Unused content in Pikmin 3: Difference between revisions

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===Unseen geography===
===Unseen geography===
[[File:Pangaeaultima a.gtx.png|thumb|right|300px|The entire texture of PNF-404. The top half and some parts near the edges are completely unseen in-game.]]
[[File:Pangaeaultima a.gtx.png|thumb|300px|The entire texture of PNF-404. The top half and some parts near the edges are completely unseen in-game.]]
Although the front of [[PNF-404]] in the area selection screen is visible, there are details on the back of the planet that are completely hidden and unused. This unseen geography can only be viewed by looking at its direct texture.
Although the front of [[PNF-404]] in the area selection screen is visible, there are details on the back of the planet that are completely hidden and unused. This unseen geography can only be viewed by looking at its direct texture.


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{{todo|Find out its internal name, and if it has any parameter data.}}
{{todo|Find out its internal name, and if it has any parameter data.}}


[[File:Early Whiptongue Bulborb.png|thumb|right|<code>arukui_old</code>.]]
[[File:Early Whiptongue Bulborb.png|thumb|<code>arukui_old</code>.]]


In ''Pikmin 3 Deluxe'', an early version of the [[Whiptongue Bulborb]] called <code>arikui_old</code> can be found in the files. It has 11 animations: <code>attack</code>, <code>attack2</code> (attacking), <code>dead</code> (dying), <code>flick</code> (shaking off Pikmin), <code>move1</code> (walking), <code>swallow</code> (swallowing), <code>type5</code> (being carried), <code>wait1</code>, <code>wait2</code>, <code>wait3</code> (idling), and <code>waitact</code> (shaking off Pikmin while idling).{{cite youtube|sZ2n_-Qg7k0|showing off the early Whiptongue Bulborb and its animations}} The following is known from its game files:
In ''Pikmin 3 Deluxe'', an early version of the [[Whiptongue Bulborb]] called <code>arikui_old</code> can be found in the files. It has 11 animations: <code>attack</code>, <code>attack2</code> (attacking), <code>dead</code> (dying), <code>flick</code> (shaking off Pikmin), <code>move1</code> (walking), <code>swallow</code> (swallowing), <code>type5</code> (being carried), <code>wait1</code>, <code>wait2</code>, <code>wait3</code> (idling), and <code>waitact</code> (shaking off Pikmin while idling).{{cite youtube|sZ2n_-Qg7k0|showing off the early Whiptongue Bulborb and its animations}} The following is known from its game files:
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====Flighty Joustmite====
====Flighty Joustmite====
{{stub|section=y}}
{{stub|section=y}}
[[File:Early Flighty Joustmite.png|thumb|right|The early [[Flighty Joustmite]].]]
[[File:Early Flighty Joustmite.png|thumb|The early [[Flighty Joustmite]].]]
Also in ''Pikmin 3 Deluxe'', an early version of the [[Flighty Joustmite]] can be found.
Also in ''Pikmin 3 Deluxe'', an early version of the [[Flighty Joustmite]] can be found.


====Desiccated Skitter Leaf====
====Desiccated Skitter Leaf====
{{stub|section=y}}
{{stub|section=y}}
[[File:Early Desiccated Skitter Leaf.png|thumb|right|The early [[Desiccated Skitter Leaf]].]]
[[File:Early Desiccated Skitter Leaf.png|thumb|The early [[Desiccated Skitter Leaf]].]]
An early version of the [[Desiccated Skitter Leaf]] also exists in ''Pikmin 3 Deluxe''.
An early version of the [[Desiccated Skitter Leaf]] also exists in ''Pikmin 3 Deluxe''.


====Hermit Crawmad====
====Hermit Crawmad====
{{stub|section=y}}
{{stub|section=y}}
[[File:P3D early Hermit Crawmad.png|thumb|right|The early [[Hermit Crawmad]].]]
[[File:P3D early Hermit Crawmad.png|thumb|The early [[Hermit Crawmad]].]]
An early version of the [[Hermit Crawmad]] exists in ''Pikmin 3 Deluxe''{{'s}} files, too.
An early version of the [[Hermit Crawmad]] exists in ''Pikmin 3 Deluxe''{{'s}} files, too.


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===Fiery Blowhog variant===
===Fiery Blowhog variant===
[[File:P3D green blowhog.png|thumb|right|The unused green variant of the [[Fiery Blowhog]].]]
[[File:P3D green blowhog.png|thumb|The unused green variant of the [[Fiery Blowhog]].]]
{{stub}}
{{stub}}
There is unused AI in the game for a Fiery Blowhog variant that shoots out [[Hazard#Bubble|bubbles]]. This may correspond to an unused early texture for a green variant of the hog found in ''Pikmin 3 Deluxe''.
There is unused AI in the game for a Fiery Blowhog variant that shoots out [[Hazard#Bubble|bubbles]]. This may correspond to an unused early texture for a green variant of the hog found in ''Pikmin 3 Deluxe''.


===''kakureimo''===
===''kakureimo''===
[[File:Kakureimo 1.png|thumb|right|<code>kakureimo</code>.]]
[[File:Kakureimo 1.png|thumb|<code>kakureimo</code>.]]


<code>kakureimo</code> is a fat leech-like enemy. It has a purple body, yellow stomach along with yellow back stripes, and three green eyes on each side of its small head. Its mouth is circular and filled with jagged teeth, and it has two large antennae on its head. Size-wise, it's around the size of a [[Bulborb]]. {{j|隠れ|kakure}} is the stem of the verb {{j|隠れる|kakureru}} which means "to hide", and {{j|いも|imo}} translates to "potato", although it is also part of the word {{j|イモムシ|imomushi|caterpillar|f=tp}}.
<code>kakureimo</code> is a fat leech-like enemy. It has a purple body, yellow stomach along with yellow back stripes, and three green eyes on each side of its small head. Its mouth is circular and filled with jagged teeth, and it has two large antennae on its head. Size-wise, it's around the size of a [[Bulborb]]. {{j|隠れ|kakure}} is the stem of the verb {{j|隠れる|kakureru}} which means "to hide", and {{j|いも|imo}} translates to "potato", although it is also part of the word {{j|イモムシ|imomushi|caterpillar|f=tp}}.
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===''moguraimo''===
===''moguraimo''===
[[File:Pikmin 3 Ravenous Whiskerpillar.png|thumb|right|<code>moguraimo</code>.]]
[[File:Pikmin 3 Ravenous Whiskerpillar.png|thumb|<code>moguraimo</code>.]]


This creature bears a strong resemblance to the [[Ravenous Whiskerpillar]] from ''Pikmin 2''. The internal name, however, is quite different: it used to be <code>imomushi</code> ({{j|イモムシ|imomushi|caterpillar|f=tp}}), but is now <code>moguraimo</code> ({{j|モグライモ|mogura imo|mole potato|f=tp}}). Appearance-wise, it is slightly larger than before, and unless the texture mapping of the model is incorrect, its skin is mostly purple; besides that, its eyes are slightly larger, it has antennae, and its namesake whiskers are gone. In terms of behavior, it acts exactly the same as the ''[[#kakureimo|kakureimo]]'', save for that it will attempt to eat another berry even after eating one.{{cite youtube|gkkCeLvIHHY|of the ''moguraimo'' in action}} Given how it acts the same as the ''kakureimo'', has a similar name to it, and sports a similar color scheme, it's safe to say that the two creatures are somehow related. However, due to its striking resemblance to an already-existing enemy, the model may just be a placeholder. The following can be observed from the game's files:
This creature bears a strong resemblance to the [[Ravenous Whiskerpillar]] from ''Pikmin 2''. The internal name, however, is quite different: it used to be <code>imomushi</code> ({{j|イモムシ|imomushi|caterpillar|f=tp}}), but is now <code>moguraimo</code> ({{j|モグライモ|mogura imo|mole potato|f=tp}}). Appearance-wise, it is slightly larger than before, and unless the texture mapping of the model is incorrect, its skin is mostly purple; besides that, its eyes are slightly larger, it has antennae, and its namesake whiskers are gone. In terms of behavior, it acts exactly the same as the ''[[#kakureimo|kakureimo]]'', save for that it will attempt to eat another berry even after eating one.{{cite youtube|gkkCeLvIHHY|of the ''moguraimo'' in action}} Given how it acts the same as the ''kakureimo'', has a similar name to it, and sports a similar color scheme, it's safe to say that the two creatures are somehow related. However, due to its striking resemblance to an already-existing enemy, the model may just be a placeholder. The following can be observed from the game's files:
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===''crystal_maro_frog''===
===''crystal_maro_frog''===
[[File:Crystal Wollywog.png|thumb|right|<code>crystal_maro_frog</code>.]]
[[File:Crystal Wollywog.png|thumb|<code>crystal_maro_frog</code>.]]


Data for a brown version of the standard [[Wollywog]] exists, but with a rock attached to its body. Its internal name is <code>crystal_maro_frog</code> ("Crystal Wollywog"), which implies that the rock is made of [[crystal]]. It is uncertain where exactly the rock or crystal would be attached to its body. Besides the coloring, it looks roughly the same as the ''[[Pikmin 2]]'' Wollywog. The following can be observed from the files:
Data for a brown version of the standard [[Wollywog]] exists, but with a rock attached to its body. Its internal name is <code>crystal_maro_frog</code> ("Crystal Wollywog"), which implies that the rock is made of [[crystal]]. It is uncertain where exactly the rock or crystal would be attached to its body. Besides the coloring, it looks roughly the same as the ''[[Pikmin 2]]'' Wollywog. The following can be observed from the files:
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===''iwadama''===
===''iwadama''===
[[File:Pikmin 3 unused Beady Long Legs.png|thumb|right|<code>iwadama</code>.]]
[[File:Pikmin 3 unused Beady Long Legs.png|thumb|<code>iwadama</code>.]]


There is a model for the [[Beady Long Legs]] as it appears in ''Pikmin 2'', size included, but its circular head is replaced with a large version of one of its feet. Presumably, it would've stomped on the ground using its head as well. With the model are two textures, which are the same as the ''Pikmin 2'' one, but one is tinted blue and the other pink. On the image shown to the right, the ''Pikmin 2'' texture was used for clarity. This creature's internal name is <code>iwadama</code>, meaning "rock orb". The Beady Long Legs' old internal name, <code>damagumo</code>, is used for the [[Shaggy Long Legs]] in ''Pikmin 3''. The following can be noted from the game files:
There is a model for the [[Beady Long Legs]] as it appears in ''Pikmin 2'', size included, but its circular head is replaced with a large version of one of its feet. Presumably, it would've stomped on the ground using its head as well. With the model are two textures, which are the same as the ''Pikmin 2'' one, but one is tinted blue and the other pink. On the image shown to the right, the ''Pikmin 2'' texture was used for clarity. This creature's internal name is <code>iwadama</code>, meaning "rock orb". The Beady Long Legs' old internal name, <code>damagumo</code>, is used for the [[Shaggy Long Legs]] in ''Pikmin 3''. The following can be noted from the game files:
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===''buriko''===
===''buriko''===
[[File:Pikmin 3 unused Male Sheargrub.png|thumb|right|<code>buriko</code>.]]
[[File:Pikmin 3 unused Male Sheargrub.png|thumb|<code>buriko</code>.]]


Visually, this enemy resembles a fat [[Male Sheargrub]], and is roughly the same size too. The texture that comes with the model is the same as the one in ''Pikmin 2''. But its internal name, <code>buriko</code>, is the same as the common name for the [[Swarming Sheargrub]] in the Japanese [[region|release]] of ''Pikmin 3'', so it is possible it is a prototype version of that enemy. The internal name of the final game's Male Sheargrub name is <code>ujinko_b</code>, and used to be <code>ujib</code> in ''Pikmin 2''.
Visually, this enemy resembles a fat [[Male Sheargrub]], and is roughly the same size too. The texture that comes with the model is the same as the one in ''Pikmin 2''. But its internal name, <code>buriko</code>, is the same as the common name for the [[Swarming Sheargrub]] in the Japanese [[region|release]] of ''Pikmin 3'', so it is possible it is a prototype version of that enemy. The internal name of the final game's Male Sheargrub name is <code>ujinko_b</code>, and used to be <code>ujib</code> in ''Pikmin 2''.