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(Probably final proposal.) |
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''(Note: In some cases, some of the objects listed above may not appear, as explained [[Cave#Generation|here]].)'' | ''(Note: In some cases, some of the objects listed above may not appear, as explained [[Cave#Generation|here]].)'' | ||
== Proposal 6 == | |||
* '''Treasures''': | |||
** {{icon|Glee Spinner|y}} × 1 (inside Spotty Bulbear) | |||
* '''Enemies''': | |||
** {{icon|Careening Dirigibug|y}} × 2 | |||
** {{icon|Dwarf Bulbear|y}} × 9 | |||
** {{icon|Spotty Bulbear|y}} × 1 | |||
* '''Obstacles''': | |||
** {{icon|Bomb-rock|y}} × 11 | |||
** {{icon|Electrical wire|y}} × 4 | |||
** {{icon|Gas pipe|y}} × 3 | |||
* '''Vegetation''': | |||
** {{icon|Glowstem|y}} (green) × 6 | |||
** {{icon|Glowstem|y}} (red) × 6 | |||
* '''Others''': | |||
** None | |||
{| class="wikitable mw-collapsible mw-collapsed technicaltable" | |||
! colspan="5" | Detailed object list [[Main Page|(?)]] | |||
|- | |||
! colspan="5" | First the game spawns these objects: | |||
|- | |||
! ID !! Object !! Amount !! Spawn method !! Spawn location | |||
|- | |||
| 1 | |||
| {{icon|Spotty Bulbear|y}} | |||
| 1 | |||
| Falls when Pikmin are nearby | |||
| "Hard" enemy spots | |||
|- | |||
| 2 | |||
| {{icon|Dwarf Bulbear|y}} | |||
| 9 | |||
| Normal | |||
| "Easy" enemy spots | |||
|- | |||
| 3 | |||
| {{icon|Electrical wire|y}} | |||
| 4 | |||
| Normal | |||
| Cave unit seams | |||
|- | |||
| 4 | |||
| {{icon|Gas pipe|y}} | |||
| 3 | |||
| Normal | |||
| "Hard" enemy spots | |||
|- | |||
| 5 | |||
| {{icon|Careening Dirigibug|y}} | |||
| 2 | |||
| Normal | |||
| "Hard" enemy spots | |||
|- | |||
| 7 | |||
| {{icon|Glowstem|y}} (red) | |||
| 6 | |||
| Normal | |||
| Plant spots | |||
|- | |||
| 8 | |||
| {{icon|Glowstem|y}} (green) | |||
| 6 | |||
| Normal | |||
| Plant spots | |||
|- | |||
| 9 | |||
| {{icon|Glee Spinner|y}} | |||
| colspan="3" | Carried inside entry with ID 1 | |||
|- | |||
! colspan="5" | It also spawns 11 more objects, with these chances: | |||
|- | |||
! ID !! Object !! Chance !! Spawn method !! Spawn location | |||
|- | |||
| 6 | |||
| {{icon|Bomb-rock|y}} | |||
| 100% | |||
| Falls when Pikmin are nearby | |||
| "Easy" enemy spots | |||
|} | |||
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].'' | |||
=Notes= | =Notes= |