Smoky Progg: Difference between revisions

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(→‎Pikmin 4: It’s possible to break the Progg’s egg in Cavern for a King before the cutscene can trigger, if barely.)
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|pikmin      = y
|pikmin      = y
|pikmin4    = y
|pikmin4    = y
|image      = Smoky Progg P4 icon.png
|image      = P4 Smoky Progg Render.png
|size        = 300px
|size        = 300px
|icon        = Smoky Progg P4 icon.png
|icon        = Smoky Progg P4 icon.png
|name        = Magovum vaporus
|name        = Magovum vaporus
|custom_icon = y
|custom_icon = y
|areas      = [[The Distant Spring]], [[Hero's Hideaway]], [[Primordial Thicket]]
|areas      = [[The Distant Spring]], [[Hero's Hideaway]] ([[night expedition|night]]), [[Primordial Thicket]] (night)
|underground = [[Cavern for a King]]
|underground = [[Cavern for a King]]
|attacks1    = Smother Pikmin, uproot [[sprout]]s
|attacks1    = Smother Pikmin, uproot [[sprout]]s
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}}
}}


The '''Smoky Progg''' ({{j|ドドロ|Dodoro}}) is a [[boss]] found in {{p1}} and {{p4}}. In ''Pikmin'', it is an optional boss fight and is often considered to be one of the hardest encounters in the series; the only way to encounter it is to visit its egg in [[The Distant Spring]] on or before the fifteenth [[day]]. In ''Pikmin 4'', its status is somewhat downgraded, now being a boss encountered multiple times throughout the game. Most of its appearances are in [[Night expedition|night expeditions]], being first encountered in the Feasting Center in the [[Hero's Hideaway]]; it also appears on the 10th floor of [[Cavern for a King]]. The creature is initially found inside an egg and will break out after some time. If the egg is destroyed before that, the beast is killed, though in ''Pikmin'' no reward will be produced.
The '''Smoky Progg''' ({{j|ドドロ|Dodoro|Muddy}}) is a [[boss]] found in {{p1}} and {{p4}}. In ''Pikmin'', it is an optional boss fight and is often considered to be one of the hardest encounters in the series; the only way to encounter it is to visit its egg in [[The Distant Spring]] on or before the fifteenth [[day]]. In ''Pikmin 4'', its status is somewhat downgraded, now being a boss encountered multiple times throughout the game. Most of its appearances are in [[night expedition]]s, being first encountered in the Feasting Centre in the [[Hero's Hideaway]]; it also appears on the 10th floor of [[Cavern for a King]]. The creature is initially found inside an egg and will break out after some time. If the egg is destroyed before that, the beast is killed, though in ''Pikmin'' no reward will be produced.


The beast itself is a dark green creature with glowing eyes. It is roughly the size of a [[Bulborb]], and constantly emits a cloud of [[gloom]] behind it that is harmful to both the Pikmin and leaders. When killed in ''Pikmin'', it drops a golden pearl-like orb which, if carried to an [[Onion]], will produce one hundred Pikmin. In ''Pikmin 4'' it also gains a red circular mouth it uses to spit out gloom.
The beast itself is a dark green creature with glowing eyes. It is roughly the size of a [[Bulborb]], and constantly emits a cloud of [[gloom]] behind it that is harmful to both the Pikmin and leaders. When killed in ''Pikmin'', it drops a golden pearl-like orb which, if carried to an [[Onion]], will produce one hundred Pikmin. In ''Pikmin 4'' it also gains a red circular mouth it uses to spit out gloom.


It is implied in ''Pikmin 4''{{'s}} [[Piklopedia (Pikmin 4)|Piklopedia]] notes that [[glow sap]] exposure is what causes Mamuta eggs to become malformed. This may also explain their urge to destroy [[Lumiknoll]]s upon hatching.
It is implied in ''Pikmin 4''{{'s}} [[Piklopedia (Pikmin 4)|Piklopedia]] notes that [[glow sap]] exposure is what causes [[Mamuta]] eggs to become malformed. This may also explain their urge to destroy [[Lumiknoll]]s upon hatching.


== Stats ==
== Stats ==
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|weight1  = 3 |weight4 = N/A
|weight1  = 3 |weight4 = N/A
|carriers1 = 6 |carriers4 = N/A
|carriers1 = 6 |carriers4 = N/A
|seeds1    = 100 |seeds4 = N/A
|seeds1    = 100 |seeds4 = N/A (25 [[glow pellet]]s)
                 |value4 = N/A
                 |value4 = N/A
|hp1      = 4000 |hp4 = 5000
|hp1      = 4000 |hp4 = 5000
|regen1    = Unknown |regen4 = Unknown
|regen1    = Yes |regen4 = Unknown
}}
}}
The HP of the malformed egg that it spawns from is unknown as of current.


== Behavior ==
== Behavior ==
As soon as the egg is approached by leaders or Pikmin, the Smoky Progg will emerge out of it after four to eight seconds. Its first goal is to go to the landing site, ignoring any prey. Once it is there, it will perform a gesture that uproots any Pikmin sprouts, even if there are none. After this, it will begin chasing after Olimar and the Pikmin. By merely moving towards them, it can kill them or damage Olimar simply by having the [[gloom]] come into contact with its target. Once defeated, it explodes and leaves behind a [[#Pearl|pearl]].
As soon as the egg is approached by leaders or Pikmin, the Smoky Progg will emerge out of it after four to eight seconds. Its first goal is to go to the landing site, ignoring any prey. Once it is there, it will perform a gesture that uproots any Pikmin sprouts, even if there are none. After this, it will begin chasing after Olimar and the Pikmin. By merely moving towards them, it can kill them or damage Olimar simply by having the [[gloom]] come into contact with its target. Once defeated, it explodes and leaves behind a [[#Pearl|pearl]].


In ''Pikmin 4'', the egg takes a varying time to hatch, depending on the location. Its main method of attack is to throw up a gloom projectile, which creates a ring of gloom when it lands that slowly expands until it dissipates. Upon shaking off Pikmin, it lets out a deafening roar that causes them to [[panic]]. In [[night expedition]]s, it will travel towards the nearest [[Lumiknoll]] if its egg is allowed to hatch. Upon reaching the Lumiknoll, it will attack it with the aforementioned gloom projectiles. In a cave, it will instead focus its attacks on the leader and their Pikmin, similar to how it behaves when engaged in combat at night.
In ''Pikmin 4'', the egg takes a varying time to hatch, depending on the location. Its main method of attack is to throw up a gloom projectile, which creates a ring of gloom when it lands that slowly expands until it dissipates. Upon shaking off Pikmin, it lets out a deafening roar that causes them to [[panic]]. In [[night expedition]]s, it will lumber towards the nearest [[Lumiknoll]] if its egg is allowed to hatch, ignoring most Tricknolls. Upon reaching the Lumiknoll, it will attack it with the aforementioned gloom projectiles. In a cave, it will instead focus its attacks on the leader and their Pikmin, similar to how it behaves when engaged in combat at night.
 
While most enemies during night expeditions will not attempt to approach the Lumiknolls if [[sticky mold]] is in their way, Smoky Proggs will march over it, destroying any [[Spotcap]]s in their way. However, they will not break through [[dirt wall]]s.


== Appearance ==
== Appearance ==
The creature is fully green, with pink eyes in ''Pikmin'' and red eyes in ''Pikmin 4''. Its frontal body is mostly circular, and its backside is constantly deteriorating. It is held up by two small hands that it uses to move around. In ''Pikmin 4'', it also has a small mouth, and the eyes are now built into the body.
The creature is fully green, with bright red eyes in ''Pikmin'' and red eyes in ''Pikmin 4''. Its frontal body is mostly circular, and its backside is constantly deteriorating. It is held up by two small hands that it uses to move around. In ''Pikmin 4'', it also has a small mouth, and the eyes are now built into the body.


== Pearl ==
== Pearl ==
[[File:Smokey progg nut.PNG|thumb|200px|The pearl-like object it leaves behind after its death.]]
[[File:Smokey progg nut.PNG|thumb|200px|The pearl-like object it leaves behind after its death.]]
In ''Pikmin'', the Smoky Progg is unique in that it will not simply leave a corpse of itself (or even a [[pellet]]), but instead a golden orb similar to the pearls dropped by the [[Pearly Clamclamp]]s. When brought to an [[Onion]], it will create 100 Pikmin seeds, which is the highest amount of seeds for any object that can be brought. In ''Pikmin 4'' it will sink into its cloud of smoke, which then dissipates, leaving no reward.
In ''Pikmin'', the Smoky Progg is unique in that it will not simply leave a corpse of itself (or even a [[pellet]]), but instead a golden orb similar to the pearls dropped by the [[Pearly Clamclamp]]s. When brought to an [[Onion]], it will create 100 Pikmin seeds, which is the highest amount of seeds for any object that can be brought. In ''Pikmin 4'' it will sink into its cloud of smoke, which then dissipates, leaving behind 25 [[glow pellet]]s during a night expedition but nothing in the Cavern for a King.


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* [[The Distant Spring]]: It resides in the large watery area located to the south of the landing site in the center of a small group of islands.
* [[The Distant Spring]]: It resides in the large watery area located to the south of the landing site in the center of a small group of islands.
;''Pikmin 4''
;''Pikmin 4''
* [[Hero's Hideaway]]: During the [[Feasting Center]] night expedition, an egg appears under the step ladder in the kitchen. During the [[Foot of the Stairs]] night expedition, one egg will be in front of the large couch and another will be in front of the kitchen island (both directions relative to the Lumiknoll).
* [[Hero's Hideaway]]: During the [[Feasting Centre]] night expedition, an egg appears under the step ladder in the kitchen. During the [[Foot of the Stairs]] night expedition, one egg will be in front of the large couch and another will be in front of the kitchen island (both directions relative to the Lumiknoll).
* [[Primordial Thicket]]: During the [[Autumnal Gully]] night expedition, one egg will be where the [[Golden Vaulting Table]] is found in the day and a second will be next to the [[Final Battle]] cave lid.  
* [[Primordial Thicket]]: During the [[The Sylvan Gate]] night expedition, an egg will be found near the climbing wall you would use to find the [[Golden Vaulting Table]] during the day. Also during the [[The Autumnal Gully]] night expedition, one egg will be where the [[Golden Vaulting Table]] is found in the day and a second will be next to the [[Final Battle]] cave lid.  
** [[Cavern for a King]]: Encountered in the center of the 10th sublevel.
** [[Cavern for a King]]: Encountered in the center of the 10th sublevel. This one drops a [[Wayward Moon]] upon death.


== Strategy ==
== Strategy ==
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One method is to get a lot of Pikmin, wait until it uses its uprooting ability and becomes still, then [[throw]] Pikmin onto its face as fast as possible. Precise aiming is required so that the Pikmin do not hit an Onion or its cloud of gloom. If done correctly, the Smoky Progg will be constantly shaking off Pikmin and will not be able to move, until it dies. If there are only a few Pikmin available, throw them and [[whistle]] them back just as the beast is shaking them off. Care should be taken when whistling, so that they do not go through the gas cloud.
One method is to get a lot of Pikmin, wait until it uses its uprooting ability and becomes still, then [[throw]] Pikmin onto its face as fast as possible. Precise aiming is required so that the Pikmin do not hit an Onion or its cloud of gloom. If done correctly, the Smoky Progg will be constantly shaking off Pikmin and will not be able to move, until it dies. If there are only a few Pikmin available, throw them and [[whistle]] them back just as the beast is shaking them off. Care should be taken when whistling, so that they do not go through the gas cloud.


It should also be noted that the Smoky Progg regenerates its health gradually, regardless of whether it is chasing Olimar/Pikmin, or merely idling at the landing site.
It should also be noted that the Smoky Progg regenerates its health gradually, regardless of whether it is chasing Olimar or Pikmin, or merely idling at the landing site.


It is possible to take advantage of the fact that the creature can get stuck behind an Onion's leg in battling it. After it completes its uprooting move, it can get stuck in this way from a few seconds up to several minutes. Pikmin can be tossed on its head without the enemy even being able to shake them off, and with luck, it can be killed before it frees itself from the glitch.
It is possible to take advantage of the fact that the creature can get stuck behind an Onion's leg in battling it. After it completes its uprooting move, it can get stuck in this way from a few seconds up to several minutes. Pikmin can be tossed on its head without the enemy even being able to shake them off, and with luck, it can be killed before it frees itself from the glitch.
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In this game, the Smoky Progg has gained some new attacks. It may spit a glowing red projectile that creates a [[gloom]] wave upon landing, which has the same instant-kill properties as the smoke surrounding the creature. It may also roar loudly to send the Pikmin and [[Oatchi]] into a panic, possibly causing them to run directly into its gloom.  
In this game, the Smoky Progg has gained some new attacks. It may spit a glowing red projectile that creates a [[gloom]] wave upon landing, which has the same instant-kill properties as the smoke surrounding the creature. It may also roar loudly to send the Pikmin and [[Oatchi]] into a panic, possibly causing them to run directly into its gloom.  


In [[night expedition]]s, the Smoky Progg's egg can and should be destroyed before it hatches, with some expeditions even containing two eggs. Glow pellets will be awarded no matter how it's defeated, and fighting it after it hatches directly runs the risk of allowing other creatures an opportunity to attack an undefended [[Lumiknoll]], as it has quite a lot of health. In [[Cavern for a King]], the egg will begin to crack and hatch in a [[cutscene]] a few seconds after landing in the [[Cave#Sublevel|sublevel]]. By immediately running towards the egg and charging a [[Oatchi#Rush|rush]] while riding Oatchi, you can break it before the cutscene begins. This is made much easier by immediately spraying [[Ultra-spicy spray]], which increases Oatchi’s speed and decreases the time it takes to charge a rush, making the timing more lenient. On return trips, it is much easier to destroy the egg since the cutscene will not play. Defeating it again after obtaining the [[Wayward Moon]]— either before or after it hatches— will yield 20 [[Raw material|raw materials]].
In [[night expedition]]s, the Smoky Progg's egg can and should be destroyed before it hatches, with some expeditions even containing two eggs. Glow pellets will be awarded no matter how the creature is defeated, and fighting it after it hatches on its own runs the risk of allowing other creatures an opportunity to attack an undefended [[Lumiknoll]], as it has quite a lot of health. In [[Cavern for a King]], the egg will begin to crack and hatch in a [[cutscene]] a few seconds after landing in the [[Cave#Sublevel|sublevel]]. By immediately running towards the egg and charging a [[Oatchi#Rush|rush]] while riding Oatchi, you can break it before the cutscene begins. This is made much easier by immediately spraying [[ultra-spicy spray]], which increases Oatchi's speed and decreases the time it takes to charge a rush, making the timing more lenient. On return trips, it is much easier to destroy the egg since the cutscene will not play. Defeating it again after obtaining the [[Wayward Moon]] — either before or after it hatches — will yield 20 [[raw material]]s.


The fight is fairly straightforward when the Smoky Progg is isolated or is focused on attacking a Lumiknoll. Throw Pikmin at its front, and prepare to call them back once they have been shaken off. Riding on Oatchi is an effective way to avoid the wave attack, as he can [[jump]] over it. However, if the creature roars, Oatchi will throw the [[Pikmin 4 player character|leader]] off his back, making it hard to gather the [[panic]]king Pikmin quickly. For this reason, dismounting just before it does this attack is a good strategy, as is running out of the range of the panic effect or simply not using Oatchi at all. It is safe to rush the front of this creature, which can be used to deal a large amount of damage quickly so long as the Pikmin are called back before it roars. As with most enemies, bomb rocks are an effective way to deal with this creature safely, but it has enough health to allow it to survive several bomb rock explosions before dying.
The fight is fairly straightforward when the Smoky Progg is isolated or is focused on attacking a Lumiknoll. Throw Pikmin at its front, and prepare to call them back once they have been shaken off. Riding on Oatchi is an effective way to avoid the wave attack, as he can [[jump]] over it. However, if the creature roars, Oatchi will throw the [[Pikmin 4 player character|leader]] off his back, making it hard to gather the [[panic]]king Pikmin quickly. For this reason, dismounting just before it does this attack is a good strategy, as is running out of the range of the panic effect or simply not using Oatchi at all. It is safe to rush the front of this creature, which can be used to deal a large amount of damage quickly so long as the Pikmin are called back before it roars. As with most enemies, bomb rocks are an effective way to deal with this creature safely, but it has enough health to allow it to survive several bomb rock explosions before dying.
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The Progg is also especially likely to [[Glitches in Pikmin#Counter glitch|glitch the Pikmin counter]] for unknown reasons.
The Progg is also especially likely to [[Glitches in Pikmin#Counter glitch|glitch the Pikmin counter]] for unknown reasons.


In ''Pikmin 4'', [[Glitches_in_Pikmin_4#Wayward_Moon_duplication|due to the odd way the egg functions]], it can continue to drop Wayward Moons even after it has already been collected, allowing for the cave (and, by extension, the [[Primordial Thicket]]) to achieve an over 100% completion.
In ''Pikmin 4'', [[Glitches in Pikmin 4#Wayward Moon duplication|due to the odd way the egg functions]], it can continue to drop Wayward Moons even after it has already been collected, allowing for the cave (and, by extension, the [[Primordial Thicket]]) to achieve an over 100% completion.
 
In Pikmin 4, hitting a Smoky Progg with a [[glowmob]] just as it is about to drop down from a ledge might make it fall through the floor and die when it touches the [[pit]]. However, it's hard to pull off.
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{{transcript|Some say that this is a larval version of mamuta that was unable to complete the transformation, but as with mamuta, the smoky progg is shrouded in mystery.|block=y}}
{{transcript|Some say that this is a larval version of mamuta that was unable to complete the transformation, but as with mamuta, the smoky progg is shrouded in mystery.|block=y}}
{{transcript|The defeated smoky progg pearl can produce 100 new Pikmin. The ghostly creature's egg disappears from the Distant Spring after Day 15. If you find the egg, attack it until it shakes, then quickly retreat and follow the hatched progg to your landing site. Relentlessly toss Pikmin at its head and stay out of its path.
{{transcript|The defeated smoky progg pearl can produce 100 new Pikmin. The ghostly creature's egg disappears from the Distant Spring after Day 15. If you find the egg, attack it until it shakes, then quickly retreat and follow the hatched progg to your landing site. Relentlessly toss Pikmin at its head and stay out of its path.
|block=y}}
===Pikmin Garden===
'''Text'''
{{transcript|
ふ化した直後から体が崩壊し続け、気化した下半身に触れた植物を一瞬で枯らしてしまう。生体が捕獲された例はなく、不明な点が多い。
特徴 その1 崩壊する体
:溶けた体が気化して、有毒ガスを発生している。
:(Image text:
:*気化した体の一部を吐き出すこともある
:*ガスに触れたピクミンはあっという間にやられてしまう)
特徴 その2 謎の行動
:ヒカリヅカやオニヨンに向かうが、その目的はわかっていない。
特徴 その3 ミウリン?
:ふ化に失敗したミウリンではないかと推測されている。
|block=y}}
'''Translation'''
{{transcript|
Immediately after hatching, its body continues to deteriorate, instantly killing plants that come into contact with its vaporized lower body. No living specimens have ever been captured, so there are many unknowns.
Feature #1: Collapsing body
:Its dissolving body vaporizes, emitting toxic gas.
:(Image text:
:*"It may also spit out vaporized body parts"
:*"Pikmin that come in contact with the gas are instantly killed")
Feature #2: Mysterious behavior
:It heads for Lumoknolls and Onions, but its goal is not known.
Feature #3: Mamuta?
:It is speculated to be a Mamuta that failed to hatch.
|block=y}}
|block=y}}


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|Jap = ドドロ
|Jap = ドドロ
|JapR = Dodoro
|JapR = Dodoro
|JapN = From "どろどろ" (mushy)
|JapN = From "どろどろ" (muddy)
|Kor=머드로그
|Kor=머드로그
|KorR=Meod rog
|KorR=Meod rog
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== Gallery ==
== Gallery ==
{{image}}
===''Pikmin''===
<gallery>
<gallery>
Smoky Progg.png|Artwork of the Smoky Progg from {{p1}}.
Smoky Progg.png|Artwork of the Smoky Progg from {{p1}}.
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Smokey progg shake.png|The Progg shaking off Pikmin.
Smokey progg shake.png|The Progg shaking off Pikmin.
P1 Smoky Progg Sketch.png|Drawings of the Smoky Progg from the ''Pikmin'' Official Player's Guide.
P1 Smoky Progg Sketch.png|Drawings of the Smoky Progg from the ''Pikmin'' Official Player's Guide.
</gallery>
===''Pikmin 4''===
<gallery>
Smoky Progg egg P4.jpg|The Smoky Progg's egg in {{p4}}.
Smoky Progg egg P4.jpg|The Smoky Progg's egg in {{p4}}.
Smoky_Progg_Hatching.gif|The Smoky Progg hatching in {{p4}}.
SmokyProggEggCavernforaKingSub10.jpg|The egg in [[Cavern for a King]].
SmokyProggCloseupPikmin4.jpg|A closeup of the Progg as it appears in {{p4}}. Note the addition of a small circular mouth.
SmokyProggFiringGloomPikmin4.jpg|The Progg firing [[gloom]] from its mouth.
SmokyProggAndAGlowmob.jpg|The Progg being met with a [[Glowmob]] during a night expedition.
</gallery>
</gallery>


== Trivia ==
== Trivia ==
*It is the rarest enemy in ''Pikmin'', with only one of them existing, and only for the first 15 days.
*The Smoky Progg is the rarest enemy in ''Pikmin'', with only one of them existing, and only for the first 15 days.
*It can strangely change its eye color from red to green.
*The Smoky Progg's body appears to be hollow, or transparent. If viewed from behind, one can see a glowing light suspended inside with chunks of gas falling around it.
*This creature appears to be hollow, or transparent. If viewed from behind, one can see a glowing light suspended inside of it with chunks of gas falling around the light. This light may be the pearl it drops.
*The Smoky Progg is capable of uprooting Pikmin seeds spawned by an Onion before they reach the ground.{{cite youtube|oAm4b2388hY|demonstrating that seeds coming out of an Onion can be uprooted by the Smoky Progg (language warning)|m=4|s=5|published={{date|10|August|2019}}|retrieved={{date|26|December|2020}}}}
*The Smoky Progg’s ability to uproot Pikmin is similar to the [[Pluckaphone]].
*There is [[Unused_content_in_Pikmin|an unfinished enemy]] within ''Pikmin'''s files known as <code>usuba</code> that supposedly would have spawned Smoky Proggs, according to parameters inside its code. As the majority of its code is missing, spawning <code>usuba</code> through normal methods crashes the game.
*It is able to uproot sprouts that haven't reached the ground yet and are still coming out of the Onion.{{cite youtube|oAm4b2388hY|demonstrating that seeds coming out of an Onion can be uprooted by the Smoky Progg (language warning)|m=4|s=5|published={{date|10|August|2019}}|retrieved={{date|26|December|2020}}}}
* The internal name of the Smoky Progg being "dororo" is probably a reference to the manga of the same name by the author Osamu Tezuka, the book tells the story of a deformed infant, It is likely what inspired the developers to come up with Smoky Progg's "malformed larval mamuta" comment in the enemy reel.


== See also ==
== See also ==
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{{featured|{{date|12|April}}|{{date|19|August|2011}}}}
{{featured|{{date|12|April}}|{{date|19|August|2011}}}}


{{The Distant Spring}}
 
{{bosses}}
{{bosses}}
{{p1enemies}}
{{p1enemies}}
{{p4enemies}}
{{p4enemies}}
[[Category:Secrets]]
{{The Distant Spring}}
[[Category:Cavern for a King]]
[[Category:Pikmin 1 bosses]]
[[Category:Pikmin 1 bosses]]
[[Category:Pikmin 4 bosses]]
[[Category:Pikmin 4 bosses]]
[[Category:Secrets]]
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