Information for "Frame"

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Basic information

Display titleFrame
Default sort keyFrame
Page length (in bytes)3,060
Page ID17246
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page0 (0 redirects; 0 non-redirects)
Page imageFrames demonstration.gif

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Edit history

Page creatorEspyo (talk | contribs)
Date of page creation11:17, October 2, 2014
Latest editor81.56.62.166 (talk)
Date of latest edit07:24, December 11, 2023
Total number of edits16
Recent number of edits (within past 90 days)0
Recent number of distinct authors0

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Description

Content

Article description: (description)
This attribute controls the content of the description and og:description elements.
A frame is the primary unit of time in a Pikmin game's logic routine. Every frame, the game's world is updated, and the screen is redrawn to reflect the current state of the game. Frames "tick" at a regular interval, in order to provide a seamless...
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