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The Rescue Journal is a series of notes avalible on the player's Tablet in Pikmin 4. These entries cover a variety of topics, such as commanding troops for efficient rescue activity or detailing the history of the Rescue Corps written by the various rescue corps captain of the Shepherd bloodline.

Tips and tricks

These are advices from past captains detailing ways to efficiently multitask, as well as introducing several more advance commands.

#1: Rescue Journal

This is where you'll find advice left by captains both past and present. I have no doubt the knowledge and wisdom they share here will guide you well.
-Erma Shepherd, Captain in Command

#2: Checking Your Surroundings

Look around by tilting  (left and right), and move  (up and down) to change your view. Press   to look straight ahead in a snap. Remember—you must always remain vigilant.
-Nilman Shepherd, 5th Captain

#3: Command Formations

Press   or   to select personnel and issue precise orders to your units. Quickly select your Rescue Pup by pressing   and   at the same time.
-Kalm Shepherd, 12th Captain

#4: Disband

Use  (hold)+ (up) to leave only vital personnel in your squad. Disband a second time when you're ready to go solo.
-Danne Shepherd, 21th Captain

#5: Auto Target Lock

When the Auto Target Lock cursor finds the target you want, press   to manually lock onto that target. Press   again to unlock or switch targets.
-Rose Shepherd, 29th Captain

#6: Rush

Charge up your Rescue Pup's power to the max with  (hold), then release to Rush. You'll be able to run, smash, shake, and break through all kinds of trouble!
-Morgan Shepherd, 38th Captain

#7: Command

When you have trouble finding a castaway or anything else you're looking for, use  (hold)+ (left) to command your Rescue Pup to sniff them out.
-Dave Shepherd, 44th Captain

#8: Switch

When you need to split into two teams, switch the search leadership to your Rescue Pup by using  (hold)+ (down).
-Chris Shepherd, 55th Captain

#9: Pack

When you need to find the most effective item for the situation, open your pack with  (hold)+ (right) and assess your choices.
-John Shepherd, 61th Captain

#12: Move Base

Rescues are all about knowledge and racing against time. Try changing the location of your base so you can transport things the shortest distance.
-Viz shepherd, 91th Captain.

Captain's Diary

A collection of diary entries from Captains across generations, offering insights on the Rescue Corps' past.

#1

The previous captain, my father, was the very definition of generous. When a rescue call came in, he'd zoom off without a moment's notice. Once the mission was complete, he'd refuse to accept payment from whoever he rescued. He did this one mission after another. And now, due to his generosity, the Rescue Corps is...pretty much broke.
-Erma Shepherd, Captain in Command.

#2

Since I became captain, the role of Rescue Pup caretaker has sat vacant. Still, I can't part with the Rescue Pups. My family has kept this pedigreed breed for generations beyond memory. I just need to find a recruit who can bond with Oatchi like I do.
-Erma Shepherd, Captain in Command.

#3

Rescue Pups love it when you play with them. In fact, the best way to make them happy and build up their Pup Drive is to put them to work. The more points in their Pup Drive, the more skills they'll learn. I always give them plenty of praise for all their hard work!
-Erma Shepherd, Captain in Command.

#4

The first time I saw my home planet from space, I thought this: the people down there... they're all part of a single living organism. No, we'll never completely eradicate conflict. Still, I hope a day will come when people understand what I understood in that moment. I hope a day will come when they look at the person beside them and see themselves.
-Erma Shepherd, Captain in Command.

#5

People who are incapable of caring about those around them or about living creatures in general... They'll never save anyone. You spend a lot of time with your companions. It's important to be thoughtful and considerate in the way you treat them.
-Erma Shepherd, Captain in Command.

#6

We've picked up an SOS signal from a Captain Olimar. I never thought there might still be undiscovered planets ou there. Yes, this mission is going to be a dangerous one. I can feel it. The New Rescue Officer recruited to join our team will stay behind at HQ while we investigate. Pikmin 4 player character, I think.
-Erma Shepherd, Captain in Command.

#7

Something's been on my mind lately. Do my Rescue Officers have enough responsibility and autonomy? Is there something I should be doing differently? I worry. I can't stop worrying. Am I doing everything I should be as their captain?
-Erma Shepherd, Captain in Command.

#8

Now that so many castaways have been rescued and curd, now that they shower us with words of gratitude... I finally feel like I'm starting to live up to my father's legacy... to the legacy of all my ancestors. And what a reward that is! I'm finally happy to be me! All of that worrying is in the past. As it fades away, I feel so much lighter.
-Erma Shepherd, Captain in Command.

#9

The heroic rescue of every last castaway on an unknown planet... Surely tales of this incredible undertaking will be told for all eternity! How can I possibly thank Pikmin 4 player character and Oatchi? They should be proud of what they achieved.
-Erma Shepherd, Captain in Command.

See also