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(Updated object count. Now it's been thoroughly read from the game files, and the list was output by a script. See Cave#Generation.) |
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==Sublevel 1== | ==Sublevel 1== | ||
*'''Theme''': Concrete | * '''Theme''': Concrete | ||
*'''Music''': ''[[Music in Pikmin 2#Giant Breadbug|Giant Breadbug]]'' | * '''Music''': ''[[Music in Pikmin 2#Giant Breadbug|Giant Breadbug]]'' | ||
*'''Time''': 150 (300 seconds) | * '''Time''': 150 (300 seconds) | ||
*'''Starting Pikmin''': | * '''Starting Pikmin''': | ||
**{{icon|Red Pikmin|y}} × 5 (leaf) | ** {{icon|Red Pikmin|y}} × 5 (leaf) | ||
**{{icon|Yellow Pikmin|y}} × 5 (leaf) | ** {{icon|Yellow Pikmin|y}} × 5 (leaf) | ||
**{{icon|Blue Pikmin|y}} × 5 (leaf) | ** {{icon|Blue Pikmin|y}} × 5 (leaf) | ||
**{{icon|Purple Pikmin|y}} × 5 (leaf) | ** {{icon|Purple Pikmin|y}} × 5 (leaf) | ||
**{{icon|White Pikmin|y}} × 5 (leaf) | ** {{icon|White Pikmin|y}} × 5 (leaf) | ||
*'''Treasures''': | * '''Treasures''': | ||
**{{icon|Bug Bait|y}} × 2 | ** {{icon|Bug Bait|y}} × 2 | ||
**{{icon|Comfort Cookie|y}} × 2 | ** {{icon|Comfort Cookie|y}} × 2 | ||
**{{icon|Compelling Cookie|y}} × 2 | ** {{icon|Compelling Cookie|y}} × 2 | ||
**{{icon|Hideous Victual|y}} × 1 (inside | ** {{icon|Hideous Victual|y}} × 1 (inside Breadbug) | ||
**{{icon|Impenetrable Cookie|y}} × 2 | ** {{icon|Impenetrable Cookie|y}} × 2 | ||
**{{icon|Imperative Cookie|y}} × 2 | ** {{icon|Imperative Cookie|y}} × 2 | ||
**{{icon|Meat of Champions|y}} × 1 (inside | ** {{icon|Meat of Champions|y}} × 1 (inside Breadbug) | ||
**{{icon|Meat Satchel|y}} × 1 (inside | ** {{icon|Meat Satchel|y}} × 1 (inside Breadbug) | ||
**{{icon|Succulent Mattress|y}} × 2 | ** {{icon|Succulent Mattress|y}} × 2 | ||
**{{icon|The Key|y}} × 1 (inside | ** {{icon|The Key|y}} × 1 (inside Giant Breadbug) | ||
*'''Enemies''': | * '''Enemies''': | ||
**{{icon|Breadbug|y}} × 3 | ** {{icon|Breadbug|y}} × 3 | ||
**{{icon|Giant Breadbug|y}} × 1 | ** {{icon|Giant Breadbug|y}} × 1 | ||
*'''Obstacles''': | * '''Obstacles''': | ||
**None | ** None | ||
*''' | * '''Vegetation''': | ||
**None | ** None | ||
*'''Others''': | * '''Others''': | ||
**None | ** None | ||
{{see also|Giant Breadbug#Strategy|t1=Giant Breadbug strategy}} | {{see also|Giant Breadbug#Strategy|t1=Giant Breadbug strategy}} | ||
Defeat the Giant Breadbug using the strategies linked to above. It holds the [[The Key|key]], and defeating the other Breadbugs will release all treasures they captured. It should be very easy to achieve a pink flower on the level, so long as you make sure your Pikmin don't get dragged into the den of some of the Breadbugs. | Defeat the Giant Breadbug using the strategies linked to above. It holds the [[The Key|key]], and defeating the other Breadbugs will release all treasures they captured. It should be very easy to achieve a pink flower on the level, so long as you make sure your Pikmin don't get dragged into the den of some of the Breadbugs. | ||
{| class="wikitable mw-collapsible mw-collapsed technicaltable" | |||
! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}} | |||
|- | |||
! colspan="5" | The game spawns these "main" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 1 | |||
| {{icon|Giant Breadbug|y}} | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| - | |||
| {{icon|The Key|y}} | |||
| colspan="3" | Carried inside entry with ID 1 | |||
|- | |||
| 2 | |||
| {{icon|Breadbug|y}} | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| - | |||
| {{icon|Meat of Champions|y}} | |||
| colspan="3" | Carried inside entry with ID 2 | |||
|- | |||
| 3 | |||
| {{icon|Breadbug|y}} | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| - | |||
| {{icon|Meat Satchel|y}} | |||
| colspan="3" | Carried inside entry with ID 3 | |||
|- | |||
| 4 | |||
| {{icon|Breadbug|y}} | |||
| 1 | |||
| None | |||
| "Easy" enemy spots | |||
|- | |||
| - | |||
| {{icon|Hideous Victual|y}} | |||
| colspan="3" | Carried inside entry with ID 4 | |||
|- | |||
! colspan="5" | Then it spawns these "treasure" objects: | |||
|- | |||
! ID !! Object !! Amount !! Fall method !! Spawn location | |||
|- | |||
| 5 | |||
| {{icon|Bug Bait|y}} | |||
| 2 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 6 | |||
| {{icon|Imperative Cookie|y}} | |||
| 2 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 7 | |||
| {{icon|Compelling Cookie|y}} | |||
| 2 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 8 | |||
| {{icon|Impenetrable Cookie|y}} | |||
| 2 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 9 | |||
| {{icon|Comfort Cookie|y}} | |||
| 2 | |||
| None | |||
| Treasure spots | |||
|- | |||
| 10 | |||
| {{icon|Succulent Mattress|y}} | |||
| 2 | |||
| None | |||
| Treasure spots | |||
|} | |||
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].'' | |||
==Names in other languages== | ==Names in other languages== |