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{{Main|Gatling Groink}}
{{Main|Gatling Groink}}
[[Image:Gatlinggroink.jpg|left|180px]]
[[Image:Gatlinggroink.jpg|left|180px]]
The Gatling Groink is an enemy in [[Pikmin 2]]. It is a large biomechanical creature with eyes staring forward, two legs, a mechanical tail and a mouthplate that fires mortar rounds. Despite not having a very dangerous attack, it possesses strong defensive capabilites and is often located in hard-to-reach places, such as on top of pillars, increasing its protection against [[Pikmin family|Pikmin]] even more. It attacks by initiating a cannon from its mouth and fires 3 mortars at regular intervals when in range of a target. When the balls hit the ground, they scatter all Pikmin in range and kill those at the absolute center of the blast. The method to attack it is to throw Pikmin at its rear, where it lacks metal shielding. It can shake the Pikmin off when agitated, and unlike most enemies, the shaking occurs without any visible preparations, giving the player hardly any reaction time. Because [[Purple Pikmin]] stun when they land on the ground, it is not necessary to get behind it to immobilize it with purples. Once killed, it starts regenerating health, making it crucial to carry it to an [[Onion]] or the [[Research Pod]]. If it isn't carried back on time, it will [[revive]] and continue its attack.
The Gatling Groink is an enemy in ''[[Pikmin 2]]''. It is a large biomechanical creature with eyes staring forward, two legs, a mechanical tail and a mouthplate that fires mortar rounds. Despite not having a very dangerous attack, it possesses strong defensive capabilites and is often located in hard-to-reach places, such as on top of pillars, increasing its protection against [[Pikmin family|Pikmin]] even more. It attacks by initiating a cannon from its mouth and fires 3 mortars at regular intervals when in range of a target. When the balls hit the ground, they scatter all Pikmin in range and kill those at the absolute center of the blast. The method to attack it is to throw Pikmin at its rear, where it lacks metal shielding. It can shake the Pikmin off when agitated, and unlike most enemies, the shaking occurs without any visible preparations, giving the player hardly any reaction time. Because [[Purple Pikmin]] stun when they land on the ground, it is not necessary to get behind it to immobilize it with purples. Once killed, it starts regenerating health, making it crucial to carry it to an [[Onion]] or the [[Research Pod]]. If it isn't carried back on time, it will [[revive]] and continue its attack.
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{{Main|Goolix}}
{{Main|Goolix}}
[[Image:Goolix(PikminNPC).jpg|left|180px]]
[[Image:Goolix(PikminNPC).jpg|left|180px]]
The Goolix is an enemy in the first Pikmin game. It resembles a blue amoeba with two nuclei (a blue one and a larger yellow one), and stretches around to engulf Pikmin who happen to be in its path, drowning them out with its aquatic properties. The only Pikmin invulnerable to it are [[Blue Pikmin]], due to its watery nature. Its weak point is the smaller nucleus. If it is attacked, it will smack the nuclei together, knocking off all Pikmin on it, though it may cause more damage. When it dies, it gets absorbed into the ground, leaving no trace it was ever there, besides dropping 4 random-colored 5-[[pellet]]s. It is only found in the Impact Site on odd-numbered days (even-numbered days will have the Mamuta instead).
The Goolix is an enemy in the first ''Pikmin'' game. It resembles a blue amoeba with two nuclei (a blue one and a larger yellow one), and stretches around to engulf Pikmin who happen to be in its path, drowning them out with its aquatic properties. The only Pikmin invulnerable to it are [[Blue Pikmin]], due to its watery nature. Its weak point is the smaller nucleus. If it is attacked, it will smack the nuclei together, knocking off all Pikmin on it, though it may cause more damage. When it dies, it gets absorbed into the ground, leaving no trace it was ever there, besides dropping 4 random-colored 5-[[pellet]]s. It is only found in the Impact Site on odd-numbered days (even-numbered days will have the Mamuta instead).
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{{Main|Mamuta}}
{{Main|Mamuta}}
[[Image:NPC Mamuta.jpg|left|180px]]
[[Image:NPC Mamuta.jpg|left|180px]]
The Mamuta is an enemy found in the [[Pikmin series|Pikmin games]]. It appears rocky, with two small eyes and two arms of dissimilar size. In the [[Pikmin (game)|first game]], it will just stand and watch any Pikmin walk by. Any attack on it, however, causes it to become enraged and pound the Pikmin into the ground. This, strangely enough, doesn't kill them, but will replant them and turn them into flower Pikmin. In Pikmin 2, they have been made more aggressive, attacking when the Pikmin come close. They still don't kill the Pikmin, however. If killing them is necessary, they are easy to attack, as they have smaller health. In the first game, they are found at the [[Impact Site]] on even-numbered days (on odd-numbered days, the [[Goolix]] is encountered instead.)
The Mamuta is an enemy found in the [[Pikmin series|''Pikmin'' games]]. It appears rocky, with two small eyes and two arms of dissimilar size. In the [[Pikmin (game)|first game]], it will just stand and watch any Pikmin walk by. Any attack on it, however, causes it to become enraged and pound the Pikmin into the ground. This, strangely enough, doesn't kill them, but will replant them and turn them into flower Pikmin. In Pikmin 2, they have been made more aggressive, attacking when the Pikmin come close. They still don't kill the Pikmin, however. If killing them is necessary, they are easy to attack, as they have smaller health. In the first game, they are found at the [[Impact Site]] on even-numbered days (on odd-numbered days, the [[Goolix]] is encountered instead.)
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{{Main|Mitite}}
{{Main|Mitite}}
[[Image:Mitite.jpg|left|180px]]
[[Image:Mitite.jpg|left|180px]]
Mitites are enemies found in [[Pikmin 2]]. They are helpless, but not harmless. They resemble small, pink creatures with white shells and five legs to move around. When you step on wherever they're buried, 10 of them will then come out and scuttle around, sending both themselves and the Pikmin into a panic. They are also found in [[egg]]s on the ground and in [[Honeywisp]] eggs, [[cave|underground]] in [[sublevel]] 10 of [[Hole of Heroes]], which are summoned by an [[Emperor Bulblax]] when it roars, as well as being found in the bodies of some [[Raging Long Legs]]. [[Mitite]]s can be found just about anywhere, it just depends on the chance that an egg will contain some. They will eventually burrow back unless killed. You can easily kill them by throwing a Purple Pikmin in the middle of the group.
Mitites are enemies found in ''[[Pikmin 2]]''. They are helpless, but not harmless. They resemble small, pink creatures with white shells and five legs to move around. When you step on wherever they're buried, 10 of them will then come out and scuttle around, sending both themselves and the Pikmin into a panic. They are also found in [[egg]]s on the ground and in [[Honeywisp]] eggs, [[cave|underground]] in [[sublevel]] 10 of [[Hole of Heroes]], which are summoned by an [[Emperor Bulblax]] when it roars, as well as being found in the bodies of some [[Raging Long Legs]]. [[Mitite]]s can be found just about anywhere, it just depends on the chance that an egg will contain some. They will eventually burrow back unless killed. You can easily kill them by throwing a Purple Pikmin in the middle of the group.
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{{main|Pearly Clamclamp}}
{{main|Pearly Clamclamp}}
[[Image:Pearly_Clam_Clamp(PikminNPC).jpg|left|150px]]
[[Image:Pearly_Clam_Clamp(PikminNPC).jpg|left|150px]]
It is only found in the first Pikmin game. It cannot be defeated, but if the pearl inside is attacked enough, it will fall out, and can be returned to an [[Onion]] to produce Pikmin seeds. It only attacks when Pikmin are inside its mouth, by clamping its mouth shut.
It is only found in the first ''Pikmin'' game. It cannot be defeated, but if the pearl inside is attacked enough, it will fall out, and can be returned to an [[Onion]] to produce Pikmin seeds. It only attacks when Pikmin are inside its mouth, by clamping its mouth shut.
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{{Main|Smoky Progg}}
{{Main|Smoky Progg}}
[[Image:Smoky Progg(PikminNPC).jpg|left|180px]]
[[Image:Smoky Progg(PikminNPC).jpg|left|180px]]
The Smoky Progg is a hidden boss in the first Pikmin game, and is possibly one of the toughest. The only way to encounter it is to go into [[The Distant Spring]] [[areas|area]] before day 15. It resides in the massive lake area, on a later useless mound of small islands, in an egg form. If you touch the egg by any means, even with [[Olimar]], it will break out of the egg and show its true form; a dark green and black creature, emitting fumes toxic to Pikmin, sporting glowing white eyes. It will follow you back to the landing site, so it's necessary to kill it. It can uproot Pikmin sprouts. The only way to hurt it is to throw Pikmin onto its large head. Any Pikmin left walking in its trail will succumb to the poison. It has an incredibly high defense, and takes a while to kill. However, when killed it drops a pearl or nut that will be sufficient food to produce 100 Pikmin from any Onion that it gets to.
The Smoky Progg is a hidden boss in the first ''Pikmin'' game, and is possibly one of the toughest. The only way to encounter it is to go into [[The Distant Spring]] [[areas|area]] before day 15. It resides in the massive lake area, on a later useless mound of small islands, in an egg form. If you touch the egg by any means, even with [[Olimar]], it will break out of the egg and show its true form; a dark green and black creature, emitting fumes toxic to Pikmin, sporting glowing white eyes. It will follow you back to the landing site, so it's necessary to kill it. It can uproot Pikmin sprouts. The only way to hurt it is to throw Pikmin onto its large head. Any Pikmin left walking in its trail will succumb to the poison. It has an incredibly high defense, and takes a while to kill. However, when killed it drops a pearl or nut that will be sufficient food to produce 100 Pikmin from any Onion that it gets to.
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