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Yellow Wollyhop: Difference between revisions

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===Pikmin 2===
===Pikmin 2===
Wollywogs are much harder to ground in ''[[Pikmin 2]]'', even if numerous Pikmin are thrown onto its back, but swarming can still be an effective strategy, as the radius within which the Wollywog can crush a Pikmin is substantially smaller than in the [[Pikmin (game)|first game]]. [[Purple Pikmin]] will also work exceedingly well when thrown at this beast in large numbers, as each one carries the chance of stunning it, preventing it from fighting back. Even so, the safer strategy is simply to punch it with [[captain]]s, especially if the [[Rocket Fist]] upgrade is available. However, this method has its own dangers, too. The [[captains]] can get "comboed" by the creatures, getting knocked over when it jumps and, as they are getting back up, again when it lands. Note that if its health is completely depleted while in the air, it falls to the ground earlier than usual, crushing any Pikmin below it.
Wollywogs are much harder to ground in ''[[Pikmin 2]]'', even if numerous Pikmin are thrown onto its back, but swarming can still be an effective strategy, as the radius within which the Wollywog can crush a Pikmin is substantially smaller than in the [[Pikmin (game)|first game]]. [[Purple Pikmin]] will also work exceedingly well when thrown at this beast in large numbers, as each one carries the chance of stunning it, preventing it from fighting back. Even so, the safer strategy is simply to punch it with [[captain]]s, especially if the [[Rocket Fist]] upgrade is available. However, this method has its own dangers, too. The [[captains]] can get "comboed" by the creatures, getting knocked over when it jumps and, as they are getting back up, again when it lands. Note that if its health is completely depleted while in the air, it falls to the ground earlier than usual, crushing any Pikmin below it.
===Pikmin 3===
They are much easier to defeat in Pikmin 3 because  of the inclusion of rock Pikmin,who are immune to being crushed. Due to this,they are may be encountered as early as the second day. However some are found in water,meaning they must be dispatched by blue Pikmin. They are even more dangerous they puff up to crush Pikmin in a larger area. One strategy is to lure them from the water to the shore,then hit them with rock Pikmin to weigh it down,then use the all-out-attack technique to defeat it quickly.


==Gallery==
==Gallery==

Revision as of 21:15, August 10, 2013

Yellow Wollyhop
43yellowwollywog.png
Appears in PikminPikmin 2Pikmin 3
Scientific name Amphicaris frodendum
Family Amphituber
Areas The Distant Spring, Awakening Wood, Perplexing Pool, Wistful Wild
Caves Citadel of Spiders, Hole of Heroes
Challenge Mode stages The Distant Spring, The Final Trial, Creator's Garden, Bully Den
Mission Mode Collect Treasure! stages None
Mission Mode Battle Enemies! stages None
Side Story days None
2-Player Battle stages None
Bingo Battle stages None
Attacks Crushes Pikmin

The Yellow Wollywog is a frog-like creature found in both Pikmin games which can usually be found in or around large, open-air bodies of water. They are known to leap into the air with the intent of landing on and crushing small Pikmin below, a behavior which is most readily explained as an attempt to drive predators away from developing eggs. According to Olimar's notes, these are wogpole eggs, revealing that the Yellow Wollywog and the Wogpole are the same exact species. In the PAL version of New Play Control! Pikmin, they are known as "Yellow Wollyhops".

There is a glitch in the Pikmin Challenge Mode that results in the Yellow Wollywog becoming stuck in its jumping animation.

Notes

Olimar's voyage log

There is a troublesome creature by the water. It immediately tries to jump on and squish the Pikmin, so if I don't quickly issue commands, the Pikmin get flattened. If they could use their strength to hold the beast down, could it still jump...?

Reel notes

After evolution led to the development of its specialized jumping ability, this amphibian actually lost much of its ability to swim.

Olimar's notes

This magnificent specimen has the brightest gold coloration and the greatest number of lateral spots of any member in the amphituber family. This species seems to have lost some swimming proficiency with the evolutionary adaptation that granted it greater jumping ability. The amphituber inhabits aquatic shallows and shows an instinctive drive to jump upon and squash smaller creatures.

Louie's notes

Beer-batter and deep-fry for a down-home flavor you won't soon forget!

Strategy

Pikmin

These dangerous enemies must be dealt with carefully, as one false step could mean the loss of dozens of Pikmin with a single attack. Swarm with as many Pikmin as are on-hand and they should be able to weigh the Wollywog down to the point where it cannot jump; as their health dwindles, Wollywogs can often summon the energy to make a last-ditch leap into the air, so be prepared to call the Pikmin back when its health meter enters the red zone. Any Pikmin hanging onto the Wollywog when it lands will be thrown off and possibly deflowered from the force of the impact, sometimes spelling doom for non-blue Pikmin if they are knocked into a nearby pool.

The alternative strategy mentioned for Pikmin 2 also works here, but it takes longer than swarming, since throwing is slower on the first game without the C-stick tactic.

Pikmin 2

Wollywogs are much harder to ground in Pikmin 2, even if numerous Pikmin are thrown onto its back, but swarming can still be an effective strategy, as the radius within which the Wollywog can crush a Pikmin is substantially smaller than in the first game. Purple Pikmin will also work exceedingly well when thrown at this beast in large numbers, as each one carries the chance of stunning it, preventing it from fighting back. Even so, the safer strategy is simply to punch it with captains, especially if the Rocket Fist upgrade is available. However, this method has its own dangers, too. The captains can get "comboed" by the creatures, getting knocked over when it jumps and, as they are getting back up, again when it lands. Note that if its health is completely depleted while in the air, it falls to the ground earlier than usual, crushing any Pikmin below it.

Pikmin 3

They are much easier to defeat in Pikmin 3 because of the inclusion of rock Pikmin,who are immune to being crushed. Due to this,they are may be encountered as early as the second day. However some are found in water,meaning they must be dispatched by blue Pikmin. They are even more dangerous they puff up to crush Pikmin in a larger area. One strategy is to lure them from the water to the shore,then hit them with rock Pikmin to weigh it down,then use the all-out-attack technique to defeat it quickly.

Gallery

Trivia

File:2007 1130 006.jpg
A Yellow Wollywog figurine.
  • The Yellow Wollywog is one of the few enemies in the Pikmin series to have a figurine modeled after it.
  • The Yellow Wollywog is one of the few enemies with no visible mouth.