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The [[HUD#Sun Meter|Sun Meter]] at the top of the [[HUD]] indicates the amount of daylight left, so effectively, the time the player has left on the current day. A number on the top right corner indicates the current day. In the [[Story Mode]] of ''Pikmin'' games, a day lasts between 13 and 18 real-life minutes, depending on the game, version, and [[difficulty]] mode, as explained [[#Durations|here]]. Alternative game modes have days with varying lengths. As the day goes by, the lighting in the area changes much as it does on Earth, but enemy behavior and area layout remains constant throughout (save for the [[Serene Shores]] in ''Pikmin 4'' where the tide changes at noon). | The [[HUD#Sun Meter|Sun Meter]] at the top of the [[HUD]] indicates the amount of daylight left, so effectively, the time the player has left on the current day. A number on the top right corner indicates the current day. In the [[Story Mode]] of ''Pikmin'' games, a day lasts between 13 and 18 real-life minutes, depending on the game, version, and [[difficulty]] mode, as explained [[#Durations|here]]. Alternative game modes have days with varying lengths. As the day goes by, the lighting in the area changes much as it does on Earth, but enemy behavior and area layout remains constant throughout (save for the [[Serene Shores]] in ''Pikmin 4'' where the tide changes at noon). | ||
Any important collectible object, such as a [[treasure]], that is moved from its original spot, will remain in the new spot on any following day. In ''Pikmin'', ''Pikmin 2'', and ''Pikmin 3'', when an enemy is killed, it usually respawns in its original place after some number of days, and if an enemy's corpse isn't brought back to an [[Onion]] before the end of the day, the corpse will disappear. In ''Pikmin 4'', enemy corpses will remain in the location they were left at every day until brought back to an Onion, and enemies in overground areas do not respawn. Some enemies only appear on certain days. Some of the most notable enemies with this characteristic are the [[Smoky Progg]], which disappears after day 15, the [[Ujadani]], which only appear every 30 days, and the [[Goolix]] and [[Mamuta]] on [[The Impact Site]], that appear on alternating days. For a list of all enemies that appear on exclusive days, please read the list of enemies in the corresponding [[area]] article. | Any important collectible object, such as a [[treasure]]s, that is moved from its original spot, will remain in the new spot on any following day. In ''Pikmin'', ''Pikmin 2'', and ''Pikmin 3'', when an enemy is killed, it usually respawns in its original place after some number of days, and if an enemy's corpse isn't brought back to an [[Onion]] before the end of the day, the corpse will disappear. In ''Pikmin 4'', enemy corpses will remain in the location they were left at every day until brought back to an Onion, and enemies in overground areas do not respawn. Some enemies only appear on certain days. Some of the most notable enemies with this characteristic are the [[Smoky Progg]], which disappears after day 15, the [[Ujadani]], which only appear every 30 days, and the [[Goolix]] and [[Mamuta]] on [[The Impact Site]], that appear on alternating days. For a list of all enemies that appear on exclusive days, please read the list of enemies in the corresponding [[area]] article. | ||
== Sunset == | == Sunset == | ||