Information for "Cave unit"
Jump to navigation
Jump to search
View the protection log for this page.
Information from Extension:WikiSEO
Basic information
| Display title | Cave unit |
| Default sort key | Cave unit |
| Page length (in bytes) | 36,637 |
| Page ID | 9257 |
| Page content language | en - English |
| Page content model | wikitext |
| Indexing by robots | Allowed |
| Number of redirects to this page | 1 |
| Counted as a content page | Yes |
| Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Page protection
| Edit | No extra protection (infinite) |
| Move | No extra protection (infinite) |
Edit history
| Page creator | Espyo (talk | contribs) |
| Date of page creation | 16:07, December 19, 2013 |
| Latest editor | Beady Long Bramble Grates Legs (talk | contribs) |
| Date of latest edit | 17:35, August 13, 2024 |
| Total number of edits | 58 |
| Recent number of edits (within past 90 days) | 0 |
| Recent number of distinct authors | 0 |
Page properties
| Transcluded templates (4) | Templates used on this page:
|
SEO properties
Description | Content |
Article description: (description)This attribute controls the content of the description and og:description elements. | Caves in Pikmin 2 are made out of randomly placed units. There are units that represent dead ends, corridors, crossings, and rooms. Every cave's sublevel has a list of units that can be used by the game to create it; the latter is then responsible... |