Pellet: Difference between revisions

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Info from the Japanese version of Olimar's notes on the Anxious Sprout, of all things.
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(Info from the Japanese version of Olimar's notes on the Anxious Sprout, of all things.)
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{{game icons|p=y|p2=y|p3=y|hp=y}}
{{game icons|p=y|p2=y|p3=y|p4=y|hp=y}}
[[File:Red 5 pellet.png|thumb|right|A red 5 pellet from ''[[Pikmin 3]]''.]]
[[File:Red 5 pellet.png|thumb|A red 5 pellet from ''[[Pikmin 3]]''.]]
A '''pellet''' ({{j|ペレット|Peretto|Pellet}}) is a crystallized chunk of [[nectar]] that contains vitamins and other nutrition. Pellets are used to produce [[Pikmin family|Pikmin]], by bringing them to the [[Onion]], and are the main source of seeds at the start of the [[Pikmin series|games]], as large [[Enemy|creatures]] require many Pikmin to kill safely.
A '''pellet''' ({{j|ペレット|Peretto|Pellet}}) is a crystallized chunk of [[nectar]] that contains vitamins and other nutrition. Pellets are used to produce [[Pikmin family|Pikmin]], by bringing them to the [[Onion]], and are the main source of seeds at the start of the [[Pikmin series|games]], as large [[Enemy|creatures]] require many Pikmin to kill safely.


Pellets come in a variety of sizes, and each one produces a different amount of Pikmin. An Arabic numeral can be seen atop each one, reflecting its weight. Pellets with the numbers 1, 5, 8, 10, and 20 exist. If the color of the pellet matches the color of the [[Onion]] it is [[Carry|brought to]], that same number of Pikmin is produced (the exception being the number 1, which creates two Pikmin). If not, only half that number, rounded up, will appear.
Pellets come in a variety of sizes, and each one produces a different amount of Pikmin. An Arabic numeral can be seen atop each one, reflecting its weight. Pellets with the numbers 1, 5, 8, 10, and 20 exist. If the color of the pellet matches the color of the [[Onion]] it is [[Carry|brought to]], that same number of Pikmin is produced (the exception being the number 1, which creates two Pikmin). If not, only half that number, rounded up, will appear. According to the Japanese [[region|version]] of {{p2}}, this is due to a better absorption of the nutrients in the pellet.


They are found on the top of [[Pellet Posy|Pellet Posies]], and sometimes on the ground. Certain creatures of [[PNF-404]] also leave pellets as spoils at times; they have presumably eaten pellets, which could indicate the possibility that the same creatures are herbivores, if not omnivores.
They are found on the top of [[Pellet Posy|Pellet Posies]], and sometimes on the ground. Certain creatures of [[PNF-404]] also leave pellets as spoils at times; they have presumably eaten pellets, which could indicate the possibility that the same creatures are herbivores, if not omnivores.


==Sizes==
==Sizes==
;1 pellet: The most common size of pellet and the only kind found on Pellet Posies in ''[[Pikmin (game)|Pikmin]]''. If they are brought to the same colored Onion, they produce 2 Pikmin, if not, they produce just 1 Pikmin.
{{Game help|p4|Add locations from that game.}}
;1 pellet: The most common size of pellet and the only kind found on Pellet Posies in {{p1}}. If they are brought to the same colored Onion, they produce 2 Pikmin, if not, they produce just 1 Pikmin.


;5 pellet: A fairly rare pellet; these are found on the ground or dropped by enemies in ''Pikmin'', but pellet-bearing Pellet Posies debuted with this pellet in ''Pikmin 2''. If they are brought to the same colored Onion, they produce 5 Pikmin, if not, they produce only 3 Pikmin. The Pellet Posies for this plant are only found in the [[Valley of Repose]] in ''Pikmin 2'', but are more common in the other games. They can be found in some fixed placed in ''Pikmin 3'', but two of them grow atop the defeated [[Quaggled Mireclops]].
;5 pellet: A fairly rare pellet; these are found on the ground or dropped by enemies in ''Pikmin'', but pellet-bearing Pellet Posies debuted with this pellet in ''Pikmin 2''. If they are brought to the same colored Onion, they produce 5 Pikmin, if not, they produce only 3 Pikmin. The Pellet Posies for this plant are only found in the [[Valley of Repose]] in ''Pikmin 2'', but are more common in the other games. They can be found in some fixed places in ''Pikmin 3'', but two of them grow atop the defeated [[Quaggled Mireclops]].


;8 pellet: These pellets are exclusive to {{hp}} and are the only kind present in that game. They are obtained as a reward for completing [[Secret Spot]]s from the area selection screen, and automatically add 8 Pikmin of the corresponding type to [[Pikmin Park]].
;8 pellet: These pellets are exclusive to {{hp}} and are the only kind present in that game. They are obtained as a reward for completing [[Secret Spot]]s from the area selection screen, and automatically add 8 Pikmin of the corresponding type to [[Pikmin Park]].
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;10 pellet: These are even rarer, as these are only in significant places in ''Pikmin'', and only four reappearing Pellet Posies with pellets of weight 10 are found in ''Pikmin 2'': three in the [[Awakening Wood]], and one in the Valley of Repose. If they are brought to the same colored Onion, they produce 10 Pikmin, if not, they produce 5 Pikmin in ''Pikmin'' and ''Pikmin 2'', or 6 in ''Pikmin 3''. They are also dropped by the [[Toady Bloyster]] and the [[Spotty Bulbear]] (day 30) in the [[Perplexing Pool]]. Finally, it is also dropped by the [[Fiery Bulblax]] in the [[Valley of Repose]] – the one that holds the [[Temporal Mechanism]] – after its [[treasure]] has been salvaged. In ''Pikmin 3'', a 10 Pellet Posy is located on the [[Tropical Wilds]], next to the [[Pyroclasmic Slooch]]es and the [[Lesser Mock Bottom]]; it is always red. On the same area, one is found near the [[Swooping Snitchbug]]. A blue 10 pellet can also be found on [[Twilight River]], in a pond in the cave with three [[Juicy Gaggle]]s. There is also a winged 10 pellet on [[Twilight River]], near the [[Burrowing Snagret]]. Finally, on [[The Rustyard]] (Battle Enemies! version), a rock 10 pellet can be found near a [[Toady Bloyster]].
;10 pellet: These are even rarer, as these are only in significant places in ''Pikmin'', and only four reappearing Pellet Posies with pellets of weight 10 are found in ''Pikmin 2'': three in the [[Awakening Wood]], and one in the Valley of Repose. If they are brought to the same colored Onion, they produce 10 Pikmin, if not, they produce 5 Pikmin in ''Pikmin'' and ''Pikmin 2'', or 6 in ''Pikmin 3''. They are also dropped by the [[Toady Bloyster]] and the [[Spotty Bulbear]] (day 30) in the [[Perplexing Pool]]. Finally, it is also dropped by the [[Fiery Bulblax]] in the [[Valley of Repose]] – the one that holds the [[Temporal Mechanism]] – after its [[treasure]] has been salvaged. In ''Pikmin 3'', a 10 Pellet Posy is located on the [[Tropical Wilds]], next to the [[Pyroclasmic Slooch]]es and the [[Lesser Mock Bottom]]; it is always red. On the same area, one is found near the [[Swooping Snitchbug]]. A blue 10 pellet can also be found on [[Twilight River]], in a pond in the cave with three [[Juicy Gaggle]]s. There is also a winged 10 pellet on [[Twilight River]], near the [[Burrowing Snagret]]. Finally, on [[The Rustyard]] (Battle Enemies! version), a rock 10 pellet can be found near a [[Toady Bloyster]].


;20 pellet: The rarest of all, these are very large and very difficult to find; in ''Pikmin 2'', there is actually a Pellet Posy for this pellet that regrows, located near the [[Snagret Hole]] in the Awakening Wood, which bears the only 20 pellet in the game. In ''Pikmin'', a yellow 20 pellet is found on top of a tree stump, where only Yellow Pikmin can reach it, in [[The Forest of Hope]]. There are also 20 pellets of all 3 colors lying around in the back area where the [[Pearly Clamclamp]]s are at [[The Impact Site]]. There are many 20 pellets lying around everywhere throughout [[Challenge Mode (Pikmin)|Challenge Mode]] as well. 50 Pikmin maximum can carry a 20 pellet, instead of the normal of exactly twice its weight. If they are brought to the same colored Onion, they produce 20 Pikmin; if not, they produce 10 Pikmin. These pellet types are absent from ''Pikmin 3''.
;20 pellet: The rarest of all, these are very large and very difficult to find; in ''Pikmin 2'', there is actually a Pellet Posy for this pellet that regrows, located near the [[Snagret Hole]] in the Awakening Wood, which bears the only 20 pellet in the game. In ''Pikmin'', a yellow 20 pellet is found on top of a tree stump, where only Yellow Pikmin can reach it, in [[The Forest of Hope]]. There are also 20 pellets of all 3 colors lying around in the back area where the [[Pearly Clamclamp]]s are at [[The Impact Site]]. There are many 20 pellets lying around everywhere throughout [[Challenge Mode (Pikmin)|Challenge Mode]] as well. 50 Pikmin maximum can carry a 20 pellet, instead of the normal of exactly twice its weight. If they are brought to the same colored Onion, they produce 20 Pikmin; if not, they produce 10 Pikmin. These pellet types are absent from ''Pikmin 3'' and ''Pikmin 4''.


===Stats===
===Stats===
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== Colors ==
== Colors ==
There is one color of pellet per main Pikmin type, with the exception of [[Purple Pikmin]], [[White Pikmin]], and [[Bulbmin]], since those do not have an Onion.
There is one color of pellet per main Pikmin type, with the exception of [[Glow Pikmin]] and [[Bulbmin]], since those do not have an Onion.


* {{icon|Red pellet|y|v=HP}}: Among the most common types of pellets. These are associated with [[Red Pikmin]].
* {{icon|Red pellet|y|v=P4}}: Among the most common types of pellets. These are associated with [[Red Pikmin]].
* {{icon|Yellow pellet|y|v=HP}}: These pellets are associated with [[Yellow Pikmin]].
* {{icon|Yellow pellet|y|v=P4}}: These pellets are associated with [[Yellow Pikmin]].
* {{icon|Blue pellet|y|v=HP}}: Blue pellets are associated with [[Blue Pikmin]].
* {{icon|Blue pellet|y|v=P4}}: Blue pellets are associated with [[Blue Pikmin]].
* {{icon|Rock pellet|y|v=HP}}: Rock pellets are associated with [[Rock Pikmin]], and until {{hp}}, they used to be unnamed.
* {{icon|Rock pellet|y|v=P4}}: Rock pellets are associated with [[Rock Pikmin]], and until {{hp}}, they used to be unnamed.
* {{icon|Winged pellet|y|v=HP}}: These are associated with [[Winged Pikmin]], and just like rock pellets, they used to be unnamed until {{hp}}.
* {{icon|Winged pellet|y|v=P4}}: These are associated with [[Winged Pikmin]], and just like rock pellets, they used to be unnamed until {{hp}}.
* {{icon|Ice pellet|y|v=P4}}: These pellets are associated with [[Ice Pikmin]].
* {{icon|Purple pellet|y|v=P4}}: These pellets are associated with [[Purple Pikmin]].
* {{icon|White pellet|y|v=P4}}: These pellets are associated with [[White Pikmin]].


==Availability==
==Availability==
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At the start of any ''Pikmin'' game, all the Pellet Posies are red. Specific-colored pellets can be found lying around in some places, while the rest are inside enemies or atop Pellet Posies.
At the start of any ''Pikmin'' game, all the Pellet Posies are red. Specific-colored pellets can be found lying around in some places, while the rest are inside enemies or atop Pellet Posies.


Some Pellet Posies have pellets with fixed colors. These are normally found next to the [[Onion]] where the respective Pikmin type is discovered, although they can exist in other places as well. All other Posies' pellets constantly change color, once every few seconds, between the colors of the Pikmin that have so far been collected, in the following order: red, yellow, blue. Pellets cannot ever be purple or white, or aid in producing [[Purple Pikmin|Purple]] or [[White Pikmin]] directly. In ''[[Pikmin 3]]'', the addition of new Onions adds two more colors to the cycle, now making the order go red, rock, yellow, winged, blue.
Some Pellet Posies have pellets with fixed colors. These are normally found next to the [[Onion]] where the respective Pikmin type is discovered, although they can exist in other places as well. All other Posies' pellets constantly change color, once every few seconds, between the colors of the Pikmin that have so far been collected, in the following order: red, yellow, blue. In ''[[Pikmin 3]]'', the addition of new Onions adds two more colors to the cycle, now making the order go red, rock, yellow, winged, blue.


To understand what rules determine which Pikmin type out of the carriers gets the pellet, please read the '''[[carry]]''' article.
To understand what rules determine which Pikmin type out of the carriers gets the pellet, please read the '''[[carry]]''' article.
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Strangely, in the original ''Pikmin 3'', it is possible to view pellets in the middle of a color transition on the [[radar]] at the start of the day. By panning to the radar to certain sections of areas (such as the [[Quaggled Mireclops]] arena after that boss has been defeated), and looking at the [[Off-TV Play|TV screen]], the pellet will show one of these transitional colors until the gameplay is unpaused or the segment is visited.
Strangely, in the original ''Pikmin 3'', it is possible to view pellets in the middle of a color transition on the [[radar]] at the start of the day. By panning to the radar to certain sections of areas (such as the [[Quaggled Mireclops]] arena after that boss has been defeated), and looking at the [[Off-TV Play|TV screen]], the pellet will show one of these transitional colors until the gameplay is unpaused or the segment is visited.
In ''Pikmin 4'', once an Onion is collected, its type will be added to the Pellet Posy cycle only if the respective type of Pikmin is currently out of the Onion. This allows the player to easily manipulate the pellet they want by only controlling one type at a time. Having no Pikmin out of the Onion will default all Pellet Posies to red. They can cycle through up to 3 types since a max of 3 types of Pikmin can be controlled above ground at once. However, Pellet Posies with all 8 types can be observed in the [[Piklopedia (Pikmin 4)|Piklopedia]] with a cycle of Blue > Yellow > Rock > Winged > Purple > White > Ice > Red.


==Three Pikmin carrying a 1 pellet==
==Three Pikmin carrying a 1 pellet==
[[File:3 Pikmin 1 pellet.png|thumb|right|The instruction manual shows 3 Pikmin carrying the same 1 pellet.]]
[[File:3 Pikmin 1 pellet.png|thumb|The instruction manual shows 3 Pikmin carrying the same 1 pellet.]]
The maximum number of Pikmin that can [[carry]] a 1 pellet is two – one on each side. There is however, a bit of a mystery surrounding the ability for three Pikmin to carry a single 1 pellet in the [[Pikmin (game)|first ''Pikmin'' game]].
The maximum number of Pikmin that can [[carry]] a 1 pellet is two – one on each side. There is however, a bit of a mystery surrounding the ability for three Pikmin to carry a single 1 pellet in the [[Pikmin (game)|first ''Pikmin'' game]].


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10 Pellets P1.jpg|Some 10 pellets in ''Pikmin''.
10 Pellets P1.jpg|Some 10 pellets in ''Pikmin''.
10 Pellets P2.jpg|Some 10 pellets in ''Pikmin 2''.
10 Pellets P2.jpg|Some 10 pellets in ''Pikmin 2''.
Red Pellet to Onion P1.png|A Red Pikmin returns a red pellet to its Onion.
Red Pellet to Onion P1.png|A Red Pikmin returning a red pellet to its Onion.
Pellet being dug out.jpeg|A pellet being [[dig|dug]] out in ''Pikmin 3''.
Pellet being dug out.jpeg|A pellet being [[dig|dug]] out in ''Pikmin 3''.
Pellet in Pikmin 3.jpeg|A 5 pellet in ''Pikmin 3''. Notice that the digit on it is not exactly written into the pellet but stands out a little.
Pellet in Pikmin 3.jpeg|A 5 pellet in ''Pikmin 3''. Notice that the digit on it is not exactly written into the pellet but stands out a little.
20 Pellet P1.jpg|A 20 pellet in ''Pikmin''.
20 Pellet P1.jpg|A 20 pellet in ''Pikmin''.
20 Pellet P2.jpg|A 20 pellet in ''Pikmin 2''.
20 Pellet P2.jpg|A 20 pellet in ''Pikmin 2''.
Pink 10 Pellet.jpg|A winged 10 pellet in ''Pikmin 3''.
Red 8 Pellet.png|A red 8 pellet.
Hp 8 pellet.jpg|A red 8 pellet in {{hp}}.
Yellow 8 Pellet.png|A yellow 8 pellet.
Blue 8 Pellet.png|A blue 8 pellet.
Rock 8 Pellet.png|A rock 8 pellet.
Winged 8 Pellet.png|A winged 8 pellet.
Hp 8 pellet.jpg|The red 8 pellet found in [[Secret Spot|Secret Spot 1]].
</gallery>
</gallery>


==Trivia==
==Trivia==
* If one gets a pellet off a high ledge, it can flip over and show the reverse of whatever number the pellet had on it. This is only true for the first two games.
* If one gets a pellet off a high ledge, it can flip over and show the reverse of whatever number the pellet had on it. This is only true for the first two games.
* It was revealed through a trailer of an [[Pikmin prerelease information|earlier version]] of ''[[Pikmin (game)|Pikmin]]'' that all enemies that died would turn into pellets with a small sparkle of blue light, meaning that enemy corpses may have not been an idea at the time.
* It was revealed through a trailer of an [[Pikmin prerelease information|earlier version]] of ''[[Pikmin (game)|Pikmin]]'' that all enemies that died would turn into pellets with a small sparkle of blue light, meaning that enemy corpses may have not been an idea at the time. A 40 pellet could also be seen in this trailer.
** This trailer also showed that 40 pellets were going to be included, but were taken out.
** The idea of enemies turning into pellets upon death would later be used in ''[[Pikmin 4]]'' during [[night expedition]]s, albeit with [[glow pellet]]s rather than regular pellets.
* In ''Pikmin'', pellets that fall from a height (normally while being carried) make a "spring" sound, same as the [[Gravity Jumper]].
* In ''Pikmin'', pellets that fall from a height (normally while being carried) make a "spring" sound, same as the [[Gravity Jumper]].
* If a non-[[Winged Pikmin]] tries to take a winged pellet from near the winged [[Onion]], they will be unable to return home, and behave the exact same way as if an obstacle in their way needs clearing. This is to prevent players from accidentally taking away pellets that are useful to help grow a Winged Pikmin army, and stops being true on the day after the winged Onion merges with the Master Onion.
* If a non-[[Winged Pikmin]] tries to take a winged pellet from near the winged [[Onion]], they will be unable to return home, and behave the exact same way as if an obstacle in their way needs clearing. This is to prevent players from accidentally taking away pellets that are useful to help grow a Winged Pikmin army, and stops being true on the day after the winged Onion merges with the Master Onion.
* According to director Shigefumi Hino, the reason enemies drop pellets when they die is because the pellets formed naturally in their stomach from what they ate.{{cite quote|'''NP:''' Pellets pop out once creatures are defeated. Isn't that forcing things a bit? (''Laughs.'')<br>'''Hino:''' The creatures ate them. (''Laughs.'') The reason a pellet comes out is that the things the creatures eat turn into lumps of nutrients and they stay in their stomach.|"The Making of Pikmin" interview|the ''Pikmin'' Nintendo Player's Guide}}


==Names in other languages==
==Names in other languages==
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|ItaM=Pellet
|ItaM=Pellet
|Kor=펠렛
|Kor=펠렛
|KorR=pelles
|KorR=Pellet
|KorM=Pellet
|KorM=Pellet
|Spa=Píldora
|Spa=Píldora
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|PorPM=Pill
|PorPM=Pill
|PorPN=Translation taken from the ''Pikmin'' instruction manual<br>Translation taken from the ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]'' trophy.
|PorPN=Translation taken from the ''Pikmin'' instruction manual<br>Translation taken from the ''[[Super Smash Bros. for Nintendo 3DS and Wii U|Super Smash Bros. for Nintendo 3DS]]'' trophy.
|PorB=Grânulo
|PorBM=Granule
|notes=y
|notes=y
}}
}}
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|Ita=Gettone da <number>
|Ita=Gettone da <number>
|ItaM=Pellet of <number>
|ItaM=Pellet of <number>
|ItaI=Gettone
|Spa=Píldora <number>
|Spa=Píldora <number>
|SpaM=Pill <number>
|SpaM=Pill <number>
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*[[Seedling]]
*[[Seedling]]
*[[Nectar]]
*[[Nectar]]
*[[Glow Pellet]]


==References==
==References==