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| {{infobox challenge | | {{infobox challenge |
| |image=Cave of Pain.jpg | | |image={{PAGENAME}}.jpg |
| |sublevels=1 | | |sublevels=1 |
| |size=250px | | |size=320px |
| |red=50 | | |red=50 |
| | |purple=0 |
| | |white=0 |
| | |yellow=0 |
| | |blue=0 |
| |bitter=1 | | |bitter=1 |
| |spicy=1 | | |spicy=1 |
| |gridcol=2
| |
| |gridrow=6
| |
| }} | | }} |
| {{guide}}
| | The '''Cave of Pain''' is one of the levels in [[Challenge Mode (Pikmin 2)|Challenge Mode]] in ''[[Pikmin 2]]''. There are many large and mean beasts that often fall out of the sky, along with boulders and [[Bomb Rock]]s. When you think you have the key however, more cruelty and punishment will fall from the sky in the form of [[Anode Dweevil]]s that scoop up the key. |
| The '''Cave of Pain''' is the twenty-seventh level in {{p2}}{{'s}} [[Challenge Mode (Pikmin 2)|Challenge Mode]]. There are many large and mean beasts that often fall out of the sky, along with boulders and [[bomb-rock]]s. | |
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| ==Sublevel 1==
| | You should start off by taking your captain and trigger all the falling boulders, enemies and bomb-rocks. Anode Dweevils should be killed with the captains or with Pikmin if you are very careful. Use an [[Ultra-bitter Spray]] with the [[Fiery Bulblax]] and kill the Hairy Bulborb by luring it near a Bomb-rock when it explodes. |
| * '''Theme''': Snow
| |
| * '''Music''': ''[[Music in Pikmin 2#Emergence Cave 1|Emergence Cave 1]]''
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| * '''Time''': 160 (320 seconds)
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| * '''Starting Pikmin''':
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| ** {{icon|Red Pikmin|v=P2|y}} × 50 (flower)
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| * '''Treasures''':
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| ** {{icon|Arboreal Frippery|y|v=US}} × 2 (inside Anode Dweevils)
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| ** {{icon|Combustion Berry|y}} × 1 (inside Hairy Bulborb)
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| ** {{icon|Crystallized Clairvoyance|y}} × 1
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| ** {{icon|Crystallized Telepathy|y}} × 1
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| ** {{icon|Gyroid Bust|y}} × 1
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| ** {{icon|Omniscient Sphere|y}} × 1 (inside Dwarf Red Bulborb)
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| ** {{icon|Seed of Greed|y}} × 1 (inside Fiery Bulblax)
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| ** {{icon|The Key|y}} × 1
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| * '''Enemies''':
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| ** {{icon|Anode Dweevil|y}} × 2
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| ** {{icon|Dwarf Bulborb|y|n=Dwarf Red Bulborb}} × 1
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| ** {{icon|Fiery Bulblax|y}} × 1
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| ** {{icon|Hairy Bulborb|y}} × 1
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| ** {{icon|Volatile Dweevil|y}} × 6
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| * '''Obstacles''':
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| ** {{icon|Bomb-rock|y}} × 3
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| ** {{icon|Boulder|y}} × 8
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| * '''Vegetation''':
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| ** None
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| * '''Others''':
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| ** None
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|
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| You should start off by taking your leader and trigger all the falling boulders, enemies and [[Bomb rock|bomb-rocks]]. Anode Dweevils should be killed with the leaders or with Pikmin if you are very careful. Use an [[ultra-bitter spray]] with the [[Fiery Bulblax]] and kill the Hairy Bulborb by luring it near a bomb-rock when it explodes. When you think you have the key however, more will fall from the sky in the form of [[Anode Dweevil]]s that scoop up the key. Without Yellow Pikmin, it is recommended to grab the key and move it away than trying to defeat them.
| | ==First sublevel== |
| | *'''Music''': Emergence Cave |
| | *'''Time''': 160 seconds |
| | *'''Enemies''': |
| | **[[Anode Dweevil]] x2 |
| | **[[Dwarf Red Bulborb]] |
| | **[[Fiery Bulblax]] |
| | **[[Hairy Bulborb]] |
| | **[[Volatile Dweevil]] x6 |
| | *'''Treasures''': |
| | **[[Arboreal Frippery]] x2 |
| | **[[Combustion Berry]] |
| | **[[Crystallized Clairvoyance]] |
| | **[[Crystallized Telepathy]] |
| | **[[Gyroid Bust]] |
| | **[[The Key]] |
| | **[[Omniscient Sphere]] |
| | **[[Seed of Greed]] |
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| {{cavegen|cop1}}
| | ===Trivia=== |
| {{sublevel technical
| | The original name for the Cave of Pain was "Dogfight Cavern." |
| |cave = ch_MAT_flier
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| |enemymax = 22
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| |itemmax = 4
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| |gatemax = 0
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| |capmax = 0
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| |rooms = 3
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| |ctrratio = 0
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| |geyser = No (despite having one, in reality)
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| |unitfile = 2_MAT_sak1_sak2_snow.txt
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| |lightfile = normal_light_cha.ini
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| |bg =
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| |clog = No
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| |hiddenfloor = 0
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| |units =
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| {{sublevel units
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| |item_cap_snow|Dead end with item
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| |way3_snow|Three-way crossing
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| |way4_snow|Four-way crossing
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| |wayl_snow|Turning corridor
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| |way2_snow|Corridor
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| |way2x2_snow|Long corridor
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| }}
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| {{sublevel units
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| |room_saka1_1_snow|'''Room with trunk in center'''
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| |room_saka2_2_snow|'''Room with large trunk'''
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| }}
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| }}
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| {| class="wikitable mw-collapsible mw-collapsed technicaltable"
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| ! colspan="5" style="width: 288px;" | {{tt|Detailed object list|This is a representation of the data in the cave's file, and how the game makes use of it.}}
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| |-
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| ! colspan="5" | The game spawns these "main" objects:
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| |-
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| ! ID !! Object !! Amount !! Fall method !! Spawn location
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| |-
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| | 1
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| | {{icon|Hairy Bulborb|y}}
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| | 1
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| | Falls from the sky
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| | Cave unit seams
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| |-
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| | -
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| | {{icon|Combustion Berry|y}}
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| | colspan="3" | Carried inside entry with ID 1
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| |-
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| | 2
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| | {{icon|Dwarf Bulborb|y|n=Dwarf Red Bulborb}}
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| | 1
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| | Falls from the sky
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| | "Special" enemy spots
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| |-
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| | -
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| | {{icon|Omniscient Sphere|y}}
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| | colspan="3" | Carried inside entry with ID 2
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| |-
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| | 3
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| | {{icon|Fiery Bulblax|y}}
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| | 1
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| | Falls from the sky
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| | "Special" enemy spots
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| |-
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| | -
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| | {{icon|Seed of Greed|y}}
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| | colspan="3" | Carried inside entry with ID 3
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| |-
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| | 4
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| | {{icon|Anode Dweevil|y}}
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| | 1
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| | Falls when Pikmin are carrying nearby
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| | "Hard" enemy spots
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| |-
| |
| | -
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| | {{icon|Arboreal Frippery|y|v=US}}
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| | colspan="3" | Carried inside entry with ID 4
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| |-
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| | 5
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| | {{icon|Anode Dweevil|y}}
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| | 1
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| | Falls when Pikmin are carrying nearby
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| | Cave unit seams
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| |-
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| | -
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| | {{icon|Arboreal Frippery|y|v=US}}
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| | colspan="3" | Carried inside entry with ID 5
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| |-
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| | 6
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| | {{icon|Volatile Dweevil|y}}
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| | 3
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| | Falls from the sky
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| | "Hard" enemy spots
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| |-
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| | 7
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| | {{icon|Volatile Dweevil|y}}
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| | 3
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| | Falls when Pikmin are carrying nearby
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| | "Hard" enemy spots
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| |-
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| | 8
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| | {{icon|Bomb-rock|y}}
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| | 3
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| | Falls from the sky
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| | "Hard" enemy spots
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| |-
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| | 9
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| | {{icon|Boulder|y}}
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| | 4
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| | None
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| | "Easy" enemy spots
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| |-
| |
| | 10
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| | {{icon|Boulder|y}}
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| | 4
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| | None
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| | "Easy" enemy spots
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| |-
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| ! colspan="5" | Then it spawns these "treasure" objects:
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| |-
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| ! ID !! Object !! Amount !! Fall method !! Spawn location
| |
| |-
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| | 11
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| | {{icon|The Key|y}}
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| | 1
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| | None
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| | Treasure spots
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| |-
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| | 12
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| | {{icon|Crystallized Telepathy|y}}
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| | 1
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| | None
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| | Treasure spots
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| |-
| |
| | 13
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| | {{icon|Crystallized Clairvoyance|y}}
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| | 1
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| | None
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| | Treasure spots
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| |-
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| | 14
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| | {{icon|Gyroid Bust|y}}
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| | 1
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| | None
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| | Treasure spots
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| |}
| |
| :''For details on how objects are spawned, and how some may fail to spawn, see [[Pikmin 2 cave generation|here]].''
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| ==Names in other languages==
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| {{Foreignname
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| |Jap=天罰の穴<!-- Found in the Wii version of Pikmin 2's BGM Files, specifically pikmin2 > user > Totaka > ChallengeBgmList.txt -->
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| |JapM=Divine Punishment Den
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| |SpaA=Cueva del Dolor
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| |SpaAM=Cave of Pain
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| |FraA=Grotte du martyre
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| |FraAM=Martyrdom cave
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| |FraE=Grotte du Martyre
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| |FraEM=Martyrdom Cave
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| |Ger=Höhle des Schmerzes
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| |GerM=Cave of Pain
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| |Ita=Covo del dolore
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| |ItaM=Den of pain
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| }}
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| {{CM}} | | {{CM}} |
| | [[Category:Pikmin 2]] |