Rumbling Grotto: Difference between revisions

Music and cleanup.
No edit summary
(Music and cleanup.)
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{{guide}}
{{guide}}
The '''Rumbling Grotto''' is a [[Challenge Mode (Pikmin 2)|Challenge Mode]] level in ''[[Pikmin 2]]'' where you have to find [[the Key]] on one sublevel and defeat a [[Pileated Snagret]] for it on the next, making it one of the harder levels to preform a no-death run on.
The '''Rumbling Grotto''' is a [[Challenge Mode (Pikmin 2)|Challenge Mode]] level in ''[[Pikmin 2]]'' where you have to find [[the Key]] on one sublevel and defeat a [[Pileated Snagret]] for it on the next, making it overall a very challenging cave.


== Sublevel 1 ==
== Sublevel 1 ==
*'''Theme''': Concrete
*'''Theme''': Concrete
*'''Music''': ''[[Music (Pikmin 2)#Concrete 1|Concrete 1]]''
*'''Time''': 170 (340 seconds)
*'''Time''': 170 (340 seconds)
*'''Treasures''':
*'''Treasures''':
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|unitfile    = 4_units_c_e_j_l_conc.txt
|unitfile    = 4_units_c_e_j_l_conc.txt
|lightfile  = normal_light_cha.ini
|lightfile  = normal_light_cha.ini
|bg          =  
|bg          =
|clog        = No
|clog        = No
|hiddenfloor = 0
|hiddenfloor = 0
|units      =  
|units      =
{{sublevel units
{{sublevel units
|cap_conc|Dead end
|cap_conc|Dead end
|item_cap_conc|Dead end with item
|item_cap_conc|Dead end with item
|way3_conc|Three-way crossing
|way3_conc|Three-way crossing
|way4_conc|Four-way crossing
|way4_conc|Four-way crossing
|wayl_conc|Turning corridor
|wayl_conc|Turning corridor
|way2_conc|Corridor
|way2_conc|Corridor
}}
}}
{{sublevel units
{{sublevel units
|way2x2_conc|Long corridor
|way2x2_conc|Long corridor
|room_4x4c_4_conc|'''Room with 4 exits'''
|room_4x4c_4_conc|'''Room with 4 exits'''
|room_4x4e_4_conc|'''Room with 4 exits and C-shaped wall'''
|room_4x4e_4_conc|'''Room with 4 exits and C-shaped wall'''
|room_north4x4j_1_conc|'''Room with 1 exit and a pipe'''
|room_north4x4j_1_conc|'''Room with 1 exit and a pipe'''
|room_north4x4l_1_conc|'''Room with dead end after U-turn'''
|room_north4x4l_1_conc|'''Room with dead end after U-turn'''
}}
}}
}}
}}


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== Sublevel 2 ==
== Sublevel 2 ==
*'''Theme''': Concrete
*'''Theme''': Concrete
*'''Music''': ''[[Music (Pikmin 2)#Electricity|Electricity]]''
*'''Time''': +120 (+240 seconds)
*'''Time''': +120 (+240 seconds)
*'''Treasures''':
*'''Treasures''':
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|unitfile    = 1_units_manh_conc.txt
|unitfile    = 1_units_manh_conc.txt
|lightfile  = normal_light_cha.ini
|lightfile  = normal_light_cha.ini
|bg          =  
|bg          =
|clog        = No
|clog        = No
|hiddenfloor = 0
|hiddenfloor = 0
|units      =  
|units      =
{{sublevel units
{{sublevel units
|item_cap_conc|Dead end with item
|item_cap_conc|Dead end with item
|way3_conc|Three-way crossing
|way3_conc|Three-way crossing
|way4_conc|Four-way crossing
|way4_conc|Four-way crossing
|wayl_conc|Turning corridor
|wayl_conc|Turning corridor
|way2_conc|Corridor
|way2_conc|Corridor
|way2x2_conc|Long corridor
|way2x2_conc|Long corridor
}}
}}
{{sublevel units
{{sublevel units
|room_manh_2_conc|'''Large circular room with 1 exit'''
|room_manh_2_conc|'''Large circular room with 1 exit'''
}}
}}
}}
}}


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