Editing Area selection menu

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| image  = {{switchable|Pikmin 3|[[File:Pikmin 3 area selection menu FO.jpg|250px]]|Pikmin 3 Deluxe|[[File:P3D Menu Area Selection.jpg|250px]]}}
| image  = {{switchable|Pikmin 3|[[File:Pikmin 3 area selection menu FO.jpg|250px]]|Pikmin 3 Deluxe|[[File:P3D Menu Area Selection.jpg|250px]]}}
| parent = [[Day selection menu]], [[Day results menu]]
| parent = [[Day selection menu]], [[Day results menu]]
| child  = [[KopPad]], [[Talk]], Story mode gameplay, [[Pause menu|Options menu]] (''Pikmin 3 Deluxe'' only)
| child  = [[KopPad]], [[Check in]], Story mode gameplay, [[Pause menu|Options menu]] (''Pikmin 3 Deluxe'' only)
| music  = [[Music in Pikmin 3#S.S. Drake|''S.S. Drake'']]
| music  = [[Music in Pikmin 3#S.S. Drake|''S.S. Drake'']]
}}
}}
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Some additional buttons are present in this menu. A large "To Earlier Day" button in the bottom left returns to the [[day selection menu]] when selected. In ''Pikmin 3 Deluxe'', this button can also be reached by pressing {{button|switch|b|switch|faced}}, and there is also a pop-up to confirm the player's choice. In addition, after rescuing [[Captain Charlie]] in ''Pikmin 3 Deluxe'', a new gold button on the bottom of the map labeled "To Assignment" appears. Selecting it takes the player directly to the [[Side Stories menu]]. This option remains on every future [[save file]] after being unlocked, even before Charlie is saved.
Some additional buttons are present in this menu. A large "To Earlier Day" button in the bottom left returns to the [[day selection menu]] when selected. In ''Pikmin 3 Deluxe'', this button can also be reached by pressing {{button|switch|b|switch|faced}}, and there is also a pop-up to confirm the player's choice. In addition, after rescuing [[Captain Charlie]] in ''Pikmin 3 Deluxe'', a new gold button on the bottom of the map labeled "To Assignment" appears. Selecting it takes the player directly to the [[Side Stories menu]]. This option remains on every future [[save file]] after being unlocked, even before Charlie is saved.


In this menu, the player can press {{button|wiiu|padu|wii|-|switch|y|switch|facel}} to open a [[Talk]] (or Check in) conversation; this causes the camera to zoom out to view the Koppaites talking. This button prompt is shown on-screen. In ''Pikmin 3 Deluxe'', additional button prompts are shown: {{button|switch|-}} will open the KopPad (with the area shown on the [[radar]] being the current selected area), and {{button|switch|+}} will open the [[pause menu]]. (In the original ''Pikmin 3'', the KopPad is shown on the GamePad at all times, unless in GamePad-only mode, which will instead have a button in the top-left to open it.)
In this menu, the player can press {{button|wiiu|padu|wii|-|switch|y|switch|facel}} to open a [[Check in]] (or Talk) conversation; this causes the camera to zoom out to view the Koppaites talking. This button prompt is shown on-screen. In ''Pikmin 3 Deluxe'', additional button prompts are shown: {{button|switch|-}} will open the KopPad (with the area shown on the [[radar]] being the current selected area), and {{button|switch|+}} will open the [[pause menu]]. (In the original ''Pikmin 3'', the KopPad is shown on the GamePad at all times, unless in GamePad-only mode, which will instead have a button in the top-left to open it.)


The menu also displays some additional information. On top of the map is a box in the top left with the name of the selected area, a box on the top right with the current [[day]] and amount of [[juice]] left, and a box in the bottom right with a slideshow of images of the selected area (the images shown are 3 preset images per area and the last 3 photos taken in that area with the [[KopPad#Camera|KopPad Camera]] in the current playthrough) and a numerical display of the [[fruit]]s collected in the area (and how many fruits there are in the area, if that information has been unlocked).
The menu also displays some additional information. On top of the map is a box in the top left with the name of the selected area, a box on the top right with the current [[day]] and amount of [[juice]] left, and a box in the bottom right with a slideshow of images of the selected area (the images shown are 3 preset images per area and the last 3 photos taken in that area with the [[KopPad#Camera|KopPad Camera]] in the current playthrough) and a numerical display of the [[fruit]]s collected in the area (and how many fruits there are in the area, if that information has been unlocked).
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The Distant Spring preview.png|The preview for [[The Distant Spring]].
The Distant Spring preview.png|The preview for [[The Distant Spring]].
The Final Trial preview.png|The preview for [[The Final Trial]].
The Final Trial preview.png|The preview for [[The Final Trial]].
Sozaijiten06 164.jpg|One of the stock photographs used for area selection menu's main landmass in ''Pikmin'' and ''Pikmin 2''.
Sozaijiten06 122.jpg|One of the stock photographs used for area selection menu's distant mountain and sky.
</gallery>
</gallery>


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<gallery>
<gallery>
Pikmin 2 map uncropped.jpg|The background of ''Pikmin 2'''s area selection menu.
Pikmin 2 map uncropped.jpg|The background of ''Pikmin 2'''s area selection menu.
P2 World Map Stripped.png|The background of the area selection menu without any of the areas' textures.
P2 World Map Valley Of Repose.png|The [[Valley of Repose]]'s selection menu texture.
P2 World Map Awakening Wood.png|The [[Awakening Wood]]'s selection menu texture.
P2 World Map Perplexing Pool.png|The [[Perplexing Pool]]'s selection menu texture.
P2 World Map Wistful Wild.png|The [[Wistful Wild]]'s selection menu texture.
</gallery>
</gallery>


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Snowfall Field texture.png|The texture used for the [[Snowfall Field]]'s area selection menu.
Snowfall Field texture.png|The texture used for the [[Snowfall Field]]'s area selection menu.
Lushlife Murk texture.png|The texture used for the [[Lushlife Murk]]'s area selection menu.
Lushlife Murk texture.png|The texture used for the [[Lushlife Murk]]'s area selection menu.
</gallery>
===''Pikmin 4''===
<gallery>
P4 Area Selection Map Texture.png|The background of ''Pikmin 4'''s area selection menu.
</gallery>
</gallery>


==Trivia==
==Trivia==
[[File:Pikmin 2 area selection day 1000.jpg|thumb|200px|Day 1000 on the ''Pikmin 2'' area selection menu. Notice the "000" bubble.]]
[[File:Pikmin 2 area selection day 1000.jpg|thumb|right|200px|Day 1000 on the ''Pikmin 2'' area selection menu. Notice the "000" bubble.]]
*The [[day]] counter bubble in ''Pikmin 2'' can only contain 3 digits, so if the current day is greater than 999, it will not display properly.
*The [[day]] counter bubble in ''Pikmin 2'' can only contain 3 digits, so if the current day is greater than 999, it will not display properly.
*Pressing {{button|wii|-}} in ''New Play Control! Pikmin 2''<nowiki>'</nowiki>s area selection menu will cause the Wii Remote's speaker to sound a "boing!" sound, same as the one heard when picking an invalid number of Pikmin from the [[Onion menu]].
*Pressing {{button|wii|-}} in ''New Play Control! Pikmin 2''<nowiki>'</nowiki>s area selection menu will cause the Wii Remote's speaker to sound a "boing!" sound, same as the one heard when picking an invalid number of Pikmin from the [[Onion menu]].
*In the area selection menu and [[2-Player Battle menu]] of ''Pikmin'' and ''Pikmin 2'', it is possible to press the whistle button to abort an area selection, provided the small animated ship or Onions have yet to land.
*In the area selection menu and [[2-Player Battle menu]] of ''Pikmin'' and ''Pikmin 2'', it is possible to press the whistle button to abort an area selection, provided the small animated ship or Onions have yet to land.
*Shooting stars occasionally fall in the background of the area selection menu in ''Pikmin'' and ''Pikmin 2''. When the final area is being unlocked, several shooting stars in a row appear for some seconds.
*Shooting stars occasionally fall in the background of the area selection menu in ''Pikmin'' and ''Pikmin 2''. When the final area is being unlocked, several shooting stars in a row appear for some seconds.
*The two source photos used for the main landmass explored in ''Pikmin'' and ''Pikmin 2'' and the distant island housing The Final Trial in ''Pikmin'' are both located in the Japanese region of Hokkaido, Japan's northernmost and second largest island. The source photo used for the central landmass is of nondescript forests and plains near the east sea of Japan and, and out of view from the photo, the Shakotan River<ref>[https://earth.google.com/web/search/Shakotan,+Hokkaido,+Japan/@43.31255579,140.56806608,123.08856326a,629.91328586d,35y,-29.68050831h,74.25148301t,0r/data=CigiJgokCclOuiRiy0VAEVC7YmZTyUVAGYo_saSqEGJAIS7m83ESEGJA Google Earth]</ref>, while the distant island's source photo is of Lake Mashu and Mount Kamui.<ref>[https://earth.google.com/web/search/Lake+Mash%C5%AB,+Teshikaga,+Hokkaido,+Japan/@43.57763437,144.53670251,355.05048002a,2867.92457235d,35y,103.19017089h,83.4134787t,0r/data=CigiJgokCfsF9fn3gENAEXg9tF-ycENAGbn0LWqEh1PAIasavxgkklPA Google Earth]</ref>
*''Pikmin 3'''s area selection menu contains several pieces of [[Koppaite text]].
*''Pikmin 3'''s area selection menu contains several pieces of [[Koppaite text]].


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