that can kill, and all four of them could even contribute to your squad. Mamutas pound your Pikmin into the ground, but give them flowers. Honeywisps and Unmarked Spectralids provide nectar or, if you're lucky, a spray. [[Iridescent Glint Beetle]]s have the same results: 1<sup>st</sup> hit nectar, 2<sup>nd</sup> hit sprays.
A treasureless rest level. There are not any creatures here that can kill and all four of them could even contribute to your squad. Mamutas pound your Pikmin into the ground, but give them flowers. Honeywisps and Unmarked Spectralids provide nectar or, if you're lucky, a spray. [[Iridescent Glint Beetle]]s have the same results: 1<sup>st</sup> hit nectar, 2<sup>nd</sup> hit sprays.


If you have taken severe damage and feel you need to return to the surface, there's a geyser waiting for you here. There's also a Queen Candypop Bud and plenty of nectar just in case there's a couple of leaf or bud Pikmin among your flowered soldiers.
If you have taken severe damage and feel you need to return to the surface, there is a geyser waiting for you here. There is also a Queen Candypop Bud and plenty of nectar just in case there is a couple of leaf or bud Pikmin among your flowered soldiers.


{{sublevel technical
{{sublevel technical
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If your Blue Pikmin are low on numbers, the are some Candypop Buds here in your favor. You are going to need them if you want a safe journey across this place. Find a safe spot for your non-aquatic troops. That may involve some fighting for the territory; if not, all the better.
If your Blue Pikmin are low on numbers, the are some Candypop Buds here in your favor. You are going to need them if you want a safe journey across this place. Find a safe spot for your non-aquatic troops. That may involve some fighting for the territory; if not, all the better.


The enemies here prove to be chores, aside from the Wogpoles, but the creatures can be problematic if you're retreating or in a situation where you need all the room you can get without having to call off more soldiers. If you need to, Water Dumples don't take too long to kill with a leader. After collecting the [[Nutrient Silo]] ([[Stringent Container]] in the European [[Region|version]]), get rid of the seal over the hole and jump in for your next boss fight.
The enemies here prove to be chores, aside from the Wogpoles, but the creatures can be problematic if you are retreating or in a situation where you need all the room you can get without having to call off more soldiers. If you need to, Water Dumples don't take too long to kill with a leader. After collecting the [[Nutrient Silo]] ([[Stringent Container]] in the European [[Region|version]]), get rid of the seal over the hole and jump in for your next boss fight.


It should be noted that it is possible for the dungeon generator to, in rare cases, give this sublevel an impossible layout, in which the Nutrient Silo is placed atop a stump that is too tall for any type but Yellows to reach; of course, most of the sublevel is flooded, making it impossible for Yellows to access it. Should this happen, reset and try again. This sublevel's layout only appears twice in the game, and its music is unique.
It should be noted that it is possible for the dungeon generator to, in rare cases, give this sublevel an impossible layout, in which the Nutrient Silo is placed atop a stump that is too tall for any type but Yellows to reach; of course, most of the sublevel is flooded, making it impossible for Yellows to access it. Should this happen, reset and try again. This sublevel's layout only appears twice in the game and its music is unique.


{{sublevel technical
{{sublevel technical
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{{see also|Ranging Bloyster#Strategy|t1=Ranging Bloyster strategy}}
{{see also|Ranging Bloyster#Strategy|t1=Ranging Bloyster strategy}}


This arena is roomy, and you'll find a Ranging Bloyster just waiting to feed. Get your Pikmin safe behind the hole or in a dead end, and defeat the Cannon Beetles with their own boulders. Otherwise, the Pikmin will be crushed to death. Then you can move to the big blob. Split into two teams, surround the beast, and alternate between leaders to get a good shot at the bulb on the monster's back. Again, you may want to feed it White Pikmin as a last resort. Soon enough, you'll get the [[Joyless Jewel]] as the prize.
This arena is roomy, and you will find a Ranging Bloyster just waiting to feed. Get your Pikmin safe behind the hole or in a dead end and defeat the Cannon Beetles with their own boulders, or else the Pikmin will be flattened. After the Cannon Beetles are dealt with, you can focus on the Bloyster. Split into two teams, surround the boss and alternate between leaders to get a good shot at the creature's weak spot. Again, you may want to feed it White Pikmin as a last resort. Soon enough, you will get the [[Joyless Jewel]] as the prize.


{{sublevel technical
{{sublevel technical
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** None
** None


Yet another rest level. You're more than halfway through, but you get another chance to go back to the surface here, along with Crimson Candypop Buds and a Queen Candypop Bud. If you've lost Pikmin, you can use that and the Bulbmin wandering down here. Be careful, aside from the Bulbmin, Doodlebugs may appear to endanger your soldiers. Lastly, there's a good chance to get nectar and sprays here. There's no treasure here.
Yet another treasureless rest level. You are more than halfway through, but you get another chance to go back to the surface here, along with Crimson and Queen Candypop Buds. If you have lost Pikmin, you can use that and the Bulbmin wandering down here. Be careful, aside from the Bulbmin, Doodlebugs may appear to endanger your soldiers. Lastly, there may be a good chance to get nectar and sprays here.


{{sublevel technical
{{sublevel technical
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* '''Others''':
* '''Others''':
** [[Gate]] with 2500 [[Health|HP]] &times; 3
** [[Gate]] with 2500 [[Health|HP]] &times; 3
A Red, Hairy, and Orange Bulborb, a Spotty Bulbear with its young, and a Fiery Bulblax &ndash; in fact, every land breed of the [[Grub-dog family]] appears throughout the next 3 floors, besides the Bulbmin which were encountered the floor above. Some Breadbug mimics have also secured a very well defended habitat. The Fiery Bulblax has the [[Dimensional Slicer]] ([[Patience Tester]] in the European version), but since the rest of the bulborbs are in close proximity, it is highly likely that you will have to kill every enemy here.
A Red, Hairy, and Orange Bulborb, a Spotty Bulbear with its young, and a Fiery Bulblax &ndash; in fact, every land breed of the [[Grub-dog family]] appears throughout the next three floors, besides the Bulbmin which were encountered the floor above. Some Breadbug mimics have also secured a very well defended habitat. The Fiery Bulblax has the [[Dimensional Slicer]] ([[Patience Tester]] in the European version), but since the rest of the bulborbs are in close proximity, it is highly likely that you will have to kill every enemy here.


A suggestion would be to knock down the gate leading to the main arena, run out with no Pikmin and hide behind a wall to attract the Spotty Bulbear's attention. While that is happening, you can switch leaders and kill the rest of the bulborbs, then leave. If the Bulbear is in an awkward position, use a spray (highly recommended, since juvenile Bulbears will be following) then leave. Though it is unlikely, it is possible for the ship to land in the main room when you enter the sublevel. This will undoubtedly lead to you having a tense start, especially if the Spotty Bulbear is near when you land. Should this happen, your best bet is to immediately spray it with an ultra-bitter spray (which you should have at least a few of from the previous sublevel) and attack it, or at least buy yourself time to think. Alternatively, reset the console in hopes you get a better layout.
A suggestion would be to knock down the gate leading to the main arena, run out with no Pikmin and hide behind a wall to attract the Spotty Bulbear's attention. While that is happening, you can switch leaders and kill the rest of the bulborbs, then leave. If the Bulbear is in an awkward position, use a spray (highly recommended, since the Dwarf Bulbears will be following it) then leave. Though it is unlikely, it is possible for the ship to land in the main room when you enter the sublevel. This will undoubtedly lead to you having a tense start, especially if the Spotty Bulbear is near when you land. Should this happen, your best bet is to immediately spray it with an ultra-bitter spray (which you should have at least a few of from the previous sublevel) and attack it, or at least buy yourself time to think. Alternatively, reset the console in hopes you get a better layout.


If you are lucky, you can kill the Spotty Bulbear through the wall before the gate by punching, but you need to collect the corpse immediately. You can also punch the enemies on top of the sink part for a safe but long strategy. Remember to use Red Pikmin for the Fiery Bulblax. It should be noted that the wandering Spotty Bulbear can wake up the other sleeping beasts. However, as long as you and your troops are not nearby, they will simply go right back to sleep.
If you are lucky, you can kill the Spotty Bulbear through the wall before the gate by punching, but you need to collect the corpse immediately. You can also punch the enemies on top of the sink part for a safe but long strategy. Remember to use Red Pikmin for the Fiery Bulblax. It should be noted that the wandering Spotty Bulbear can wake up the other sleeping beasts. However, as long as you and your troops are not nearby, they will simply go right back to sleep.
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{{see also|Emperor Bulblax#Strategy|t1=Emperor Bulblax strategy}}
{{see also|Emperor Bulblax#Strategy|t1=Emperor Bulblax strategy}}


Relive another boss battle as the montage of the bulborb family continues, this time with the [[Pikmin (game)|previous game]]'s final boss: not one, but two [[Emperor Bulblax]]es. These two aren't nearly as big, but they're still deadly. If you're going to scout for nectar and sprays before to attack them, it's okay, but be warned that Mitites may show up.
Relive another boss battle as the montage of the bulborb family continues, this time with the [[Pikmin (game)|previous game]]'s final boss: not one, but two [[Emperor Bulblax]]es. These two are not nearly as big, but are still deadly. If you are going to scout for nectar and sprays before to attack them, it is okay, but be warned that Mitites may show up.


Just like with the two Snagrets, only one of these bulblaxes holds a treasure: the [[Treasured Gyro Block]]. Purple Pikmin should be used to make the battle easier. If you have the treasure gauge, find the right Bulblax when it's blinking. Again, if you are low on purples, you can sacrifice some whites.
Just like with the two Snagrets, only one of these bulblaxes holds a treasure: the [[Treasured Gyro Block]]. Purple Pikmin should be used to make the battle easier. If you have the treasure gauge, find the right Bulblax when it is blinking. Again, if you are low on purples, you can sacrifice some whites.


{{sublevel technical
{{sublevel technical
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{{see also|Empress Bulblax#Strategy|t1=Empress Bulblax strategy}}
{{see also|Empress Bulblax#Strategy|t1=Empress Bulblax strategy}}


The bulborb montage reaches a climax as an Empress Bulblax is the last in the family to defeat. You start at its rear, where the babies come out. The Bulborb larva will be instant trouble. Keep your Pikmin away from them. They can eat your Pikmin lightning fast. Get rid of them all before meeting the Empress and going after the treasure it somehow swallowed.
The bulborb montage reaches a climax as an Empress Bulblax is the last in the family to defeat. You start at its rear, where the larvae come out, They will be instant trouble, so keep your Pikmin away from them as they can eat them lightning fast. Get rid of them all before meeting the Empress and going after the treasure it somehow swallowed.


You are able to petrify it, but you must spray it from the sides; attempting to spray its behind or face will not work. Attack with Purples if you can. If not, Red Pikmin may do just as well, but any Pikmin can do the job. Be careful when dealing with the beast and make sure you know what you're going to do about the offspring when they arrive, if they have time to.
You are able to petrify it, but you must spray it from the sides; attempting to spray its behind or face will not work. Attack with Purples if you can. If not, Red Pikmin may do just as well, but any Pikmin can do the job. Be careful when dealing with the beast and make sure you know what you're going to do about the offspring when they arrive, if they have time to.
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