Menu: Difference between revisions

13 bytes removed ,  3 years ago
Some control schemes don't use the GamePad + for pausing. Also, made use of {{see}}.
(Replaced the Onion section with a link to the new subpage.)
(Some control schemes don't use the GamePad + for pausing. Also, made use of {{see}}.)
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===Onion===
===Onion===
[[File:Pikmin 3 Onion menu.jpg|thumb|right|The Onion menu in ''Pikmin 3''.]]
[[File:Pikmin 3 Onion menu.jpg|thumb|right|The Onion menu in ''Pikmin 3''.]]
The Onion menu appears during gameplay to let the player take Pikmin out of an [[Onion]]. For more information, see [[Menu/Onion]].
{{see|Menu/Onion}}
The Onion menu appears during gameplay to let the player store Pikmin into, or take Pikmin out of an [[Onion]].


===Pause===
===Pause===
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[[File:Pikmin 3 pause.jpg|thumb|right|Pause menu in ''Pikmin 3''.]]
[[File:Pikmin 3 pause.jpg|thumb|right|Pause menu in ''Pikmin 3''.]]
{{game help|p3|Add information about this menu when playing outside of story mode.}}
{{game help|p3|Add information about this menu when playing outside of story mode.}}
The pause menus in {{p3}} are relatively basic, each containing 3 main options which must be confirmed by the player upon being selected. In [[Story Mode]], the "Retry Area" button will restart the current day in the same area, the "End Day" button will instantly end the day and play the sunset cutscene (the player will have to confirm a second time if there are Pikmin in the field that are not [[Day#Safe Pikmin|safe]]), and the "To Earlier Day" button ("Change Day" in the European [[Region|version]]) brings the player back to the [[Menu#Day selection|day selection]] menu. In [[Mission Mode]], the "Continue" button does the same thing as exiting the menu with the {{button|wiiu|+}} button, the "Retry" button restarts the mission, and the "Stage Selection" button returns to the Mission Mode menu. In addition, a "{{button|wiiu|gamepad}} Mode" button in the lower right is present in all modes, and toggles the GamePad control scheme between [[Controls#Controllers|classic mode]] and [[Controls#Stylus Mode|stylus mode]].
The pause menus in {{p3}} are relatively basic, each containing 3 main options which must be confirmed by the player upon being selected. In [[Story Mode]], the "Retry Area" button will restart the current day in the same area, the "End Day" button will instantly end the day and play the sunset cutscene (the player will have to confirm a second time if there are Pikmin in the field that are not [[Day#Safe Pikmin|safe]]), and the "To Earlier Day" button ("Change Day" in the European [[Region|version]]) brings the player back to the [[Menu#Day selection|day selection]] menu. In [[Mission Mode]], the "Continue" button does the same thing as exiting the menu with the pause button, the "Retry" button restarts the mission, and the "Stage Selection" button returns to the Mission Mode menu. In addition, a "{{button|wiiu|gamepad}} Mode" button in the lower right is present in all modes, and toggles the GamePad control scheme between [[Controls#Controllers|classic mode]] and [[Controls#Stylus Mode|stylus mode]].


===Challenge Mode===
===Challenge Mode===