Editing Electrode
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 12: | Line 12: | ||
==Locations== | ==Locations== | ||
; | ;Distant Tundra | ||
* An electrode requiring 5 Pikmin is found near the Yellow Onion. It is required to awaken it. | * An electrode requiring 5 Pikmin is found near the Yellow Onion. It is required to awaken it. | ||
* An electrode requiring 10 Pikmin is found in the [[Spotty Bulbear]] cave. It expands the Bloominous Stemples such that the [[Citrus Lump]] in the room is able to be collected. | * An electrode requiring 10 Pikmin is found in the [[Spotty Bulbear]] cave. It expands the Bloominous Stemples such that the [[Citrus Lump]] in the room is able to be collected. | ||
Line 19: | Line 19: | ||
* An electrode requiring 20 Pikmin is also found in the Vehemoth Phosbat arena. When connected, the entire Phosbat arena is lit up, making it impossible for [[Phosbat]]s to spawn, and making the Vehemoth Phosbat nigh helpless. Instead of two loose wire ends, these are actually two posts of a battery. | * An electrode requiring 20 Pikmin is also found in the Vehemoth Phosbat arena. When connected, the entire Phosbat arena is lit up, making it impossible for [[Phosbat]]s to spawn, and making the Vehemoth Phosbat nigh helpless. Instead of two loose wire ends, these are actually two posts of a battery. | ||
; | ;Twilight River | ||
* An electrode requiring 20 Pikmin is found in the cave with the [[Juicy Gaggle]]s. It expands the Bloominous Stemples such that the pile of 30 light blue [[fragments]] can be reached, allowing the bridge leading to the Winged Onion to be accessed. | * An electrode requiring 20 Pikmin is found in the cave with the [[Juicy Gaggle]]s. It expands the Bloominous Stemples such that the pile of 30 light blue [[fragments]] can be reached, allowing the bridge leading to the Winged Onion to be accessed. | ||
; | ;Formidable Oak | ||
* Three electrodes requiring 10 Pikmin are found in the second room. Each expand the Bloominous Stemples to create paths to escape the room. The first and third are required to reach the exit, while the second merely grants access to the third. | * Three electrodes requiring 10 Pikmin are found in the second room. Each expand the Bloominous Stemples to create paths to escape the room. The first and third are required to reach the exit, while the second merely grants access to the third. | ||
==In ''Occupational Hazards''== | ==In ''Occupational Hazards''== |