Pikmin 3 GameStop Hands-On event: Difference between revisions

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[[File:Pikmin3HandsOnEventFlyer.jpg|thumb|300px|A flyer for the hands-On event advertising the promotion.]]
[[File:Pikmin3HandsOnEventFlyer.jpg|thumb|300px|A flyer for the hands-On event advertising the promotion.]]


The '''''Pikmin 3'' GameStop Hands-On event''' was a Nintendo-hosted event in which players could try a demo of ''Pikmin 3'' before release. The event happened over a weekend, on {{date|20|July}} and {{date|21|July}}, from 1:00 PM to 4:00 PM EST, and took place at over 250 [[Wikipedia:GameStop|GameStop]] and [[Wikipedia:EB Games|EB Games]] locations{{cite web|http://www.gamestop.com/gs/landing/events/pikmin3demo/default.aspx|Pikmin 3 Demo Event|GameStop}}{{cite web|http://www.gamestop.com/gs/landing/events/pikmin3demo/default2.aspx|Pikmin 3 Demo Event|GameStop}}. The event also featured a pre-order promotion for a digital download of ''[[Pikmin 3]]'' allowing the game to be downloaded on {{date|3|August|2013}}, a day before release.
The '''''Pikmin 3'' GameStop Hands-On event''' was a Nintendo-hosted event in which players could try a demo of ''Pikmin 3'' before release. The event happened over a weekend, on {{date|20|July}} and {{date|21|July}}, from 1:00 PM to 4:00 PM EST, and took place at over 250 {{w|GameStop}} and {{w|EB Games}} locations{{cite web|http://www.gamestop.com/gs/landing/events/pikmin3demo/default.aspx|Pikmin 3 Demo Event|GameStop}}{{cite web|http://www.gamestop.com/gs/landing/events/pikmin3demo/default2.aspx|Pikmin 3 Demo Event|GameStop}}. The event also featured a pre-order promotion for a digital download of ''[[Pikmin 3]]'' allowing the game to be downloaded on {{date|3|August|2013}}, a day before release.


==History==
==History==
On {{date|15|July|2013}}, [[wikipedia:GameSpot|GameSpot]]'s and Nintendo of America's YouTube accounts had an identical video{{cite youtube|PPnOrygkd8A|on GameSpot's channel|rname=video}} uploaded to them, in which Reggie Fils-Amie, CEO of Nintendo of America, provided details of the event. Those locations had a ''Pikmin 3'' demo booth installed, run by a Nintendo representative, where players could play an early demo version of ''Pikmin 3'', featuring an exclusive version of the [[Tropical Forest]] map. This demo was the same one made available to play during E3 2013. Some stores were also giving away the same [[Merchandise#Pikmin 3 patches|''Pikmin 3'' patches]] that were given out at E3 2013, as well as some Nintendo E3 themed lanyards. It was also reported that some other games which had demos available at E3, such as ''[[mario:Mario & Luigi: Dream Team|Mario & Luigi: Dream Team]]'', were shown off at some of the locations of the event.
On {{date|15|July|2013}}, {{w|GameSpot}}'s and Nintendo of America's YouTube accounts had an identical video{{cite youtube|PPnOrygkd8A|on GameSpot's channel|rname=video}} uploaded to them, in which Reggie Fils-Amie, CEO of Nintendo of America, provided details of the event. Those locations had a ''Pikmin 3'' demo booth installed, run by a Nintendo representative, where players could play an early demo version of ''Pikmin 3'', featuring an exclusive version of the [[Tropical Forest]] map. This demo was the same one made available to play during E3 2013. Some stores were also giving away the same [[Merchandise#Pikmin 3 patches|''Pikmin 3'' patches]] that were given out at E3 2013, as well as some Nintendo E3 themed lanyards. It was also reported that some other games which had demos available at E3, such as ''[[mario:Mario & Luigi: Dream Team|Mario & Luigi: Dream Team]]'', were shown off at some of the locations of the event.


Attendees who pre-purchased ''Pikmin 3'' at the event would receive their special download code from the GameStop or EB Games website, that could be redeemed on {{date|3|August|2013}}, allowing them to get the game a day before its official release. The code was to be sent to their GameStop membership inboxes on 11:59PM of {{date|2|August|2013}}.
Attendees who pre-purchased ''Pikmin 3'' at the event would receive their special download code from the GameStop or EB Games website, that could be redeemed on {{date|3|August|2013}}, allowing them to get the game a day before its official release. The code was to be sent to their GameStop membership inboxes on 11:59PM of {{date|2|August|2013}}.


==Early download incident==
==Early download incident==
Many attendees who had pre-purchased the game at the event unfortunately did not receive their copies a day early. GameStop addressed the situation, apologizing and explaining that an error had caused 3 different [[Wikipedia:Stock keeping unit|SKUs]] for the same item to be made. Those who pre-purchased the game were randomly assigned one of the three, which was printed onto the purchase receipt. Since these SKUs were used to randomly generate the download codes for the early release, this caused several problems in the redemption of the game.
Many attendees who had pre-purchased the game at the event unfortunately did not receive their copies a day early. GameStop addressed the situation, apologizing and explaining that an error had caused 3 different {{w|Stock keeping unit|SKUs}} for the same item to be made. Those who pre-purchased the game were randomly assigned one of the three, which was printed onto the purchase receipt. Since these SKUs were used to randomly generate the download codes for the early release, this caused several problems in the redemption of the game.


It is estimated that most people's orders were placed in the correct SKU, allowing them to download their game a day early as intended. However about a third of the orders were marked as a regularly purchased downloaded copy of the game. Because of this, GameStop could not verify whether or not the person actually attended the event, making it so they could not legally give said person an early copy of the game, forcing customers to wait until the game's actual release to play.
It is estimated that most people's orders were placed in the correct SKU, allowing them to download their game a day early as intended. However about a third of the orders were marked as a regularly purchased downloaded copy of the game. Because of this, GameStop could not verify whether or not the person actually attended the event, making it so they could not legally give said person an early copy of the game, forcing customers to wait until the game's actual release to play.