5,879
edits
(→Video) |
m (Text replacement - "}}{{game icons" to "}} {{game icons") |
||
(11 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{page title|map_06}} | |||
{{game icons|p=y}} | {{game icons|p=y}} | ||
[[File:map_06 HD.jpg|thumb|Map of the area.]] | |||
[[File:map_06 HD.jpg|thumb | |||
'''map_06''' is an unused [[area]] in [[Pikmin (game)|''Pikmin'']] that was left in the disc. It is a very basic forest-type map, with no defining features. This map actually appeared in an old ''Pikmin'' commercial. | '''map_06''' is an unused [[area]] in [[Pikmin (game)|''Pikmin'']] that was left in the disc. It is a very basic forest-type map, with no defining features. This map actually appeared in an old ''Pikmin'' commercial. | ||
Line 15: | Line 15: | ||
==Overview== | ==Overview== | ||
:''Note: For the sake of simplicity, it is assumed that north is the direction Captain Olimar is facing at the start.'' | :''Note: For the sake of simplicity, it is assumed that north is the direction Captain Olimar is facing at the start.'' | ||
The map has many plants, static objects, formations in the ground, and textures not featured in the final areas. It has no real boundaries, and [[Olimar]] can easily fall into the bottomless abyss. However, he will simply be returned to the base, completely unaffected, unlike the [[Glitches in Pikmin 2#Frozen | The map has many plants, static objects, formations in the ground, and textures not featured in the final areas. It has no real boundaries, and [[Olimar]] can easily fall into the bottomless [[Pit|abyss]]. However, he will simply be returned to the base, completely unaffected, unlike the [[Glitches in Pikmin 2#Frozen leader glitch|frozen leader glitch]] of the [[Pikmin 2|second game]]. The ground is mostly dirt with rock and grass patches about. | ||
Most of the map is composed of one large, circular section. The southern half of the main area is a grassy plain, while the northeastern part is under water, but said water is not animated, and not responsive. At the northwest of the main area, there is a hollow stump that can be walked in. At the right, there is a rocky formation. Nearby, there is a zigzagging path that leads to another part of the map. This area is set up like a bowl in a fashion similar to [[Emperor Bulblax]]'s arena in | Most of the map is composed of one large, circular section. The southern half of the main area is a grassy plain, while the northeastern part is under water, but said water is not animated, and not responsive. At the northwest of the main area, there is a hollow stump that can be walked in. At the right, there is a rocky formation. Nearby, there is a zigzagging path that leads to another part of the map. This area is set up like a bowl in a fashion similar to [[Emperor Bulblax]]'s arena in [[The Final Trial]], but it is covered in grass rather than sand. | ||
==Video== | ==Video== | ||
{{#widget:YouTube|id=JOLf4TJQiFM|width=500|right}} | |||
In the video, the geometry has been placed on top of [[The Distant Spring]]. This explains the music and randomly placed objects. | In the video, the geometry has been placed on top of [[The Distant Spring]]. This explains the music and randomly placed objects. | ||
==External | ==Gallery== | ||
<gallery> | |||
File:Map_06_texture.png|map_06's single texture that is wrapped to the entire model. | |||
</gallery> | |||
{{clear}} | |||
==External links== | |||
*[http://www.unseen64.net/2008/04/08/pikmin-gc-beta/ Pikmin {GC - Beta / Unused Stuff / Debug} on Unseen64] | *[http://www.unseen64.net/2008/04/08/pikmin-gc-beta/ Pikmin {GC - Beta / Unused Stuff / Debug} on Unseen64] | ||
*[http://www.youtube.com/watch?v=7x245evHAhQ The trailer that this map appears on] (particularly, at 0:30) | *[http://www.youtube.com/watch?v=7x245evHAhQ The trailer that this map appears on] (particularly, at 0:30) | ||
{{ | {{P1 areas}} | ||
[[Category:unused areas]] | [[Category:unused areas]] |