Twilight Garden: Difference between revisions

Updated object count. Now it's been thoroughly read from the game files, and the list was output by a script. See Cave#Generation.
(Updated object count. Now it's been thoroughly read from the game files, and the list was output by a script. See Cave#Generation.)
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==Sublevel 1==
==Sublevel 1==
*'''Theme''': Garden
* '''Theme''': Garden
*'''Music''': ''[[Music in Pikmin 2#Snagret|Snagret]]''
* '''Music''': ''[[Music in Pikmin 2#Snagret|Snagret]]''
*'''Time''': 150 (300 seconds)
* '''Time''': 150 (300 seconds)
*'''Starting Pikmin''':
* '''Starting Pikmin''':
**{{icon|Yellow Pikmin|y}} × 50 (flower)
** {{icon|Yellow Pikmin|y}} × 50 (flower)
*'''Treasures''':
* '''Treasures''':
**{{icon|Love Sphere|y}} × 4 (inside the Male Sheargrubs)
** {{icon|Love Sphere|y}} × 4 (inside Male Sheargrubs)
**{{icon|Lustrous Element|y}} × 1
** {{icon|Lustrous Element|y}} × 1
**{{icon|Mirrored Element|y}} × 1
** {{icon|Mirrored Element|y}} × 1
**{{icon|Mirth Sphere|y}} × 4 (inside the Female Sheargrubs)
** {{icon|Mirth Sphere|y}} × 4 (inside Female Sheargrubs)
**{{icon|Omniscient Sphere|y}} × 2 (inside the Dwarf Red Bulborbs)
** {{icon|Omniscient Sphere|y}} × 2 (inside Dwarf Red Bulborbs)
**{{icon|Petrified Heart|y}} × 1
** {{icon|Petrified Heart|y}} × 1
**{{icon|Tear Stone|y}} × 1
** {{icon|Tear Stone|y}} × 1
**{{icon|The Key|y}} × 1 (inside the Beady Long Legs)
** {{icon|The Key|y}} × 1 (inside Beady Long Legs)
**{{icon|Unknown Merit|y}} × 1
** {{icon|Unknown Merit|y}} × 1
*'''Enemies''':
* '''Enemies''':
**{{icon|Beady Long Legs|y}} × 1
** {{icon|Beady Long Legs|y}} × 1
**{{icon|Dwarf Red Bulborb|y}} × 2
** {{icon|Dwarf Red Bulborb|y}} × 2
**{{icon|Female Sheargrub|y}} × 4
** {{icon|Female Sheargrub|y}} × 4
**{{icon|Male Sheargrub|y}} × 4
** {{icon|Male Sheargrub|y}} × 4
*'''Obstacles''':
* '''Obstacles''':
**None
** None
*'''Plants and fungi''':
* '''Vegetation''':
**{{icon|Clover|y}} × 4
** {{icon|Clover|y}} × 4
**{{icon|Dandelion|y}} × 3
** {{icon|Dandelion|y}} × 3
**{{icon|Figwort|y}} (large) × 3
** {{icon|Figwort|y}} (large red) × 3
**{{icon|Figwort|y}} (small) × 8
** {{icon|Figwort|y}} (small brown) × 5
**{{icon|Figwort|y}} (small, dying) × 5
** {{icon|Figwort|y}} (small red) × 8
**{{icon|Margaret|y}} × 3
** {{icon|Margaret|y}} × 3
**{{icon|Shoot|y}} (small) × 3
** {{icon|Shoot|y}} (small) × 3
*'''Others''':
* '''Others''':
**None
** None
{{see also|Beady Long Legs#Strategy|t1=Beady Long Legs strategy}}
 
There's one [[ultra-spicy spray]] and a large assortment of enemies. [[Group move|Swarming]] the [[sheargrubs]] is advised, as they don't bear much of a threat to the large force of Pikmin. The [[Bulborb]]s should be dealt with by [[throw]]ing Pikmin on them, then the ultra-spicy spray should be used while facing the [[Beady Long Legs]]. With any remaining time, the treasures can be collected.


{{sublevel technical
{{sublevel technical
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}}
}}
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{| class="wikitable mw-collapsible mw-collapsed technicaltable"
{{see also|Beady Long Legs#Strategy|t1=Beady Long Legs strategy}}
! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}}
There's one [[ultra-spicy spray]] and a large assortment of enemies. [[Group move|Swarming]] the [[sheargrubs]] is advised, as they don't bear much of a threat to the large force of Pikmin. The [[Bulborb]]s should be dealt with by [[throw]]ing Pikmin on them, then the ultra-spicy spray should be used while facing the [[Beady Long Legs]]. With any remaining time, the treasures can be collected.
|-
! colspan="5" | The game spawns these "main" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 1
| {{icon|Beady Long Legs|y}}
| 1
| None
| "Easy" enemy spots
|-
| -
| {{icon|The Key|y}}
| colspan="3" | Carried inside entry with ID 1
|-
| 2
| {{icon|Female Sheargrub|y}}
| 2
| None
| "Hard" enemy spots
|-
| -
| {{icon|Mirth Sphere|y}}
| colspan="3" | Carried inside entry with ID 2
|-
| 3
| {{icon|Female Sheargrub|y}}
| 2
| None
| "Easy" enemy spots
|-
| -
| {{icon|Mirth Sphere|y}}
| colspan="3" | Carried inside entry with ID 3
|-
| 4
| {{icon|Male Sheargrub|y}}
| 2
| None
| "Hard" enemy spots
|-
| -
| {{icon|Love Sphere|y}}
| colspan="3" | Carried inside entry with ID 4
|-
| 5
| {{icon|Male Sheargrub|y}}
| 2
| None
| "Easy" enemy spots
|-
| -
| {{icon|Love Sphere|y}}
| colspan="3" | Carried inside entry with ID 5
|-
| 6
| {{icon|Dwarf Red Bulborb|y}}
| 2
| None
| "Hard" enemy spots
|-
| -
| {{icon|Omniscient Sphere|y}}
| colspan="3" | Carried inside entry with ID 6
|-
| 7
| {{icon|Figwort|y}} (small red)
| 3
| None
| "Hard" enemy spots
|-
| 8
| {{icon|Figwort|y}} (small red)
| 1
| None
| "Easy" enemy spots
|-
| 9
| {{icon|Figwort|y}} (small brown)
| 2
| None
| "Hard" enemy spots
|-
| 10
| {{icon|Figwort|y}} (small brown)
| 1
| None
| "Easy" enemy spots
|-
| 11
| {{icon|Clover|y}}
| 1
| None
| "Hard" enemy spots
|-
| 12
| {{icon|Clover|y}}
| 1
| None
| "Easy" enemy spots
|-
! colspan="5" | Then it spawns these "decoration" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 13
| {{icon|Shoot|y}} (small)
| 3
| None
| Plant spots
|-
| 14
| {{icon|Figwort|y}} (small red)
| 4
| None
| Plant spots
|-
| 15
| {{icon|Figwort|y}} (large red)
| 3
| None
| Plant spots
|-
| 16
| {{icon|Figwort|y}} (small brown)
| 2
| None
| Plant spots
|-
| 17
| {{icon|Margaret|y}}
| 3
| None
| Plant spots
|-
| 18
| {{icon|Dandelion|y}}
| 3
| None
| Plant spots
|-
| 19
| {{icon|Clover|y}}
| 2
| None
| Plant spots
|-
! colspan="5" | Then it spawns these "treasure" objects:
|-
! ID !! Object !! Amount !! Fall method !! Spawn location
|-
| 20
| {{icon|Unknown Merit|y}}
| 1
| None
| Treasure spots
|-
| 21
| {{icon|Lustrous Element|y}}
| 1
| None
| Treasure spots
|-
| 22
| {{icon|Mirrored Element|y}}
| 1
| None
| Treasure spots
|-
| 23
| {{icon|Petrified Heart|y}}
| 1
| None
| Treasure spots
|-
| 24
| {{icon|Tear Stone|y}}
| 1
| None
| Treasure spots
|}
:''For details on how objects are spawned, and how some may fail to spawn, see [[Cave#Generation|here]].''


==Names in other languages==
==Names in other languages==
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==Trivia==
==Trivia==
*This is the only non-overworld location in the game that can be seen at sunset time.
* This is the only non-overworld location in the game that can be seen at sunset time.


{{CM}}
{{CM}}