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|requirements      = Complete [[The Keeper of the Lake]]
|requirements      = Complete [[The Keeper of the Lake]]
|next              = [[Echo Cavern]] (normal exit)<br>[[The Hollow Sky]] ([[secret exit]])
|next              = [[Echo Cavern]] (normal exit)<br>[[The Hollow Sky]] ([[secret exit]])
|music            = ''[[Music in Hey! Pikmin#Sparkling Labyrinth area|Sparkling Labyrinth area]]'' <br> ''[[Music in Hey! Pikmin#Sparkling Labyrinth area - back side|Sparkling Labyrinth area - back side]]''
|music            =  
}}
}}


'''Crystal Tunnels''' ({{j|すいしょうの どうくつ|Suishō no dōkutsu|Crystal cave}}) is the first [[area]] in the [[Sparkling Labyrinth]] sector of {{hp}}. It takes place mostly inside a cave filled with [[crystals]]. This is where [[Rock Pikmin]] are first found in the game, where they play an important role in destroying crystals in the way. After one of the final drops in the area, the player can break a crystal to the left to access the [[secret exit]], and go to [[The Hollow Sky]], or take the right path to the normal exit, which leads to the [[Echo Cavern]]. Crystal Tunnels is the second of the two areas available in the [[Hey! Pikmin#eShop demo|eShop demo]].
{{stub}}
 
'''Crystal Tunnels''' is the first [[area]] in the [[Sparkling Labyrinth]] sector of {{hp}}. It takes place mostly inside a cave filled with [[crystals]]. This is where [[Rock Pikmin]] are first found in the game, where they play an important role in destroying crystals in the way. After one of the final drops in the area, the player can break a crystal to the left to access the [[secret exit]], and go to [[The Hollow Sky]], or take the right path to the normal exit, which leads to the [[Echo Cavern]]. Crystal Tunnels is the second of the two areas available in the [[Hey! Pikmin#eShop demo|eShop demo]].


{{game help|hp|Fill in the infobox.}}
{{game help|hp|Fill in the infobox.}}


== Description ==
== Description ==
Right at the start, there are some [[dirt block]]s that need to be destroyed using the Pikmin hiding in a nearby bush. After digging down, a very light puzzle element is shown, in the form of a pathway that can no longer be accessed if the player destroys too many of the sand blocks. After descending some more, the path splits into two ways. To the left is a small drop, with walls lined with crystals that can be slid off of. At the bottom is a room, with the only exit blocked off by a [[crystal]]. Then, in a [[cutscene]], [[Rock Pikmin]] on the other side notice the trapped captain, and rush to take out the crystal in the way.
{{game help|hp|Describe the entirety of the area, broadly. Also, this description was from before the game's release. Update it.}}
 
Right at the start, there are some blocks of sand that need to be destroyed using the Pikmin hiding in a nearby bush. After digging down, a very light puzzle element is shown, in the form of a pathway that can no longer be accessed if the player destroys too many of the sand blocks. After descending some more, the path splits into two ways. To the left is a small drop, with walls lined with crystals that can be slid off of. At the bottom is a room, with the only exit blocked off by a [[crystal]]. [[Rock Pikmin]] on the other side notice the now trapped captain, and rush to take out the crystal in the way.
 
A [[Bouncy Mushroom]] is then used to go back up, even though the path is blocked by crystals that get destroyed as the Rock Pikmin bounce on the mushroom. Moving ahead, an enemy similar to a [[Calcified Crushblat]] is encountered. The road after that goes forward, but by destroying a crystal that serves as a ramp to get here, a different path can be taken into a hole.


A [[Bouncy Mushroom]] is then used to go back up, even though the path is blocked by crystals that get destroyed as the Rock Pikmin bounce on the mushroom. Moving ahead, a [[Crystalline Crushblat]] is encountered. The road after that goes forward, but by destroying a crystal that serves as a ramp to get here, a different path can be taken into a hole.
On the other side of this hole is a room with green spiky enemies and Bouncy Mushrooms. Rock Pikmin must be thrown at the mushrooms to break a crystal at the top, which allows some more Rock Pikmin to join the crew. Hitting the green enemies that walk back and forth will make them stand in place.


On the other side of this hole is a room with [[Speargrub]]s and Bouncy Mushrooms. Rock Pikmin must be thrown at the mushrooms to break a crystal at the top, which allows some more Rock Pikmin to join the crew. Hitting the enemies that walk back and forth will make them stand in place.
Back in the main path, there are more crystals and sand blocks, and after that, there is a treasure that can only be accessed if the ramp crystal is not destroyed, the Grown-Up Dynamo, which is actually a red battery. Further ahead, there are more block puzzles and enemies, until the second treasure is found, the Attention-Getting Logo, which is a cartridge of ''[[zeldawiki:The Legend of Zelda: Link's Awakening DX|The Legend of Zelda: Link's Awakening DX]]''.


Back in the main path, there are more crystals and dirt blocks, and after that, there is a treasure that can only be accessed if the ramp crystal is not destroyed, the [[Grown-Up Dynamo]]. Further ahead, there are more block puzzles and enemies, until the second treasure is found, the [[Attention-Getting Logo]].
Further ahead, there are some more green spiky bugs that stand between a ledge where Olimar and the Pikmin end up at, and a ledge with the final treasure, the Snack Vault, which is an opened can of conserves. After some more crystals and enemies, the player comes across a split in the path. If they take the left, there's the pod waiting for Olimar, but if the player takes the right, they can through a path with more Sparklium, until they reach the pod in a different location. If the player takes the left exit, the pod will tell Olimar about how it detected Sparklium on the right, and tells Olimar to go check it out, but the stage forcefully ends right afterwards anyway.


Further ahead, there are some more [[Speargrub]]s that stand between a ledge where Olimar and the Pikmin end up at, and a ledge with the final treasure, the [[Snack Vault]]. After some more crystals and enemies, the player comes across a split in the path. If they take the left, there's the pod waiting for Olimar, but if the player takes the right, they can go through a path with more Sparklium, until they reach the pod in a different location. If the player takes the left exit, they will be brought to [[The Hollow Sky]].
For some reason, Rock Pikmin are likely to trip if the player walks back and forth on the section of the area where the cuscene where a Rock Pikmin that comes out of hiding bangs its head takes place. When the hole that leads to the Snack Vault is entered, a cutscene plays showing that the other side of the hole is blocked by a crystal. Two Rock Pikmin peek their heads from the hole and smash the crystal from inside, clearing the path. If the player does not have at least two Rock Pikmin, this cutscene just doesn't play at all, and the crystal there doesn't exist.


== Cutscenes ==
== Cutscenes ==
{{game help|hp|Fill in this table.}}
{| class="wikitable"
{| class="wikitable"
! Cutscene || Screenshot || Trigger || Description
! Cutscene || Screenshot || Trigger || Description
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! Crystal headbutt
! Crystal headbutt
| [[File:Crystal Tunnels headbutt cutscene.jpg|200px]]
| [[File:Crystal Tunnels headbutt cutscene.jpg|200px]]
| The player goes out in the open and whistles the nearby bush.
| The player goes out in the open and whistles the nearby stone.
| Four Rock Pikmin jump out from behind the bush. One of them smacks its head against a crystal directly on top of it. It falls to the floor lying down, but quickly gets back up, unharmed.
| Four Rock Pikmin jump out from behind the stone. One of them smacks its head against a crystal directly on top of it. It falls to the floor lying down, but quickly gets back up, unharmed.
|-
|-
! Doorway obstacle
! Doorway obstacle
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== Pikmin locations ==
== Pikmin locations ==
{{game help|hp|Describe all the places you can get Pikmin at.}}
{| class = "wikitable sortable"
{| class = "wikitable sortable"
|-
|-
! Spot || Location || Pikmin || Requirements || Notes
! Spot || Location || Pikmin || Requirements || Notes
|-
|-
|In a bush ||At the start of the area. || 4 Red Pikmin || First time only || Mandatory to break the dirt blocks.
|  ||  ||  ||  ||  
|-
|In a bush ||After breaking the dirt blocks, and falling in the hole. || 4 Red Pikmin || If the player has less than 4 Red Pikmin ||
|-
|In a small place blocked by crystals ||In the bottom of a pit, accessible by a small hole on the left, next to the previous bush. || 4 Rock Pikmin || First time only || Mandatory to break the crystals.
|-
|In a rock || Right next to the small room with the first 4 Rock Pikmin || 4 Rock Pikmin || If the player has less than 4 Rock Pikmin ||
|-
|In a rock ||In the room on the other side of a doorway. Can be reached by breaking a crystal after a [[Crystalline Crushblat]] || 4 Rock Pikmin || Break the crystal. ||
|-
|In a room full of dirt blocks || Just after the doorway, when heading to the right. || 2 Rock Pikmin || First time only ||
|-
|In a bush || After the room full of dirt blocks || 4 Rock Pikmin || First time only ||
|-
|In a rock || At the bottom of the last pit ||4 Rock Pikmin || If the player has less than 4 Rock Pikmin ||
|-
|In a room full of dirt blocks || After sliding on the crystals in the last pit, in the normal path.  || 2 Rock Pikmin || First time only ||
|-
|In a rock || Next to a mushroom, after the room full of dirt blocks || 4 Rock Pikmin || If the player has less than 4 Rock Pikmin ||
|}
|}


== Objects ==
== Objects ==
{{game help|hp|List the area's enemies, collectibles, etc.}}


=== Treasures ===
=== Treasures ===
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=== Enemies ===
=== Enemies ===
* {{icon|Crumbug|y}} &times; 8
* {{icon|Crystalline Crushblat|y}} &times; 2
* {{icon|Speargrub|y}} &times; 11


=== Obstacles ===
=== Obstacles ===
{{game help|hp|Add how many times each obstacle appears.}}
* {{icon|Large crystal|y}}
* {{icon|Dirt block|y}}


=== Others ===
=== Others ===
{{game help|hp|Add how many red Sparklium Seeds appear in this area, and check if the hearts are small or large.}}
* {{icon|Sparklium Seed|y}} &times; 98
* {{icon|Heart|y}} &times; 2


== Guide ==
== Guide ==
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== Names in other languages ==
== Names in other languages ==
{{foreignname
{{foreignname
|Jap  = すいしょうの どうくつ
|Jap  =  
|JapR = Suishō no dōkutsu
|JapR =  
|JapM = Crystal cave
|JapM =  
|Dut  = Glinstergangen
|Dut  = Glinstergangen
|DutM = Spark Path
|DutM = Spark Path

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