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{{Infobox enemy
{{Infobox enemy
|pikmin2=y
|pikmin2=y
|image=Gatlinggroink.jpg
|image=19gatlinggroink.png‎
|size=270px
|size=270px
|name=Megaplod calibersi
|name=Megaplod calibersi
|areas='''''Pikmin 2'''''<br>[[Wistful Wild]]
|areas=[[Wistful Wild]]
|underground=[[Subterranean Complex]]<br>[[Cavern of Chaos]]<br>[[Dream Den]]
|underground=[[Subterranean Complex]], [[Cavern of Chaos]], [[Dream Den]]
|challenge=[[Secret Testing Range]]
|challenge=[[Collector's Room]], [[Three Color Training]], [[Secret Testing Range]], [[Sniper Room]]
|attacks=Fires mortars
|attacks=Fires explosive mortars
|weight=10
|weight=10
|height=118mm
|height=118
|max_pikmin=20
|max_pikmin=20
|seeds=12
|seeds=12
|value=7
|value=7
|vitality=700 (1200 on tower)}}The '''Gatling Groink''' <span style="line-height:20px;">(タマコキン) </span>is an enemy in ''[[Pikmin 2]]''. It is a large biomechanical creature resembling a round goldfish with what appears to be a windshield between its two forward-facing eyes, two legs, a tail, and a mouthplate which covers a cannon that fires mortar rounds. The origins of the mechanical parts are unknown, much like the [[Man-at-Legs]].
|vitality=700 (1200 on tower)
}}


Groinks can usually be found patrolling caves and are known to actively hunt the active captain and his [[Pikmin family|Pikmin]]. A stronger variation of the Groink is found on top of hard-to-reach towers, giving it a wide attack range, which is especially annoying when they are in possession of a treasure and cannot merely be avoided. It attacks by initiating a cannon from its mouth and fires either one large or three small mortars (with very little time between firings). When the shells hit the ground, they explode and scatter any of the Pikmin in range and kill those at the absolute center of the blast; very rarely, however, Pikmin caught in the dead-center are not killed.
The '''Gatling Groink''' is an enemy in ''[[Pikmin 2]]''. It is a large biomechanical creature resembling a rotund goldfish with what appears to be a windshield between its two forward-facing eyes, two long,  slender legs, two upward exhaust pipes, a rotatable tail, and a mouthplate which covers both its underside and a cannon that fires mortar rounds. The origins of the mechanical parts are unknown, much like the [[Man-at-Legs]].


If used correctly and carefully, the Gatling Groink's cannon can be used to kill other enemies, and even airborne enemies. To do this, the Gatling Groink must fire at the active captain while he is standing near or under an enemy. If this is done correctly, it should be able to kill most large ground enemies in three to four shots. The shells will not harm the Gatling Groink itself, however. The Groink will also destroy every type of hazard except for [[Bomb Rock]]s. This can be used to the players advantage by destroying the two [[poison]] [[gate]]s in the [[Wistful Wild]].
Groinks can usually be seen patrolling caves and are known to actively hunt the active [[leader|captain]] and his [[Pikmin Family|Pikmin]]. A stronger variation of the Groink is found on top of hard-to-reach towers, giving it a wide attack range, which is especially annoying when they are in possession of a treasure and cannot merely be avoided. There are two behaviors, one for standing still and shooting enemies below at long range, one for walking around, shooting at short range. This is evidenced by the fact that if a tower-standing Gatling Groink is taken down and left to be revived, it will not move from its spot. It attacks by initiating a cannon from its mouth and fires either one large or three small mortars (with very little time between firings). When the shells hit the ground, they explode and scatter any of the Pikmin in range and kill those at the absolute center of the blast.
==Notes==
If used correctly and carefully, the Gatling Groink's cannon can be used to kill other enemies and even airborne enemies. To do this, the Gatling Groink must fire at the active captain while he is standing near or under an enemy. If this is done correctly, it should be able to kill most large ground enemies in three to four shots. The shells will not harm the Gatling Groink itself, however.
===Olimar's Notes===
''"This beastly predator's aggressive ejection of high-speed projectiles makes it one of the most fearsome creatures in the ecosystem. Its body seems to comprise of both biological and mechanical components, and represents one of the most evolutionarily advanced specimens ever observed. The chamber within its torso gives it rapid-fire bio-pellet launch capabilities. What appears to be a tail fin is in fact the base of its counter-weight and ammunition cylinder, so immobilizing this appendage will prevent the groink from attacking...at least in theory. Confirmation of this suspicion remains elusive, as nobody has volunteered to test it."''
===Louie's Notes===
''"Remove the cannon and ammo stockpile, then vigorously tenderize the meat with a heavy mallet. Stir-fry with caramelized onions and figwort sprouts. Spoon over a steaming bowl of fluffy white rice and douse with chili sauce."''
===Nintendo Player's Guide===
''"With a cannon for a snout and a sheild over its head, the Gatling Groink is a powerful and protected fighter. The best way to battle a Groink is to split your forces into two groups and have one unit act as a decoy while the other one attacks the creature from behind. It'll regenerate slowy after it's defeated."''
==Glitches==
In [[Challenge Mode]]'s [[Secret Testing Range]], if a Gatling Groink is allowed to regenerate after it dies, it will sometimes come back as a sped up version that walks and shoots four times faster than normal. This can also occur during the End Of Day sequence.


In the 7th sublevel of the [[Subterranean Complex]], it is possible for Olimar to actually push the Gatling Groink off the edge. To perform this, you must first have the rocket fist. You must carefully make the gatling groink follow you to a sloped edge and have it face the wall. (This can be done by having it follow you to the edge and get right under its body so it looks towards the edge.) Once you have done this, quickly hurry around to the other side of its body and rocket punch him any number of times. If done correctly, one of the times he will fall onto the edge and gently slide down. You can perform this glitch with both, however you'd need to have the one on the tower be revived first.
==Fast Gatling Groink==
In [[Challenge Mode]]'s [[Secret Testing Range]], if a Gatling Groink is allowed to regenerate after it dies, it will sometimes come back as a sped up version that walks and shoots four times faster than normal.


In the Wistful Wild stage, at the end of the day when you're blasting off. If the gatling groink is in the cutscene, he can actually shoot your captain and damage them. This glitch does absolutely nothing and your captain can't be downed by this. This is just a fun little secret you can perform.


{{Notes|olimar=y|louie=y}}
[[File:Gatlinggroink.jpg|frame|Artwork of a '''Gatling Groink''']]
==Killing Strategy==
==Killing Strategy==
The best method to attack it is to throw Pikmin onto its sides and back, as the front has a protective shield.
The best method to attack it is to throw Pikmin onto its sides and back, as the front has a protective shield. Certainly the most effective strategy is to pummel it with heavy [[Purple Pikmin]], as each one carries a chance of stunning the creature, preventing it from fighting back. Once defeated, this beast will begin to regenerate its health, just as the [[Spotty Bulbear]] does, making it crucial to carry it to the [[Onion]], or [[Research Pod]] if underground. If not, it will [[revive]] within about two minutes, and then continue its attack. It is said in [[Olimar's notes]] that if its tail were incapacitated, it would be incapable of attacking; in fact, if Pikmin are thrown on the tail, it will be unable to use its mortar, but will attempt to shake them off.
However, in the [[Cavern of Chaos]], they are accompanied by many [[Dwarf Red Bulborb]]s, in which case using an [[Ultra-bitter spray|Ultra Bitter Spray]] would be wise due to the Bulborbs.  In the case of patrolling Gatling Groinks, it is also possible to attract the Groink's attention, and then move to a position in which a bottomless chasm is between the leader and the Groink.  The Groink's stride is often high enough to step over the safety barriers that ordinarily stop leaders, pikmin, and other monsters from falling into the chasms.  In this case, the body will be irretrievable, although any treasures it may have been carrying will fall onto a random location on the map. If there are two Gatling Groinks then let each of them shoot eachother adn when one has been taken out, then take out the other one with advised Purple Pikmin.


Certainly the most effective strategy is to pummel it with heavy [[Purple Pikmin]], as each one carries a chance of stunning the creature, preventing it from fighting back. Once defeated, this beast will begin to regenerate its health, just as the [[Spotty Bulbear]] does, making it crucial to carry it to the [[Onion]], or [[Research Pod]] if underground. If not, it will [[revive]] within about two minutes, and then continue its attack. It is said in [[Olimar's notes]] that if its tail were incapacitated, it would be incapable of attacking; in fact, if Pikmin are thrown on the tail, it will be unable to use its mortar, but will attempt to shake them off. It is recommended to carry back any Gatling Groink corpse due to the fact that it can revive itself after it has been killed.


However, in the [[Cavern of Chaos]], they are accompanied by many [[Dwarf Red Bulborb]]s, in which case using an [[Ultra-bitter Spray]] would be wise due to the Bulborbs. In the case of patrolling Gatling Groinks, it is also possible to attract the Groink's attention, and then move to a position in which a bottomless chasm is between the leader and the Groink. The Groink's stride is often high enough to step over the safety barriers that ordinarily stop leaders, Pikmin, and other monsters from falling into the chasms. In this case, the body will be irretrievable, although any treasures it may have been carrying will fall onto a random location on the map.
==Glitches==
A [http://pikmin.wikia.com/wiki/Category:Glitches glitch] that can happen at any time and can be a real relief (it should be noted, however, that this does not help by [http://pikmin.wikia.com/wiki/Zero-death_run no-death runs]). Sometimes, when a [http://pikmin.wikia.com/wiki/Gatling_Groink Gatling Groink] attacks, its attack injures but doesn't kill the [http://pikmin.wikia.com/wiki/Pikmin_(species) Pikmin]. At days end when it tallies your Pikmin, created and killed, it counts the Pikmin that were supposed to die from the mortar blasts.
==Gallery==
<gallery>
Gatling Groink shot.png|The mortar blast of a Gatling Groink.
Gatling Groink Revive.png|A Gatling Groink regenerating life.
Pikmin 2 Gatling Cavern.png|Fighting two Gatling Groinks in an unused [[cave]].
</gallery>
==Trivia==
*The Gatling Groink, along with the [[Spotty Bulbear]] (in ''[[Pikmin 2]]''), are the only enemies that can [[revive]].
{{Enemies}}
{{Enemies}}
[[Category:Pikmin 2 enemies]]
[[Category:Explosion enemies]]
[[Category:Explosion enemies]]
[[Category:Subterranean Complex]]
[[Category:Revive]]
[[Category:Pikmin 2 Challenge Mode]]
[[Category:Wistful Wild]]
[[Category:Cavern of Chaos]]
[[Category:Dream Den]]

Revision as of 14:53, July 22, 2013

Gatling Groink
19gatlinggroink.png
Appears in Pikmin 2
Scientific name Megaplod calibersi
Family Unknown
Areas Wistful Wild
Caves Subterranean Complex, Cavern of Chaos, Dream Den
Challenge Mode stages Collector's Room, Three Color Training, Secret Testing Range, Sniper Room
2-Player Battle stages None
Attacks Fires explosive mortars

The Gatling Groink is an enemy in Pikmin 2. It is a large biomechanical creature resembling a rotund goldfish with what appears to be a windshield between its two forward-facing eyes, two long, slender legs, two upward exhaust pipes, a rotatable tail, and a mouthplate which covers both its underside and a cannon that fires mortar rounds. The origins of the mechanical parts are unknown, much like the Man-at-Legs.

Groinks can usually be seen patrolling caves and are known to actively hunt the active captain and his Pikmin. A stronger variation of the Groink is found on top of hard-to-reach towers, giving it a wide attack range, which is especially annoying when they are in possession of a treasure and cannot merely be avoided. There are two behaviors, one for standing still and shooting enemies below at long range, one for walking around, shooting at short range. This is evidenced by the fact that if a tower-standing Gatling Groink is taken down and left to be revived, it will not move from its spot. It attacks by initiating a cannon from its mouth and fires either one large or three small mortars (with very little time between firings). When the shells hit the ground, they explode and scatter any of the Pikmin in range and kill those at the absolute center of the blast. If used correctly and carefully, the Gatling Groink's cannon can be used to kill other enemies and even airborne enemies. To do this, the Gatling Groink must fire at the active captain while he is standing near or under an enemy. If this is done correctly, it should be able to kill most large ground enemies in three to four shots. The shells will not harm the Gatling Groink itself, however.

Fast Gatling Groink

In Challenge Mode's Secret Testing Range, if a Gatling Groink is allowed to regenerate after it dies, it will sometimes come back as a sped up version that walks and shoots four times faster than normal.


Notes

Olimar's notes

This beastly predator's aggressive ejection of high-speed projectiles makes it one of the most fearsome creatures in the ecosystem. Its body seems to comprise of both biological and mechanical components, and represents one of the most evolutionarily advanced specimens ever observed. The chamber within its torso gives it rapid-fire bio-pellet launch capabilities. What appears to be a tail fin is in fact the base of its counter-weight and ammunition cylinder, so immobilizing this appendage will prevent the groink from attacking...at least in theory. Confirmation of this suspicion remains elusive, as nobody has volunteered to test it.

Louie's notes

Remove the cannon and ammo stockpile, then vigorously tenderize the meat with a heavy mallet. Stir-fry with caramelized onions and figwort sprouts. Spoon over a steaming bowl of fluffy white rice and douse with chili sauce.
File:Gatlinggroink.jpg
Artwork of a Gatling Groink

Killing Strategy

The best method to attack it is to throw Pikmin onto its sides and back, as the front has a protective shield. Certainly the most effective strategy is to pummel it with heavy Purple Pikmin, as each one carries a chance of stunning the creature, preventing it from fighting back. Once defeated, this beast will begin to regenerate its health, just as the Spotty Bulbear does, making it crucial to carry it to the Onion, or Research Pod if underground. If not, it will revive within about two minutes, and then continue its attack. It is said in Olimar's notes that if its tail were incapacitated, it would be incapable of attacking; in fact, if Pikmin are thrown on the tail, it will be unable to use its mortar, but will attempt to shake them off. However, in the Cavern of Chaos, they are accompanied by many Dwarf Red Bulborbs, in which case using an Ultra Bitter Spray would be wise due to the Bulborbs. In the case of patrolling Gatling Groinks, it is also possible to attract the Groink's attention, and then move to a position in which a bottomless chasm is between the leader and the Groink. The Groink's stride is often high enough to step over the safety barriers that ordinarily stop leaders, pikmin, and other monsters from falling into the chasms. In this case, the body will be irretrievable, although any treasures it may have been carrying will fall onto a random location on the map. If there are two Gatling Groinks then let each of them shoot eachother adn when one has been taken out, then take out the other one with advised Purple Pikmin.