Pikmin Bloom interface: Difference between revisions

→‎Pikmin Behavior: Changed to a better format. By making the "names" of the behaviors just part of the text, and not putting them in title case, that clears out the possibility of them being considered official.
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(→‎Pikmin Behavior: Changed to a better format. By making the "names" of the behaviors just part of the text, and not putting them in title case, that clears out the possibility of them being considered official.)
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===Pikmin Behaviour===
===Pikmin behaviour===
[[File:PB Blue and Red Pikmin Chatting.png|thumb|right|200px|A blue and red Pikmin converse enthusiastically with one another.]]
[[File:PB Blue and Red Pikmin Chatting.png|thumb|right|200px|A Blue Pikmin and a Red Pikmin converse enthusiastically with one another.]]
While in the garden Pikmin frolic, socialise, play and rest. These observed behaviours are documented in the table below.  
While in the garden Pikmin frolic, socialize, play and rest. These observed behaviors are documented below.


{{box|''The following table features terminology created by players for the purposes of identifying and classifying Pikmin behaviours. As such, these terms are '''unofficial''' unless featured in-game or within official documentation.''}}
;Moving about
{| class="wikitable"
Pikmin moving around the garden.
! colspan="2" style="text-align:center" | Movement
* '''Walking and running''': Pikmin move about the garden freely, either by walking or running.
|-
* '''Skipping''': Sometimes Pikmin will skip around the garden, instead of walking or running. This is the same motion Pikmin perform during flower planting. Instead of skipping, Winged Pikmin rhythmically strafe to and fro as they fly.
| colspan="2" style="text-align:center" | Pikmin movement types.
* '''Tripping''': Occasionally, Pikmin will [[trip]] while running, causing all non-idle Pikmin to look in their direction. This does not occur when skipping or walking, but can occur during a charge. Winged Pikmin cannot trip, whereas Rock Pikmin will tumble and roll a couple of times.
|-
 
| style="text-align:center" | '''Walk & Run''' || Pikmin move about the garden freely.
;Expressions
|-
Pikmin can make gestures either freely or to communicate.
| style="text-align:center" | '''Skip''' || Sometimes Pikmin will skip around the garden, instead of walking or running. This is the same motion Pikmin perform during flower planting. Instead of skipping, Winged Pikmin rhymically strafe to and fro as they fly.
* '''Swaying''': The Pikmin sways its leaf enthusiastically by tilting its whole body.
|-
* '''Searching''': The Pikmin spies around itself.
| style="text-align:center" | '''Trip''' || Occasionally, Pikmin will trip while running, causing all non-idle Pikmin to look in their direction. This does not occur when skipping or walking, but can occur during a charge. Winged Pikmin cannot trip, whereas Rock Pikmin will tumble and roll a couple of times.
* '''Questioning''' The Pikmin tilts its head quizzically.
|-
* '''Focusing''': The Pikmin cranes its leaf, bud, or flower and leans forward, intently surveying a target or location.
! colspan="2" style="text-align:center" | Expression
* '''Looking''': The Pikmin responds to either a fellow Pikmin tripping, or the player tapping on the grass, by turning to look in the appropriate direction. In the latter case, Pikmin will sometimes focus on the location. If a player taps in multiple different locations rapidly and then pauses, Pikmin may respond with a searching or questioning expression instead.
|-
* '''Waving''': The Pikmin waves with both arms energetically while subtly swaying its leaf. This expression is exclusive to conversations.
| colspan="2" style="text-align:center" | A set of gestures Pikmin use either freely or to communicate.
 
|-
;Idling
| style="text-align:center" | '''Sway''' || The Pikmin sways their leaf enthusiastically by tilting their whole body.
Pikmin are likely to assume idle gestures when either bored due to too few Pikmin in the squad, tired after playing for long periods, or when full of nectar. Idle Pikmin will not respond to prompts to look in a direction, but can be coaxed from their lounging state by other player gestures, Pikmin conversation, or by a charge.
|-
* '''Resting''': The Pikmin sits down to rest. Winged Pikmin do not rest.
| style="text-align:center" | '''Search''' || The Pikmin spies around themselves.
* '''Reclining''': The Pikmin reclines on its side. Neither Winged Pikmin nor Rock Pikmin recline.
|-
 
| style="text-align:center" | '''Question''' || The Pikmin tilts their head quizzically.
;Complex motions
|-
More advanced Pikmin behaviors.
| style="text-align:center" | '''Focus''' || The Pikmin cranes their leaf or flower and leans forward, intently surveying a target or location.
* '''Charging''': A Pikmin begins running in a wide arc. Nearby Pikmin may choose to follow either the leading Pikmin, or any other Pikmin already engaged in the charge. The charge will continue until the leading Pikmin stops.
|-
* '''Conversing''': Two or more Pikmin engage in a non-verbal conversation. Pikmin may freely enter or leave a conversation circle without ending it, so long as at least two Pikmin remain. However, a group of Pikmin may also choose to collectively dissolve a conversation circle regardless of the number of participants. The gestures used in this interaction may include any of the "expression" mannerisms, in any order and number. Pikmin will only use the "wave" expression to one another when conversing.
| style="text-align:center" | '''Look''' || A Pikmin responds to either a fellow Pikmin tripping, or the player tapping on the grass by turning to look in the appropriate direction. In the latter case, Pikmin will sometimes focus on the location. If a player taps in multiple different locations rapidly and then pauses, Pikmin may respond with a search or question expression instead.
* '''Player conversing''': The Pikmin gazes towards the player and converses with them. Other Pikmin will not join this type of conversation, though multiple Pikmin may engage the player independently.
|-
 
| style="text-align:center" | '''Wave''' || The Pikmin waves with both arms energetically while subtly swaying their leaf. This expression is exclusive to conversations.
;Player-triggered
|-
Gestures used by a player to interact with Pikmin.
! colspan="2" style="text-align:center" | '''Idle'''
* '''Tap''': Tapping a Pikmin will cause them to yield any fruit being carried. If unencumbered, they will jolt momentarily, and sometimes wave to the player. Tapping a Pikmin too frequently can lead to them becoming frustrated with the player instead.
|-
* '''Throw''': Swiping a Pikmin will [[throw]] them in an arc, harmlessly landing wherever the swipe concluded. Although sometimes tricky, a player can hurl a Pikmin between any two, immediately visible points in the garden.
| colspan="2" style="text-align:center" | Pikmin are likely to assume idle gestures when either bored due to too few Pikmin in the squad, tired after playing for long periods, or when full of nectar. Idle Pikmin will not respond to promps to look in a direction, but can be coaxed from their lounging state by other player gestures, Pikmin conversation or by a charge.  
* '''Zoom''': Double-tapping a Pikmin will zoom in on them, and display a small status window showing several statistics. While in this view, any nectar offered will only be available to the focused Pikmin. The statistics are:
|-
** The Pikmin's name.
| style="text-align:center" | '''Rest''' || The Pikmin sits down to rest. Winged Pikmin do not rest.
** Its friendship level.
|-
** Icons denoting their decor and last petal type.
| style="text-align:center" | '''Recline''' || The Pikmin reclines on their side. Neither Winged Pikmin nor Rock Pikmin recline.
** The location where they were found.
|-
** The amount of petals collected.
! colspan="2" style="text-align:center" | '''Complex'''
* '''Hold''': Holding a Pikmin will cause it to wiggle energetically. Once a Pikmin is held, its status window will be displayed (as described in "Zoom"), and a magnifying glass will be appear at the bottom of the screen. Bringing a held Pikmin to this magnifying glass will bring up the Pikmin's [[Pikmin Bloom interface#Pikmin|status page]]. After being released from a hold, a Pikmin will move to the center of the player's view, remaining for a few seconds whilst gazing towards the player.
|-
| colspan="2" style="text-align:center" | More advanced Pikmin behaviours.
|-
| style="text-align:center" | '''Charge!''' || A Pikmin begins running in a wide arc. Nearby Pikmin may choose to follow either the leading Pikmin, or any other Pikmin already engaged in the charge. The charge will continue until the leading Pikmin stops.
|-
| style="text-align:center" | '''Converse''' || Two or more Pikmin engage in a non-verbal conversation. Pikmin may freely enter or leave a conversation circle without ending it, so long as at least two Pikmin remain. However, a group of Pikmin may also choose to collectively dissolve a conversation circle regardless of the number of participants. The gestures used in this interaction may include any of the "expression" mannerisms, in any order and number. Pikmin will only use the "wave" expression to one another when conversing.
|-
| style="text-align:center" | '''Leader!''' || The Pikmin gazes towards the player and converses with them. Other Pikmin will not join this type of conversation, though multiple Pikmin may engage the player independently.
|-
! colspan="2" style="text-align:center" | '''Player'''
|-
| colspan="2" style="text-align:center" | Gestures used by a player to interact with Pikmin.  
|-
| style="text-align:center" | '''Tap''' || Tapping a Pikmin will cause them to yield any fruit being carried. If unencumbered, they will jolt momentarily, and sometimes wave to the player. Tapping a Pikmin too frequently can lead to them becoming frustrated with the player instead.
|-
| style="text-align:center" | '''Throw''' || Swiping a Pikmin will propel them in an arc, harmlessly landing wherever the swipe concluded. Although sometimes tricky, a player can hurl a Pikmin between any two, immediately visible points in the garden.  
|-
| style="text-align:center" | '''Zoom''' || Double-tapping a Pikmin will zoom in on them, and display a small status window showing several statistics including:
*The Pikmin's name
*their friendship level
*icons denoting their decor and last petal type
*the location where they were found
*and the amount of petals collected.  
While in this view, any nectar offered will only be available to the focused Pikmin.
|-
| style="text-align:center" | '''Hold''' || Holding a Pikmin will cause them to wiggle energetically. Once a Pikmin is held, their status window will be displayed (as described in "Zoom"), and a magnifying glass will be appear at the bottom of the screen. Bringing a held Pikmin to this magnifying glass will bring up the Pikmin's [[Pikmin Bloom interface#Pikmin|status page]]. After being released from a hold, a Pikmin will move to the centre of the player's view, remaining for a few seconds whilst gazing towards the player.
|}


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