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[[File:Exploration Kit menu.jpg|thumb|300px|The [[Exploration Kit]], as seen in {{p2}}'s pause menu.]] | [[File:Exploration Kit menu.jpg|thumb|300px|The [[Exploration Kit]], as seen in {{p2}}'s pause menu.]] | ||
{{new game spoiler|various unlocks and end-game rewards}} | {{new game spoiler|various unlocks and end-game rewards}} | ||
{{game help|p4|Fill in the requirements to unlock the items | {{game help|p4|Fill in the requirements to unlock the items.}} | ||
{{Stub}} | |||
{{redirects|Upgrade|the updates to the games' software|update}} | {{redirects|Upgrade|the updates to the games' software|update}} | ||
{{otheruses|gear as equipment and tools|gears that are cogs|Gear (disambiguation)}} | {{otheruses|gear as equipment and tools|gears that are cogs|Gear (disambiguation)}} | ||
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{{clear}} | {{clear}} | ||
=== {{oatchi}} Anti-Electrifier === | === {{oatchi}} Anti-Electrifier === | ||
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{{clear}} | {{clear}} | ||
=== Dodge Whistle === | |||
{{infobox upgrade | |||
=== Dodge Whistle === | |||
{{infobox upgrade | |||
|p3 = y | |p3 = y | ||
|name = Dodge Whistle | |name = Dodge Whistle | ||
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P3 Folded Data Glutton Carry.jpg|Pikmin carrying the Folded Data Glutton. | P3 Folded Data Glutton Carry.jpg|Pikmin carrying the Folded Data Glutton. | ||
</gallery> | </gallery> | ||
=== Gunk Busters === | === Gunk Busters === | ||
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{{clear}} | {{clear}} | ||
=== Metal Suit Z === | |||
{{infobox upgrade | |||
=== Metal Suit Z === | |||
{{infobox upgrade | |||
|p2 = y | |p2 = y | ||
|p3 = y | |p3 = y | ||
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{{clear}} | {{clear}} | ||
=== Napsack === | |||
{{infobox upgrade | |||
|p2 = y | |||
|name = Napsack | |||
|image = Thumb_fivemannapsack.jpg | |||
|size = 200px | |||
|caption = The Five-man Napsack. | |||
|function = Allows leaders to lie down | |||
|requirements = Defeat the Burrowing Snagret, retrieve the [[Five-Man Napsack]] | |||
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}} | }} | ||
{{see more|Lie down}} | |||
The Napsack can be obtained by defeating the [[Burrowing Snagret]] in the [[White Flower Garden]], and collecting the [[Five-Man Napsack]]. This upgrade provides a quick method of returning to the Pikmin [[Onion]]s above ground or the [[Research Pod]] when [[cave|underground]], which is achieved by holding {{button|gc|x|wii|c}} once it has been obtained. When used, the [[leader]] in control [[lie down|falls asleep]], and any nearby [[Pikmin family|Pikmin]], up to a maximum of four, [[carry]] him to their associated Onion (or Research Pod), a minimum of just one being required. The Napsack can also be used to do many glitches. For example, you can use it to get the [[Blue Onion]] without discovering [[Yellow Pikmin]]. | |||
{{clear}} | |||
=== | === Pluckaphone === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p2 = y | |p2 = y | ||
|name = | |name = Pluckaphone | ||
|image = | |image = Thumb_professionalnoisemaker.jpg | ||
|size = 200px | |size = 200px | ||
|caption = The | |caption = The Professional Noisemaker. | ||
|function = Allows | |function = Allows whistle to pluck Pikmin | ||
|requirements = Defeat the | |requirements = Defeat the Waterwraith, retrieve the [[Professional Noisemaker]] | ||
}} | }} | ||
The | The Pluckaphone is obtained by defeating the [[Waterwraith]] in the [[Submerged Castle]] and collecting the [[Professional Noisemaker]]. It is an upgrade that allows the [[leader]]s' whistles to call buried [[Pikmin family|Pikmin]] out from the ground, saving precious time that would otherwise be spent [[pluck]]ing them out. As well as picking newly produced Pikmin at the [[Onion]]s, this is useful for calling out Pikmin that were planted by a [[Mamuta]] or a [[Swooping Snitchbug]], as well as transformed by [[Candypop Bud]]s. | ||
In the first trailer for {{p1}}, Olimar is seen calling Pikmin from the ground, so the Pluckaphone may be an implementation of a [[Pikmin prerelease information|prerelease element]] from the first ''Pikmin'' game. The Pluckaphone was originally going to be called "Pluck Megaphone", judging from the [[Prototype information|early]] English script left inside the final version of ''Pikmin 2''.{{cite web|https://tcrf.net/Pikmin_2/Early_English_Script#Names|Pikmin 2/Early English Script|The Cutting Room Floor}} | |||
{{clear}} | {{clear}} | ||
=== Plucking Whistle === | |||
{{infobox upgrade | |||
|p4 = y | |||
|name = Plucking Whistle | |||
|icon = Plucking Whistle P4 icon.png | |||
|image = Plucking Whistle P4 icon.png | |||
| | |size = x150px | ||
| | |caption = The Plucking Whistle's icon. | ||
| | |function = Allows whistle to pluck Pikmin | ||
| | |requirements = Have completed [[Russ]]'s "An Ode to Science" side mission, then buy for {{icon|Raw material}} × 240 | ||
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}} | }} | ||
=== | The Plucking Whistle is [[Russ]]'s final upgrade, available for purchase once all other gear is bought. It works identical to the Pluckaphone from ''Pikmin 2'', uprooting Pikmin from the ground by using the [[whistle]]. This is particularly useful for several [[Dandori Challenge]] stages and [[Trial of the Sage Leaf]] floors, as some Pikmin can be called from a distance and save precious time. | ||
{{clear}} | |||
=== Power Whistle === | |||
{{infobox upgrade | |||
|p4 = y | |||
|name = Power Whistle | |||
|icon = Power Whistle P4 icon.png | |||
|image = Power Whistle P4 icon.png | |||
|size = x150px | |||
|caption = The Power Whistle's icon. | |||
|function = Increases the whistle's range | |||
|requirements = Buy for {{icon|Raw material}} × 120, further requirements unknown | |||
}} | |||
{{clear}} | |||
=== Rocket Fist === | |||
{{infobox upgrade | {{infobox upgrade | ||
|p2 = y | |p2 = y | ||
|name = | |name = Rocket Fist | ||
|image = | |image = Thumb_bruteknuckles.jpg | ||
|size = 200px | |size = 200px | ||
|caption = The | |caption = The Brute Knuckles. | ||
|function = | |function = Gives leaders a punch combo | ||
|requirements = Defeat the | |requirements = Defeat the Mamuta, retrieve the [[Brute Knuckles]] | ||
}} | }} | ||
{{see more|Punch}} | |||
The Rocket Fist can be obtained by defeating one of the [[Mamuta]] in the [[Frontier Cavern]], and collecting the [[Brute Knuckles]]. It enables a new, stronger [[punch]]ing combo attack for use by the [[leader]]s, which makes defeating [[Enemy|enemies]] with leaders alone much easier and more efficient. Without the upgrade, the {{button|gc|a|wii|a}} button will produce a simple right punch. Once this treasure has been collected, pressing {{button|gc|a|wii|a}} a second time will perform a left-hook, and a third time launches a devastating wind-up punch. Due to [[Glitches in Pikmin 2#Sped up punching|a glitch]], punching while moving makes the attacks come out faster, which greatly boosts the Rocket Fist's effectiveness. | |||
{{clear}} | |||
=== Rush Boots === | |||
{{infobox upgrade | |||
|p2 = y | |||
|p4 = y | |||
|name = Rush Boots | |||
|image = Rush Boots P4 icon.png | |||
|icon = Rush Boots P4 icon.png | |||
|size = x150px | |||
|caption = The Rush Boots' icon in ''Pikmin 4''. | |||
|function = Makes leaders run faster | |||
|requirements2 = Defeat the Empress Bulblax, retrieve the [[Repugnant Appendage]] | |||
|requirements4 = Have reached {{sparklium|p4|5100}}, buy for {{icon|Raw material}} × 120 | |||
|requirementsost = Retrieve 8 [[ship part]]s | |||
}} | |||
The Rush Boots can be obtained by defeating the [[Empress Bulblax]] in the [[Frontier Cavern]], and collecting the [[Repugnant Appendage]]. It is a modification to the [[leader]]s' footwear that allows them to run more quickly, around 1.3 times faster,{{cite youtube|TdI0nSfJO_8|comparing the same trek with and without the Rush Boots|published={{date|12|April|2019}}|retrieved={{date|12|April|2019}}}} or at around the same speed as flowered [[White Pikmin]]. The Rush Boots also renders the blowing attack of [[Puffy Blowhog|Puffy]] and [[Withering Blowhog]]s ineffective against leaders (in ''Pikmin 2'' only; this effect requires the [[#Brace Boots|Brace Boots]] in ''Pikmin 4''). The ship explains both functions as the result of lowered air resistance. It can provide to be a minor hindrance however, as the Pikmin's speed is not increased alongside the leader's, so they fall behind, are harder to control and often get stuck when going around corners. | |||
<gallery> | |||
Thumb_repugnantappendage.jpg|The Repugnant Appendage. | |||
Rush boots in lab.jpg|The Rush Boots in the Lab. | |||
</gallery> | |||
{{clear}} | {{clear}} | ||
{{ | === Scorch Guard === | ||
| | {{infobox upgrade | ||
| | |p2 = y | ||
| | |p3 = y | ||
| | |p4 = y | ||
| | |name = Scorch Guard | ||
| | |icon = Scorch Guard P4 icon.png | ||
| | |image = Scorch Guard P4 icon.png | ||
| | |caption = The Scorch Guard's icon in ''Pikmin 4''. | ||
| | |function = Gives fire resistance | ||
| | |requirements2 = Defeat the Emperor Bulblax, retrieve the [[Forged Courage]] | ||
| | |requirements3 = Retrieve the capsule | ||
|requirements4 = Have had the [[Pikmin 4 player character|player character]] or [[Oatchi]] take fire [[damage]], buy for {{icon|Raw material}} × 50 | |||
}} | }} | ||
The '''Scorch Guard''' is an armor upgrade that makes all [[leader]]s' suits impervious to [[fire]]. In ''Pikmin 2'', it is obtained by defeating the [[Emperor Bulblax]] in the [[Bulblax Kingdom]], and collecting the [[Forged Courage]]. In ''Pikmin 3'', it can be found [[Dig|buried]] on a ledge to the north of the strip of wood Pikmin and leaders hop to when the [[lily pad]] ride ends. The [[Burrowing Snagret]] and [[Desiccated Skitter Leaf|Desiccated Skitter Leaves]] could stop the Pikmin from carrying this piece back. Should the [[paper bag]] outside the Snagret's arena not be pushed down, the Pikmin may take a longer route to the Drake, which involves some Desiccated Skitter Leaves, an [[Arachnode]], and a [[Flighty Joustmite]]. | |||
With this upgrade, there is no need to worry about being hurt when destroying [[fire geyser]]s, or fighting enemies such as the [[Fiery Blowhog]] or [[Fiery Bulblax]]. However, the [[Titan Dweevil]]'s Flare Cannon will still be able to stun leaders, even if it does not harm them. | |||
In [[Pikmin 4]], both the Scorch Guard and the {{oatchi}} Scorch Guard must be equipped in order to enter the [[Frozen Inferno]], making them one of the few pieces of gear required to 100% explore the game. | |||
}} | |||
The | <gallery> | ||
Thumb_forgedcourage.jpg|The Forged Courage. | |||
ScorchGuardArt.png|The Scorch Guard's capsule in ''Pikmin 3''. | |||
Scorch Guard location P3.jpg|Location of the Scorch Guard. | |||
ScorchGuard.jpeg|Closeup of the Scorch Guard in ''Pikmin 3'', after being dug out. | |||
Scorch Guard P3 carried.jpg|Blue Pikmin carry the Scorch Guard. | |||
</gallery> | |||
{{clear}} | {{clear}} | ||
=== | === {{oatchi}} Scorch Guard=== | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 = y | |p4 = y | ||
|name = | |name = {{oatchi}} Scorch Guard | ||
|icon = | |icon = Scorch Guard (Oatchi) P4 icon.png | ||
|image = | |image = Scorch Guard (Oatchi) P4 icon.png | ||
|size = x150px | |size = x150px | ||
|caption = The | |caption = The {{oatchi}} Scorch Guard's icon. | ||
|function = | |function = Gives fire resistance | ||
|requirements = | |requirements = Have had the [[Pikmin 4 player character|player character]] or [[Oatchi]] take fire [[damage]], buy for {{icon|Raw material}} × 100 | ||
}} | }} | ||
The '''{{oatchi}} Scorch Guard''' is an upgrade that makes [[Oatchi]] immune to all [[fire]] [[hazard]]s. It's only in [[Pikmin 4]] and can be obtained from the lab for {{icon|Raw material}} x 100 but only after the [[player character]] or Oatchi take fire [[damage]]. | |||
With this upgrade, Oatchi doesn't need to worry about being hurt whilst attacking [[Fire geyser]]s or fiery enemies such as a [[Fiery Bulblax]]. The upgrade is also able to be toggled off and on. | |||
{{ | |||
{{ | In [[Pikmin 4]], both the Scorch Guard and the {{oatchi}} Scorch Guard must be equipped in order to enter the [[Frozen Inferno]], making them one of the few pieces of gear required to 100% explore the game. | ||
<gallery> | |||
{{ | Oatchi scorch guard lab.jpg|When the {{oatchi}} Scorch Guard appears in the Lab | ||
</gallery> | |||
}} | |||
=== | === {{oatchi}} Sniff Saver === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 = y | |||
|p4 | |name = {{oatchi}} Sniff Saver | ||
|name | |icon = Sniff Saver (Oatchi) P4 icon.png | ||
| | |image = Sniff Saver (Oatchi) P4 icon.png | ||
| | |size = x150px | ||
|size | |caption = The {{oatchi}} Sniff Saver's icon. | ||
|caption | |function = Grants [[poison]] immunity | ||
|function | |requirements = Have had [[Oatchi]] take poison [[damage]], buy for {{icon|Raw material}} × 100 | ||
| | |||
}} | }} | ||
The '''{{oatchi}} Sniff Saver''' makes Oatchi immune to poison hazards, allowing him to take out poison geysers and toxic mushrooms safely. As the player character is naturally immune to poison, there is no Rescue Gear equivalent. | |||
{{clear}} | {{clear}} | ||
=== Solar System === | |||
{{infobox upgrade | |||
|p2 = y | |||
|name = Solar System | |||
|image = Thumb_stellarorb.jpg | |||
|size = 200px | |||
|caption = The Stellar Orb. | |||
|function = Increases lighting | |||
| | |requirements = Defeat the Man-at-Legs, retrieve the [[Stellar Orb]] | ||
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}} | }} | ||
The Solar System can be collected by defeating the [[Man-at-Legs]] in the [[Subterranean Complex]], and collecting the [[Stellar Orb]]. It is a device that will illuminate any sort of darkness inside a [[cave]]'s sublevels. This way, it is possible to see things that are very far away when underground. Although the name refers to a system that produces solar-like light, it is also a play on words on the system that planet Earth is located in. | |||
When it is collected, the game gradually changes the cave's lighting to fit the new, brighter settings. This lasts around 3 seconds, and can be seen on the retrieved treasure analysis cutscene. | |||
<gallery> | |||
File:Stellar Orb nolight.jpg|The final sublevel of the Subterranean Complex, before retrieving the Stellar Orb. | |||
File:Stellar-Orb-With light.jpg|Same sublevel, after retrieving the Stellar Orb. | |||
</gallery> | |||
==== Cavern of Chaos 10 ==== | |||
Oddly, the upgrade has an opposite effect on sublevel 10 of the [[Cavern of Chaos]]: the sublevel will be darker if the Stellar Orb was retrieved. The reason for this is because this sublevel uses the lighting configuration file <code>light.ini</code>, which is both only used on this sublevel, and the only configuration file that is in the version 0000 format (besides any [[Unused content in Pikmin 2|unused]] files and settings in the disc). All other sublevels use a file in the 0001 version. Version 0000 has no support for different lighting with and without the Solar System; it only has one set of data for lighting instead of two. When a lighting file on this version is loaded into the final game, the values that are there are used to light up the cave when the Solar System is present, and because there is no data for what lighting to use when the upgrade is missing, it uses some default values. These default values make the tenth sublevel of the Cavern of Chaos look lighter when the upgrade has not been collected yet. | |||
<gallery> | <gallery> | ||
Sublevel 10 Cavern Of Chaos without bulb.jpg|Sublevel 10 of the Cavern of Chaos before collecting the Stellar Orb. | |||
Sublevel 10 Cavern of Chaos with bulb.jpg|The same sublevel after collecting the Stellar Orb. | |||
</gallery> | </gallery> | ||
{{clear}} | {{clear}} | ||
=== Sphere Chart === | |||
{{infobox upgrade | |||
|p2 = y | |||
|name = Sphere Chart | |||
|image = Spherical_Atlas_artwork.jpg | |||
|size = 200px | |||
|caption = The Spherical Atlas. | |||
|function = Unlocks the [[Awakening Wood]] | |||
|requirements = Retrieve the [[Spherical Atlas]] | |||
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}} | }} | ||
The Sphere Chart is the name given by the ship to the data found within the [[Spherical Atlas]]. By collecting the Spherical Atlas from the [[Emergence Cave]], the ship is able to create charts of the [[Awakening Wood]], allowing the player to explore that area. | |||
{{clear}} | |||
=== Survey Chart === | |||
{{infobox upgrade | {{infobox upgrade | ||
| | |p2 = y | ||
|name = | |name = Survey Chart | ||
|image = P2_Geographic_Projection_Artwork.jpg | |||
|image = | |size = 200px | ||
|size = | |caption = The Geographic Projection. | ||
|caption = The | |function = Unlocks the [[Perplexing Pool]] | ||
|function = | |requirements = Retrieve the [[Geographic Projection]] | ||
|requirements = | |||
}} | }} | ||
The Survey Chart is the name given by the ship to the data found within the [[Geographic Projection]]. By collecting the Geographical Projection from the [[Awakening Wood]], the ship is able to create charts of the [[Perplexing Pool]], allowing the player to explore that area. | |||
{{clear}} | |||
=== Survey Drone === | |||
{{infobox upgrade | |||
|p4 = y | |||
|name = Survey Drone | |||
|icon = Survey Drone P4 icon.png | |||
|image = Survey Drone P4 icon.png | |||
|size = x150px | |||
|caption = The Survey Drone's icon. | |||
|function = Allows a birds-eye view of the area, and can place beacons over points of interest | |||
|requirements4 = Have reached {{sparklium|p4|600}}, buy for {{icon|Raw material}} × 10 | |||
|requirementsost = Retrieve 2 [[ship part]]s | |||
}} | |||
The Survey Drone switches the player's perspective to a fully-controllable flying camera, allowing scoping out of the entire map and the placing of beacons. Areas revealed by the Survey Drone do not get revealed on the radar map; they must still be travelled to on foot. By default, time is paused while flying the drone, but it can be unpaused and re-paused freely. | |||
The game does not prevent the [[Pebble Pitcher]] from being used while the Survey Drone is in operation when time is unpaused. This can allow the second player to do many things in very unintended ways. | |||
{{clear}} | |||
=== | === Thermal Defense === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 = y | |p4 = y | ||
|name = | |name = Thermal Defense | ||
|icon = | |icon = Thermal Defense P4 icon.png | ||
|image = | |image = Thermal Defense P4 icon.png | ||
|size = x150px | |size = x150px | ||
|caption = The | |caption = The Thermal Defense's icon. | ||
|function = Grants [[ | |function = Grants [[ice]] immunity | ||
|requirements = Have had [[Oatchi]] take | |requirements = Have had the [[Pikmin 4 player character|player character]] or [[Oatchi]] freeze/take ice [[damage]], buy for {{icon|Raw material}} × 50 | ||
}} | }} | ||
The | {{clear}} | ||
=== {{oatchi}} Thermal Defense === | |||
{{infobox upgrade | |||
|p4 = y | |||
|name = {{oatchi}} Thermal Defense | |||
|icon = Thermal Defense (Oatchi) P4 icon.png | |||
|image = Thermal Defense (Oatchi) P4 icon.png | |||
|size = x150px | |||
|caption = The {{oatchi}} Thermal Defense's icon. | |||
|function = Grants [[ice]] immunity | |||
|requirements = Have had the [[Pikmin 4 player character|player character]] or [[Oatchi]] freeze/take ice [[damage]], buy for {{icon|Raw material}} × 100 | |||
}} | |||
{{clear}} | {{clear}} | ||
=== | === Treasure Gauge === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p2 = y | |p2 = y | ||
|name = | |p4 = y | ||
|image = | |name = Treasure Gauge | ||
|image = Treasure Gauge P4 icon.png | |||
|icon = Treasure Gauge P4 icon.png | |||
|size = 200px | |size = 200px | ||
|caption = The | |caption = The Treasure Gauge's icon in ''Pikmin 4''. | ||
|function = | |function = Shows a treasure and [[castaway]] proximity indicator | ||
| | |requirements2 = Defeat the Empress Bulblax, retrieve the [[Prototype Detector]] | ||
|requirements4 = Have reached {{sparklium|p4|1000}}, buy for {{icon|Raw material}} × 40 | |||
}} | }} | ||
{{see more|HUD#Treasure Gauge|t1=HUD}} | |||
The Treasure Gauge is a device found in ''Pikmin 2'' and ''Pikmin 4'' that helps with tracking down every treasure in the game, no matter if is out in the open, an enemy has it or it is buried. It detects [[castaway]]s, including conscious or unconscious [[leafling]]s, in the same manner in ''Pikmin 4''. In ''Pikmin 2'', it is obtained by collecting the [[Prototype Detector]] from the [[Empress Bulblax]] in the [[Hole of Beasts]]. When it is in the Exploration Kit, a gauge appears on the [[HUD]]. In the device's ''Pikmin 2'' iteration, there is a needle that wiggles continuously when a treasure is in the current field or cave, and the closer the current leader is to a treasure, the farther to the right it goes, and the harder it beeps. In ''Pikmin 4'', the needle is replaced by a row of lights that light up, starting from the left, as the leader approaches whatever the device has detected. If there are no treasures or castaways in a given area or sublevel, a chime will sound shortly after collecting the last relevant item. In ''Pikmin 2'', the needle goes to the left edge while the gauge grays out; in ''Pikmin 4'', the entire display goes black. It can be interfered with by the [[Antenna Beetle]], [[Gildemandwee]], and [[Gildemander]], the only Exploration Kit upgrade to be specifically targeted in gameplay. | |||
In [[Olimar's Shipwreck Tale]] in ''Pikmin 4'', the reward for recovering 12 [[ship part]]s is a device called the Parts Detector. It shares its icon with the Treasure Gauge and works exactly the same as the Treasure Gauge+ except it detects Olimar's lost ship parts instead of treasure. | |||
<gallery> | <gallery> | ||
Thumb_prototypedetector.jpg|The Prototype Detector. | |||
</gallery> | </gallery> | ||
{{clear}} | |||
=== Treasure Gauge+ === | |||
{{ | {{infobox upgrade | ||
| | |p4 = y | ||
| | |name = Treasure Gauge+ | ||
| | |icon = Treasure Gauge+ P4 icon.png | ||
| | |image = Treasure Gauge+ P4 icon.png | ||
| | |size = x150px | ||
| | |caption = The Treasure Gauge+'s icon. | ||
| | |function = Shows the total amount and location of treasures | ||
| | |requirements = Buy for {{icon|Raw material}} × 100, further requirements unknown}} | ||
| | |||
{{Todo|Buried treasures? Treasures eaten by enemies? Treasures in unexplored areas?}} | |||
| | |||
}} | |||
The Treasure Gauge+ is an upgraded version of the Treasure Gauge, and improves the [[radar]]'s capacity to detect treasure in an area other than being directly observed. This upgrade is also necessary for area and cave totals to display the total number of available treasures ahead of time. | |||
{{Clear}} | |||
=== Triple Threat === | |||
=== | |||
{{infobox upgrade | {{infobox upgrade | ||
| | |p4 = y | ||
|name | |name = Triple Threat | ||
|image | |icon = Triple Threat P4 icon.png | ||
|size | |image = Triple Threat P4 icon.png | ||
|caption | |size = x150px | ||
|function | |caption = The Triple Threat's icon. | ||
| | |function = Gives leaders a punch combo | ||
|requirements4 = Have reached {{sparklium|p4|8500}}, then buy for {{icon|Raw material}} × 40 | |||
|requirementsost = Retrieve 20 [[ship part]]s | |||
}} | }} | ||
{{clear}} | |||
=== Tuff Stuff === | |||
{{ | {{infobox upgrade | ||
| | |p4 = y | ||
| | |name = Tuff Stuff | ||
| | |icon = Tuff Stuff P4 icon.png | ||
| | |image = Tuff Stuff P4 icon.png | ||
| | |size = x150px | ||
| | |caption = The Tuff Stuff's icon. | ||
| | |function = Adds approximately 33% more health to the Leader | ||
| | |requirements = Have reached {{sparklium|p4|3200}}, buy for {{icon|Raw material}} × 40 | ||
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}} | }} | ||
{{clear}} | {{clear}} | ||
=== | === {{oatchi}} Tuff Stuff === | ||
{{infobox upgrade | {{infobox upgrade | ||
| | |p4 = y | ||
|name = | |name = {{oatchi}} Tuff Stuff | ||
|image = | |icon = Tuff Stuff (Oatchi) P4 icon.png | ||
|size = | |image = Tuff Stuff (Oatchi) P4 icon.png | ||
|caption = The | |size = x150px | ||
|function = | |caption = The {{oatchi}} Tuff Stuff's icon. | ||
|requirements = | |function = Adds approximately 33% more health to Oatchi | ||
|requirements = Have reached {{sparklium|p4|3200}}, buy for {{icon|Raw material}} × 80 | |||
}} | }} | ||
{{clear}} | {{clear}} | ||
=== Tuff Stuff+ === | |||
{{ | {{infobox upgrade | ||
| | |p4 = y | ||
| | |name = Tuff Stuff+ | ||
| | |icon = Tuff Stuff+ P4 icon.png | ||
| | |image = Tuff Stuff+ P4 icon.png | ||
| | |size = x150px | ||
| | |caption = The Tuff Stuff+'s icon. | ||
| | |function = Adds approximately 66% more health to the Leader | ||
| | |requirements4 = Have reached {{sparklium|p4|6000}}, then buy for {{icon|Raw material}} × 80 | ||
| | |requirementsost = Retrieve 16 [[ship part]]s | ||
| | |||
| | |||
| | |||
}} | }} | ||
=== | {{clear}} | ||
=== {{oatchi}} Tuff Stuff+=== | |||
{{infobox upgrade | {{infobox upgrade | ||
|p4 | |p4 = y | ||
|name | |name = {{oatchi}} Tuff Stuff+ | ||
|icon | |icon = Tuff Stuff+ (Oatchi) P4 icon.png | ||
|image | |image = Tuff Stuff+ (Oatchi) P4 icon.png | ||
|size | |size = x150px | ||
|caption | |caption = The {{oatchi}} Tuff Stuff+'s icon. | ||
|function | |function = Adds approximately 66% more health to Oatchi | ||
|requirements4 | |requirements4 = Have reached {{sparklium|p4|6000}} then buy for {{icon|Raw material}} × 120 | ||
|requirementsost = | |requirementsost = Have met [[Moss]], retrieve 14 [[ship part]]s | ||
}} | }} | ||
{{clear}} | {{clear}} | ||
=== | === Tuff Stuff++ === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 = y | |p4 = y | ||
|name = | |name = Tuff Stuff++ | ||
|icon = | |icon = Tuff Stuff++ P4 icon.png | ||
|image = | |image = Tuff Stuff++ P4 icon.png | ||
|size = x150px | |size = x150px | ||
|caption = The | |caption = The Tuff Stuff++'s icon. | ||
|function = | |function = Approximately doubles health for the Leader | ||
|requirements = | |requirements = Buy for {{icon|Raw material}} × 120, further requirements unknown | ||
}} | }} | ||
{{clear}} | {{clear}} | ||
=== {{oatchi}} | === {{oatchi}} Tuff Stuff++ === | ||
{{infobox upgrade | {{infobox upgrade | ||
|p4 = y | |p4 = y | ||
|name = {{oatchi}} | |name = {{oatchi}} Tuff Stuff++ | ||
|icon = | |icon = Tuff Stuff++ (Oatchi) P4 icon.png | ||
|image = | |image = Tuff Stuff++ (Oatchi) P4 icon.png | ||
|size = x150px | |size = x150px | ||
|caption = The {{oatchi}} | |caption = The {{oatchi}} Tuff Stuff++'s icon. | ||
|function = | |function = Approximately doubles health for Oatchi | ||
|requirements = | |requirements = Buy for {{icon|Raw material}} × 240, further requirements unknown | ||
}} | }} | ||
{{clear}} | {{clear}} | ||
== | == ''Hey! Pikmin'' upgrades == | ||
{{ | In {{hp}}, upgrades are provided by the [[S.S. Dolphin II]], after the player collects certain amounts of [[Sparklium]]. These become unlocked at the specified levels of Sparklium, and don't decrease the Sparklium count when doing so. | ||
| | {| class="wikitable" | ||
| | ! Feature || Sparklium || Description | ||
| | |- | ||
| | | [[Radar]] || 2,000 || Allows the player to toggle the radar on the top screen with {{button|3ds|l|3ds|r}}. | ||
| | |- | ||
| | | 4 [[health]] bars || 6,000 || Gives Captain Olimar an extra bar of health. | ||
| | |- | ||
| | | Enemy logs || 10,000 || Allows access to the enemy category in the logs. | ||
|- | |||
| Extended [[jetpack]] duration || 14,000 || Allows the jetpack to fly for longer. | |||
|- | |||
| 5 health bars || 18,000 || Gives Captain Olimar an extra bar of health. | |||
|- | |||
| Maximum jetpack duration || 22,000 || Allows the jetpack to fly for longer. | |||
|- | |||
| 6 health bars || 26,000 || Gives Captain Olimar an extra bar of health. | |||
|} | |||
== In ''Pikmin'' == | |||
While {{p1}} does not have an upgrade system, some [[ship part]]s change the appearance of the S.S. Dolphin, and one ship part, the [[Whimsical Radar]], does provide a change to gameplay by unlocking the [[radar]]. | |||
== Badges == | |||
In {{p3d}}, there are two [[badge (Pikmin 3 Deluxe)|badges]] the player can gain from collecting upgrades: | |||
*'''Evasive Action''': Acquire the Dodge Whistle. | |||
*'''Strong on the Inside''': Acquire the Metal Suit Z, Anti-Electrifier, or Scorch Guard. | |||
<gallery> | <gallery> | ||
Badge 17 evasiveaction.png|Evasive Action. The badge shows the Dodge Whistle emerging from its capsule. | |||
Badge 18 strongontheinside.png|Strong on the Inside. The badge shows a space suit emerging from a capsule, with symbols representing each of the three suit upgrades. | |||
</gallery> | </gallery> | ||
== Gallery == | |||
<gallery> | |||
| | Rocket Punch.png|A different angle of Olimar using the Rocket Fist. | ||
| | Pluckaphone plucking.jpg|The Pluckaphone being used. | ||
| | Lie down Olimar-P2.jpg|The Napsack being used. | ||
| | WhistleDiscover.jpg|Alph encounters the Dodge Whistle. | ||
| | ArmourUpgrade.jpg|The Metal Suit Z is encountered by Charlie. | ||
| | AntiElectrifierCutscene.jpeg|Brittany finds the Anti-Electrifier. | ||
| | ScorchGuardCutscene.jpeg|Brittany finds the Scorch Guard. | ||
| | Dodgewhistle.jpg|The Dodge Whistle once returned to the Drake. | ||
| | MetalSuitZ.jpg|The Metal Suit Z once returned to the Drake. | ||
| | P3 Anti-Electrifier Analysis.jpg|The Anti-Electrifier once returned to the Drake. | ||
| | ScorchGaurd.jpg|The Scorch Guard once returned to the Drake. | ||
| | WhistleLocation.jpg|Location of the Dodge Whistle. | ||
| | MetalSuitZlocation.jpg|Location of the Metal Suit Z. In this case, it is on a ledge next to Charlie. | ||
Anti-ElectrifierLocation.jpg|Location of the Anti-Electrifier. | |||
ScorchGuardLocation.jpg|Location of the Scorch Guard. In this case, it is on the ledge right next to Alph. | |||
DodgeWhistleDataFile.jpeg|The [[data file]] for the Dodge Whistle. | |||
MetalSuitZDataFile.jpeg|The data file that corresponds with the Metal Suit Z. | |||
P3 Anti-Electrifier Data File.jpg|The data file that explains the Anti-Electrifier. | |||
ScorchGuardDataFile.jpeg|The data file for the Scorch Guard. | |||
</gallery> | |||
== | == Trivia == | ||
* In the North American version of the ''New Play Control!'' game, with the language set to French, the Sphere Chart is called "Carte Sphérique" (Spherical Map) in the [[Ship's dialogs]] and "Système Solaire" (Solar System) in the pause menu. Since another upgrade is also called "Système Solaire" (the [[Upgrade#Solar System|Solar System]]), this is likely a [[mistake]]. | |||
| | * If Oatchi is fed 5 Scrummy Bones, he gets extra health equivalent to a full health bar with Tuff Stuff equipped. | ||
* The Idler's Alert and the Homesick Signal change color based on what color [[Pikmin 4 player character|the player's]] suit is. The Idler's Alert is always red for Olimar, while the Homesick Signal looks compleatly different. | |||
| | |||
== Names in other languages == | |||
'''Sphere Chart''' | |||
{{Foreignname | |||
|Jap=わくせいデータ | |||
{{ | |JapR=Wakusei Dēta | ||
|JapM=Planet Data | |||
=== | |FraA=Carte Sphérique ([[Ship's dialogs]])<br>Système solaire (pause menu) | ||
|FraAM=Spherical map<br>Solar system | |||
| | |FraE=Pôle Nord | ||
| | |FraEM=North Pole | ||
| | |Ger=Sphärenkarte | ||
| | |GerM=Sphere Map | ||
| | |Ita=Mapposfera | ||
| | |ItaM=Sphere Map | ||
| | |Spa=Carta esférica | ||
| | |SpaM=Spherical map | ||
| | |||
}} | }} | ||
{{ | '''Survey Chart''' | ||
{{Foreignname | |||
=== | |Jap=たんさデータ | ||
|JapR=Tansa Dēta | |||
| | |JapM=Search Data | ||
| | |FraA=Carte topographique | ||
| | |FraAM=Topographical map | ||
| | |FraE=Pôle Sud | ||
| | |FraEM=South Pole | ||
| | |Ger=Übersichtskarte | ||
| | |GerM=Overlook Map | ||
| | |Ita=Mappa rilievo | ||
|ItaM=Overlook Map | |||
|Spa=Mapa de cotas | |||
|SpaM=Heightmap | |||
}} | }} | ||
{{ | '''Data Glutton''' | ||
{{Foreignname | |||
|Jap=いにしえのパケシス | |||
|JapR=Inishie no Pakeshisu | |||
| | |JapM= | ||
| | |Ita=Archivio trasmittente | ||
| | |ItaM=Transmitter archive | ||
| | |SpaA=Fósil de datos | ||
| | |SpaAM=Data fossil | ||
| | |Ger=Datenarchiv | ||
| | |GerM=Data archive | ||
| | |||
}} | }} | ||
{{ | '''Folded Data Glutton''' | ||
{{Foreignname | |||
|Jap=折れたパケシス | |||
|JapR=Oreta Pakeshisu | |||
|JapM= | |||
|Ita=Archivio pieghevole | |||
|ItaM=Folding archive | |||
|Ger=Klapparchiv | |||
|GerM=Folding archive | |||
}} | |||
'''Scorch Guard''' | |||
{{ | {{Foreignname | ||
| | |Jap=フレア・ガード | ||
| | |JapR=Furea Gādo | ||
| | |JapM=Flare Guard | ||
| | |ChiTrad=防火装 | ||
| | |ChiTradR= | ||
| | |ChiTradM=Fire Guard | ||
| | |ChiSimp=防火装 | ||
| | |ChiSimpR= | ||
| | |ChiSimpM=Fire Guard | ||
|Fra=Para-brûlure | |||
|FraM=Burn counter | |||
|Ger=Flammschutz | |||
|GerM=Fire Protection | |||
= | |Ita=Parafuoco | ||
|ItaM=Fire suit | |||
| | |Kor=방화복 | ||
| | |KorR=banghwabog | ||
| | |KorM=Fire Suit | ||
| | |Spa=Antillamas | ||
| | |SpaM=Anti-flames | ||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ | '''Anti-Electrifier''' | ||
{{Foreignname | |||
== | |Jap=アンチ・エレキ | ||
|JapR=Anchi Ereki | |||
| | |JapM=Anti Electric | ||
| | |ChiTrad=抗電装 | ||
| | |ChiTradR= | ||
| | |ChiTradM=Anti-electric equipment | ||
| | |ChiSimp=抗电装 | ||
| | |ChiSimpR= | ||
| | |ChiSimpM=Anti-electric equipment | ||
| | |Fra=Anti-choc | ||
|FraM=Anti-shock | |||
|Ger=Elektroschutz | |||
|GerM=Electric Protection | |||
|Ita=Anti-shock | |||
|ItaM=Anti-Shock | |||
|Kor=방진복 | |||
| | |KorR=bangjinbog | ||
| | |KorM= | ||
| | |Spa=Anti-eléctric (''Pikmin 2'')<br>Antieléctrico (''Pikmin 3'') | ||
| | |SpaM=Anti-"electric"<br>Anti-electric | ||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
'''Metal Suit Z''' | |||
{{Foreignname | |||
|Jap=メタルスーツZ | |||
|JapR=Metarusūtsu Z | |||
|JapM=Metal Suit Z | |||
|ChiTrad=金屬装Z | |||
|ChiTradR= | |||
| | |ChiTradM=Metal Pack Z | ||
| | |ChiSimp=金属装Z | ||
| | |ChiSimpR= | ||
| | |ChiSimpM=Metal Pack Z | ||
| | |FraA=Combinaison Z | ||
| | |FraAM=Z Suit | ||
| | |FraE=Combifer | ||
| | |FraEM=Ironsuit | ||
| | |FraEN=Portmanteau of "Combinaison" (suit) and "fer" (iron). | ||
| | |Ger=Metallanzug Z | ||
| | |GerM=Metal Suit z | ||
| | |Ita=Tuta metallo Z | ||
| | |ItaM=Metal Suit z | ||
| | |Kor=강철복 Z | ||
|KorR=gangcheolbog Z | |||
|KorM=Stel Suit Z | |||
|Spa=Armadura Z | |||
|SpaM=Armor Z | |||
|notes=y | |||
}} | |||
'''Napsack''' | |||
{{Foreignname | |||
|Jap=たんけんねぶくろ | |||
== | |JapR=Tanken Nebukuro | ||
|JapM=Expedition Sleeping Bag | |||
|FraA=Sacdodo | |||
|FraAM=Napsack | |||
|FraE=Sac Zzzz | |||
|FraEM=Zzzz sack | |||
|Ger=Schlafsack | |||
|GerM=Sleep Bag | |||
|Ita=Sacconanna | |||
|ItaM=Sleepy Time Bag | |||
|Spa=Saco de dormir | |||
|SpaM=Sleeping bag | |||
}} | |||
'''Rocket Fist''' | |||
{{Foreignname | |||
|Jap=ロケットパンチ | |||
|JapR=Roketto Panchi | |||
|JapM=Rocket Punch | |||
|Fra=Poing Fusée | |||
|FraM=Rocket Fist | |||
|Ger=Raketenfaust | |||
|GerM=Rocket Fist | |||
|Ita=Pugno razzo | |||
|ItaM=Rocket punch | |||
|Spa=Puño volador | |||
|SpaM=Flying fist | |||
}} | |||
== | '''Rush Boots''' | ||
{{Foreignname | |||
|Jap=ダッシュブーツ | |||
|JapR=Dasshu Būtsu | |||
|JapM=Dash Boots | |||
|FraA=Bottes grand V | |||
|FraAM=Very fast boots | |||
|FraE=Bottes Grand V | |||
|FraEM=Very Fast Boots | |||
|Ger=Flinkstiefel | |||
|GerM=Fast Boots | |||
|Ita=Stivali lesti | |||
|ItaM=Ready boots | |||
|Spa=Velocibotas | |||
|SpaM=Speed-boots | |||
}} | |||
'''Mega Tweeter''' | |||
{{Foreignname | |||
|Jap=メガ・スピーカー | |||
|JapR=Mega Supīkā | |||
|JapM=Mega Speaker | |||
|FraA=Haut-parleur d'aigus | |||
|FraAM=High-pitched sound (producing) loudspeaker | |||
|FraE=Méga Tweeter | |||
|FraEM=Mega Tweeter | |||
|Ger=Mega-Pleife | |||
|GerM= | |||
|Ita=Megaspeaker | |||
|ItaM=Mega Speaker | |||
|Spa=Megabocina | |||
|SpaM=Mega-horn | |||
}} | |||
'''Pluckaphone''' | |||
{{Foreignname | |||
|Jap=ひきぬきメガホン | |||
|JapR=Hikinuki Megahon | |||
|JapM= | |||
|Fra=Déterraphone | |||
|FraM=Pluckaphone | |||
|Ger=Pflückerfon | |||
|GerM=Pluckaphone | |||
|Ita=Sradicofono | |||
|ItaM=Pluckaphone | |||
|SpaA=Cosecháfono | |||
|SpaAM=Harvestphone | |||
}} | |||
'''Solar System''' | |||
{{Foreignname | |||
|Jap=ソーラーシステム | |||
|JapR=Sōrā Shisutemu | |||
|JapM=Solar System | |||
|FraA=Système solaire | |||
|FraAM=Solar system | |||
|FraE=Système Solaire | |||
|FraEM=Solar System | |||
|Ger=Sonnensystem | |||
|GerM=Solar System | |||
|Ita=Sistema solare | |||
|ItaM=Solar System | |||
|Spa=Sistema solar | |||
|SpaM=Solar system | |||
}} | |||
'''Treasure Gauge''' | |||
{{Foreignname | |||
|Jap=おたからセンサー | |||
|JapR=Otakara Sensā | |||
|JapM=Treasure Sensor | |||
|FraA=Jauge à trésors | |||
|FraAM=Treasure gauge | |||
|FraE=Senseur | |||
|FraEM=Sensor | |||
|Ger=Schatzanzeiger | |||
|GerM=Treasure Seeker | |||
|Ita=Tesorometro | |||
|ItaM=Treasure meter | |||
|Spa=Tesorímetro | |||
|SpaM=Treasure meter | |||
}} | |||
== See also == | == See also == |