Pyroclasmic Slooch: Difference between revisions

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{{stub}}


{{Template:Infobox enemy
The '''Pyroclasmic Slooch''' is a new enemy in Pikmin 3. They are slug-like creatures that leave a trail of fire, and must be handled with [[Red Pikmin]], though tossing [[Rock Pikmin]] at it and calling them back so they don't burn works as well.
|image = Pyroclasmic slooch.png
|size = 270px
|pikmin3 = y
|areas = [[Distant Tundra]]
[[Tropical Wilds]]
|weight = 3
|max_pikmin = 6|value = 15
|attacks = Eats Pikmin
Burns Pikmin
|challenge = [[Tropical Forest]]
[[Thirsty Desert]]


[[Tropical Wilds]](remix)
They appear to be black, with stripes of red looping around their body. They have two antennae near the top of their cone shaped bodies. The Pyroclasmic Slooch also leaves a trail of combustable slime that coats their bodies as well. The slime leaves the Slooch when killed, causing it to shrink considerably.
|seeds = 4}}The '''Pyroclasmic Slooch''' is an enemy found in ''[[Pikmin 3]]'', first seen at Nintendo's E3 2012 conference. It resembles a black slug-like creature with yellow rings of light pulsing down its body. It is somewhat cone-shaped with two small antennae at its tip. It cloaks itself in flames which will set any Pikmin species other than Red Pikmin on fire if they make contact with it. It moves slowly, leaving a trail of fire behind it that can further ignite Pikmin. Its face consists of two small eye stalks and a long gray-blue tongue, which the Slooch can lash out to snatch Pikmin from a medium range. It is only hurt by [[Red Pikmin]], as they are immune to fire, but they can also be hurt by other Pikmin if it goes into the water. While a [[Rock Pikmin]]'s initial thump can damage it, they will quickly catch on fire. When killed, their flaming bodies extinguish and shrink down to a smaller size.


The Pyroclasmic Slooch will sometimes act as a hazard. By leaving trails of fire, it has the ability to block areas for non-Red Pikmin, which will only be accessible if they are defeated by Red Pikmin. It takes 3 Pikmin to carry and is worth 15 Pokos.
3 Pikmin to carry
==Notes==
6 Max Pikmin to Carry
===''Pikmin 3'' Website===
''"These slow-moving creatures use fire to keep away potential predators. They also use their tongues to reel in prey."''
==Battle Strategy==
Defeating the Pyroclasmic Slooch is simple. Take some Red Pikmin (at least 3) and throw them onto the Slooch's body. If the player has less than 3 Red Pikmin with them, be sure to call them back after a few seconds, because the Slooch will be able to buck them off before dying and be able to eat them. If you don't have Red Pikmin on you, a few direct hits with Rock Pikmin will also do them in. Just make sure to whistle them before they burn to death.
 
==Gallery==
<gallery>
Pyroplasmic Slooch.jpg|Two Pyroclasmic Slooches being attacked by [[Charlie]] and his group of [[Red Pikmin]].
Pyroplasmic slooch.JPG|A Pyroclasmic Slooch in the demo, showing the beta name, Pyroplasmic Slooch.
UE1.png|[[Alph]] and group of [[Rock Pikmin]] near a group of Pyroplasmic Slooches.
Zoom Pyroplasmic Slooch.png|Zooming in on a Pyroclasmic Slooch.
</gallery>
 
==Trivia==
 
*It is possible that the name may be a pun of a pyroclastic flow, a fast moving current of hot gas or rock commonly found in volcanoes. This would make sense as these appear to be made of magma.
*Its beta name was "Pyro'''p'''lasmic Slooch," a one-letter difference between its final name.
*Like the [[Fiery Bulblax]], this creature's flames will extinquish if you lead it into water, allowing all types to attack it. Strangely, they don't extinquish if it's raining.
 
{{enemies}}
[[Category:Pikmin 3 Enemies]]
[[Category:Pikmin 3]]
[[Category:Tropical Wilds]]
[[Category:Distant Tundra]]
[[Category:Twilight Hollow]]

Revision as of 22:22, March 29, 2014

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The Pyroclasmic Slooch is a new enemy in Pikmin 3. They are slug-like creatures that leave a trail of fire, and must be handled with Red Pikmin, though tossing Rock Pikmin at it and calling them back so they don't burn works as well.

They appear to be black, with stripes of red looping around their body. They have two antennae near the top of their cone shaped bodies. The Pyroclasmic Slooch also leaves a trail of combustable slime that coats their bodies as well. The slime leaves the Slooch when killed, causing it to shrink considerably.

3 Pikmin to carry 6 Max Pikmin to Carry