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{{game icons|p=y|p2=y|p3=y|hp=y|pa=y|p4=y}}
{{game icons|p=y|p2=y|p3=y|hp=y|pa=y|p4=y}}
{{game help|p4}}
{{game help|p4}}
[[File:Bulborb P4 Piklopedia.jpg|thumb|250px|A [[Bulborb]], one of the most iconic enemies in the series.]]
[[File:Pikmin Bulborbs.png|thumb|250px|A [[Bulborb]] and a [[Dwarf Bulborb]] together, two of the most iconic enemies in the series.]]
'''Enemies''' ({{j|原生生物|Gensei Seibutsu|Primitive Creature}}) are the many species present in PNF-404 that pose a hazard to [[Pikmin family|Pikmin]]. There are many types of enemies in the {{ps}}, with varying appearances, behaviors, and levels of hostility. [[Combat]] against enemies constitutes a major part of gameplay in all {{pg}}.
'''Enemies''' ({{j|原生生物|Gensei Seibutsu|Primitive Creature}}) are the many indiginous lifeforms of PNF-404 that, in general, pose a hazard to [[Pikmin family|Pikmin]]. There are many types of enemies in the {{ps}}, with varying appearances, behaviors, and levels of hostility. [[Combat]] against enemies constitutes a major part of gameplay in all {{pg}}.


Enemies have varied attacks, and some take advantage of [[hazard]]s to cause damage to Pikmin who are not immune to them. Offensively, enemies either eat Pikmin or hurt them with attacks, both melee and projectile-based, and with effects that range from pushing the Pikmin off to outright killing them. A few enemies are incapable of directly killing Pikmin.
Enemies have varied attacks, and some take advantage of [[hazard]]s to cause damage to Pikmin who are not immune to them. Offensively, enemies either eat Pikmin or hurt them with attacks, both melee and projectile-based, and with effects that range from pushing the Pikmin off to outright killing them. A few enemies are incapable of directly killing Pikmin.
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Some enemies contain important items like [[ship part]]s, [[treasure]]s, or [[fruit]]s, which they drop when defeated; these will still be dropped even if the creature was petrified. Most downed enemies will also safely release any Pikmin in their grasp, regardless of any apparently fatal damage caused when the Pikmin was trapped (like the [[Cloaking Burrow-nit]]'s impalement). This allows otherwise doomed Pikmin to be saved.
Some enemies contain important items like [[ship part]]s, [[treasure]]s, or [[fruit]]s, which they drop when defeated; these will still be dropped even if the creature was petrified. Most downed enemies will also safely release any Pikmin in their grasp, regardless of any apparently fatal damage caused when the Pikmin was trapped (like the [[Cloaking Burrow-nit]]'s impalement). This allows otherwise doomed Pikmin to be saved.


It is unconfirmed how most of the enemies are named, but it is known in most games that Olimar names them, as he bases the [[Bulborb]]'s name after his dog, [[Bulbie]]. The Nintendo Power Player's Guide for ''Pikmin'' and the Prima Guide for ''New Play Control! Pikmin'' both confirm that Olimar named every enemy from ''Pikmin''. {{p3}} is more confusing, however, since the names of enemies are only seen through [[lock-on|locking-on]]. It is possible the Koppaites name them immediately after they see each enemy, but its more likely the lock-on is just for the player and is not what the Koppaites actually see. For repeating enemies, it could be the [[KopPad]] has the names Olimar created stored inside it, like in the [[Insect Condo]]'s case.{{cite quote|{{notes:Insect Condo/brittanyus}}|[[Brittany]]|Brittany's notes on the [[Insect Condo]]}}
It is unconfirmed how the enemies are named, but it is known in most games that Olimar names them, as he bases the [[Bulborb]]'s name after his dog, [[Bulbie]]. {{p3}} is more confusing, however, since the names of enemies are only seen through [[lock-on|locking-on]]. It is possible the Koppaites name them immediately after they see each enemy, but its more likely the lock-on is just for the player and is not what the Koppaites actually see. For repeating enemies, it could be the [[KopPad]] has the names Olimar created stored inside it, like in the [[Insect Condo]]'s case.{{cite quote|{{notes:Insect Condo/brittanyus}}|[[Brittany]]|Brittany's notes on the [[Insect Condo]]}}


==List of enemies==
==List of enemies==
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* {{icon|Iridescent Flint Beetle|y}}
* {{icon|Iridescent Flint Beetle|y}}
* {{icon|Male Sheargrub|y}}
* {{icon|Male Sheargrub|y}}
* '''{{icon|Mamuta|y}}'''
* {{icon|Mamuta|y}}
* {{icon|Pearly Clamclamp|y}}
* {{icon|Pearly Clamclamp|y}}
* '''{{icon|Puffstool|y}}'''
* '''{{icon|Puffstool|y}}'''
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* {{icon|Swooping Snitchbug|y}}
* {{icon|Swooping Snitchbug|y}}
* {{icon|Water Dumple|y}}
* {{icon|Water Dumple|y}}
* {{icon|Wolpole|y}}
* {{icon|Wogpole|y}}
* {{icon|Wollyhop|y}}
* {{icon|Wollywog|y}}
* {{icon|Yellow Wollyhop|y}}
* {{icon|Yellow Wollywog|y}}
}}
}}


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===In ''Pikmin 2''===
===In ''Pikmin 2''===
{{columns|3|* {{icon|Anode Beetle|y}}
{{columns|3|* {{icon|Anode Beetle|y}}
* {{icon|Anode Dweevil|y}}  
* {{icon|Anode Dweevil|y}}
* {{icon|Antenna Beetle|y}}
* {{icon|Antenna Beetle|y}}
* {{icon|Armored Cannon Larva|y|n=Armored Cannon Beetle Larva}}
* {{icon|Armored Cannon Larva|y|n=Armored Cannon Beetle Larva}}
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* '''{{icon|Burrowing Snagret|y}}'''
* '''{{icon|Burrowing Snagret|y}}'''
* {{icon|Careening Dirigibug|y}}
* {{icon|Careening Dirigibug|y}}
* {{icon|Hydro Dweevil|n=Caustic Dweevil|y}}
* {{icon|Cloaking Burrow-nit|y}}
* {{icon|Cloaking Burrow-nit|y}}
* {{icon|Creeping Chrysanthemum|y}}
* {{icon|Creeping Chrysanthemum|y}}
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* {{icon|Hermit Crawmad|y}}
* {{icon|Hermit Crawmad|y}}
* {{icon|Honeywisp|y}}
* {{icon|Honeywisp|y}}
* {{icon|Hydro Dweevil|y}}
* {{icon|Iridescent Flint Beetle|y}}
* {{icon|Iridescent Flint Beetle|y}}
* {{icon|Iridescent Glint Beetle|y}}
* {{icon|Iridescent Glint Beetle|y}}
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* {{icon|Watery Blowhog|y}}
* {{icon|Watery Blowhog|y}}
* {{icon|Withering Blowhog|y}}
* {{icon|Withering Blowhog|y}}
* {{icon|Wolpole|y}}
* {{icon|Wogpole|y}}
* {{icon|Wollyhop|y}}
* {{icon|Wollywog|y}}
* {{icon|Yellow Wollyhop|y}}
* {{icon|Yellow Wollywog|y}}
}}
}}


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* {{icon|Whiptongue Bulborb|y}}
* {{icon|Whiptongue Bulborb|y}}
* {{icon|White Spectralids|y}}
* {{icon|White Spectralids|y}}
* {{icon|Wolpole|y|v=P3}}
* {{icon|Wogpole|y|v=P3}}
* {{icon|Yellow Spectralids|y}}
* {{icon|Yellow Spectralids|y}}
* {{icon|Yellow Wollyhop|y|v=P3}}
* {{icon|Yellow Wollywog|y|v=P3}}
}}
}}


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===In ''Pikmin 4''===
===In ''Pikmin 4''===
[[File:-Pikmin Garden Piklopedia Enemies.png|thumb|Many of the enemies in ''Pikmin 4''.]]
{{columns|3|* {{icon|Albino Dwarf Bulborb|y|v=P4}}
{{columns|3|* {{icon|Albino Dwarf Bulborb|y|v=P4}}
* '''{{icon|Ancient Sirehound|y|v=P4}}'''
* '''{{icon|Ancient Sirehound|y|v=P4}}'''
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* {{icon|Bearded Amprat|y|v=P4}}
* {{icon|Bearded Amprat|y|v=P4}}
* '''{{icon|Blizzarding Blowhog|y|v=P4}}'''
* '''{{icon|Blizzarding Blowhog|y|v=P4}}'''
* '''{{icon|Bloomcap Bloyster|y|v=P4}}'''
* {{icon|Bloomcap Bloyster|y|v=P4}}
* {{icon|Bogswallow|y|v=P4}}
* {{icon|Bogswallow|y|v=P4}}
* {{icon|Breadbug|y|v=P4}}
* {{icon|Breadbug|y|v=P4}}
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* '''{{icon|Waterwraith|y|v=P4}}'''
* '''{{icon|Waterwraith|y|v=P4}}'''
* {{icon|Watery Blowhog|y|v=P4}}
* {{icon|Watery Blowhog|y|v=P4}}
* {{icon|Whiptongue Bulborb|y|v=P4}}  
* {{icon|Whiptongue Bulborb|y|v=P4}}
* {{icon|White Spectralids|y|v=P4}}
* {{icon|White Spectralids|y|v=P4}}
* {{icon|Withering Blowhog|y|v=P4}}
* {{icon|Withering Blowhog|y|v=P4}}
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==Bosses==
==Bosses==
{{main|Boss}}
{{main|Boss}}
Boss enemies are tougher than standard enemies, but also rarer. They usually have to be defeated to obtain a plot-critical object. While ''Pikmin'' and ''Pikmin 4'' have inconsistent distinctions between bosses and regular enemies, ''Pikmin 2'' has 12 clearly-defined bosses that are found at the end of [[cave]]s, ''Pikmin 3'' has 6 very clearly-defined bosses that each hold the item that allows access to the next section of the story, and ''Hey! Pikmin'' has 9 very clearly-defined bosses fought at the end of [[sector]]s.
Boss enemies are tougher than standard enemies, but also rarer. They usually have to be defeated to obtain a plot-critical object. While ''Pikmin'' has little distinction between bosses and regular enemies, ''Pikmin 2'' has 12 clearly-defined bosses that are found at the end of [[cave]]s, ''Pikmin 3'' has 6 very clearly-defined bosses that each hold the item that allows access to the next section of the story, and ''Hey! Pikmin'' has 9 very clearly-defined bosses fought at the end of [[sector]]s.


==Behavior==
==Behavior==
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====Cooperation====
====Cooperation====
[[File:Shaded Terrace P3 Bulborbs.jpg|thumb|[[Dwarf Bulborbs]] are often found congregating around a [[Bulborb]].]]
[[File:Bulbmin and young.jpg|thumb|[[Bulbmin]] interact amongst themselves in the form of the young following an adult.]]
Some creatures keep a bond with others. To maximize the chances of survival, some enemies can be seen next to others, normally of their own species, and oftentimes interacting with them when a fight for survival is taking place. [[Dwarf Bulborb]]s and [[Dwarf Bulbear]]s, for example, are often observed clustering around a leader who is either [[Spotty Bulbear|a larger member of the same species]] or [[Bulborb|an adult of the species they are mimicking]]. When under attack in ''[[Pikmin (game)|Pikmin]]'', they may scream in order to wake up their larger allies.
Some creatures keep a bond with others. To maximize the chances of survival, some enemies can be seen next to others, normally of their own species, and oftentimes interacting with them when a fight for survival is taking place. [[Dwarf Bulborb]]s, [[Dwarf Bulbear]]s, etc. are often found next to larger enemies of the same species or of the species they are mimicking. When under attack in ''[[Pikmin (game)|Pikmin]]'', they may scream in order to wake up their larger allies.


Other creatures also choose to follow a leader, normally of their own family. Examples include the [[Bulbmin]], who lose all sense of control should their leader perish, the [[Scornet]]s, who obey the command of the [[Scornet Maestro]], and the [[Shearwig]]s, which can be found under the control of a [[Queen Shearwig]], and are otherwise independent.
Other creatures choose to follow a leader, normally of their own family. An example is the [[Bulbmin]], who lose all sense of control should their leader perish, the [[Scornet]]s, who obey the command of the [[Scornet Maestro]], and the [[Shearwig]], which can be found under the control of a [[Queen Shearwig]], and are otherwise independent.


====Hostility====
====Hostility====
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==In-game encyclopedias==
==In-game encyclopedias==
[[File:Pikmin 4 Piklopedia.png|thumb|left|A Screenshot of the Piklopedia from {{p4}}.]]
[[File:Piklopedia.jpg|thumb|left|Screenshot of the Piklopedia.]]
{{main|Enemy reel|Piklopedia (Pikmin 2)|t2=Piklopedia (''Pikmin 2'')|Piklopedia (Pikmin 3 Deluxe)|t3=Piklopedia (''Pikmin 3 Deluxe'')|Piklopedia (Pikmin 4)|Hey! Pikmin logs|t4=Piklopedia (''Pikmin 4'')}}
{{main|Enemy reel|Piklopedia (Pikmin 2)|t2=Piklopedia (''Pikmin 2'')|Piklopedia (Pikmin 3 Deluxe)|t3=Piklopedia (''Pikmin 3 Deluxe'')|Indigenous Life (Exploration Notes)|Hey! Pikmin logs}}


The enemy reel is a special movie at the end of ''[[Pikmin (game)|Pikmin]]''. It showcases short clips featuring all enemies in the game, accompanied by a minor description of each.
The enemy reel is a special movie at the end of ''[[Pikmin (game)|Pikmin]]''. It showcases short clips featuring all enemies in the game, accompanied by a minor description of each.
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*When the player first delivers an enemy to the [[Research Pod]], a cutscene plays with the Hocotate ship complaining that it's not a treasure, although it's still good for some Pokos. However, if an enemy of this species has already been delivered to an [[Onion]] before on the current playthrough, the Research Pod will just accept the enemy like normal without a cutscene. The cutscene can later be played by delivering a new species of enemy that has never been delivered to an Onion.{{cite youtube|Y8QaqABm7dU|explaining what does and doesn't trigger the Hocotate ship's corpse complaint cutscene}}
*When the player first delivers an enemy to the [[Research Pod]], a cutscene plays with the Hocotate ship complaining that it's not a treasure, although it's still good for some Pokos. However, if an enemy of this species has already been delivered to an [[Onion]] before on the current playthrough, the Research Pod will just accept the enemy like normal without a cutscene. The cutscene can later be played by delivering a new species of enemy that has never been delivered to an Onion.{{cite youtube|Y8QaqABm7dU|explaining what does and doesn't trigger the Hocotate ship's corpse complaint cutscene}}
*It is implied by Alph that enemy corpses disappear after some amount of days because larger enemies eat them.{{cite quote|When the sun sets we are forced to retreat to the skies, but I do so wonder what happens on the ground at night. If the creatures on the surface are nocturnal, things probably get pretty dangerous. Fallen animals and wayward Pikmin must get gobbled up in no time. I'm so glad the Drake is operational...|[[Alph]]|a [[Pikmin 3 Voyage Log|Voyage Log]] entry}} If this is true, there must be unknown nocturnal enemies capable of consuming creatures up to the size of the [[Sandbelching Meerslug]], as even it disappears after some time.
*It is implied by Alph that enemy corpses disappear after some amount of days because larger enemies eat them.{{cite quote|When the sun sets we are forced to retreat to the skies, but I do so wonder what happens on the ground at night. If the creatures on the surface are nocturnal, things probably get pretty dangerous. Fallen animals and wayward Pikmin must get gobbled up in no time. I'm so glad the Drake is operational...|[[Alph]]|a [[Pikmin 3 Voyage Log|Voyage Log]] entry}} If this is true, there must be unknown nocturnal enemies capable of consuming creatures up to the size of the [[Sandbelching Meerslug]], as even it disappears after some time.
*There are 15 enemies that have been present in all 4 main ''Pikmin'' games: the [[Burrowing Snagret]], [[Bulborb]], [[Dwarf Bulbear]], [[Dwarf Bulborb]], [[Female Sheargrub]], [[Fiery Blowhog]], [[Iridescent Flint Beetle]], [[Male Sheargrub]], [[Puffy Blowhog]], [[Shearwig]], [[Spotty Bulbear]], [[Swooping Snitchbug]], [[Water Dumple]], [[Wolpole]], and [[Yellow Wollyhop]].
*There are 15 enemies that have been present in all 4 main ''Pikmin'' games: the [[Burrowing Snagret]], [[Bulborb]], [[Dwarf Bulbear]], [[Dwarf Bulborb]], [[Female Sheargrub]], [[Fiery Blowhog]], [[Iridescent Flint Beetle]], [[Male Sheargrub]], [[Puffy Blowhog]], [[Shearwig]], [[Spotty Bulbear]], [[Swooping Snitchbug]], [[Water Dumple]], [[Wogpole]], and [[Yellow Wollywog]].
**Including {{hp}}, only 5 enemies have been present in all the games: the [[Bulborb]], [[Fiery Blowhog]], [[Male Sheargrub]], [[Swooping Snitchbug]], and [[Yellow Wollyhop]]. (There have been 6 enemies in all games if one includes the [[Shearwig]].)
**Including {{hp}}, only 5 enemies have been present in all the games: the [[Bulborb]], [[Fiery Blowhog]], [[Male Sheargrub]], [[Swooping Snitchbug]], and [[Yellow Wollywog]]. (There have been 6 enemies in all games if one includes the [[Shearwig]].)
*3 enemies have had different names between games. The Armored Cannon Beetle Larva was renamed to the [[Armored Cannon Larva]] in ''Pikmin 3'', the Spotty Bulborb was renamed to the Red Bulborb in ''Pikmin 2'' and again to the [[Bulborb]] in ''Pikmin 3'', and the Dwarf Bulborb was renamed to the Dwarf Red Bulborb in ''Pikmin 2'' and back to the [[Dwarf Bulborb]] in ''Pikmin 3''.
*3 enemies have had different names between games. The Armored Cannon Beetle Larva was renamed to the [[Armored Cannon Larva]] in ''Pikmin 3'', the Spotty Bulborb was renamed to the Red Bulborb in ''Pikmin 2'' and again to the [[Bulborb]] in ''Pikmin 3'', and the Dwarf Bulborb was renamed to the Dwarf Red Bulborb in ''Pikmin 2'' and back to the [[Dwarf Bulborb]] in ''Pikmin 3''.


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