Editing Glitches in Pikmin
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| Latest revision | Your text | ||
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===High ledge trick=== | ===High ledge trick=== | ||
{{main|Throw#High ledge glitch}} | {{main|Throw#High ledge glitch}} | ||
===Massage Machine erratic spawn=== | |||
{{glitch | reproducibility = Low | consequences = Helpful | p1 = ? | npcp1 = ? | p1s = Yes | youtube = v=b7aRZGON6nA | |||
| effects = The [[Massage Machine]] will spawn erratically, being near the landing site instead of its normal place. | |||
| prerequisites = Have the [[Massage Machine]] uncollected, and be on day 20. Have only [[Blue Pikmin|Blues]] in your squad. | |||
| howto = Simply make sure you fought the [[Armored Cannon Beetle]] on day 18, the 3 [[Burrowing Snagret]]s on day 19 and been on the [[The Distant Spring|Distant Spring]] on day 16, and 17 onwards on the [[The Forest of Hope|Forest of Hope]], and have collected only the [[Repair-Type Bolt]] on day 16. The [[Massage Machine]] should spawn erratically, next to the [[S.S. Dolphin|Dolphin]]. | |||
| notes = This glitch happens at random, but if done right, the part should spawn on easy-collecting place. | |||
| normal = The [[Massage Machine]] should spawn in its normal place, near the [[Spotty Bulbear]]. | |||
| explanation = In-game, if parts are near enemies, the game should realise that it should be too dangerous to fight large enemies given the transport circumstances. However, in the location of the [[Massage Machine]], it spawns near a bridge, 4 [[bomb rocks]], a [[Spotty Bulbear]] and a pool of water with 2 [[Yellow Wollyhop]]s. The game's coding is programmed by Pikmin types, and, if only Blue Pikmin are brought, the game should think that Blue Pikmin can be used to kill the [[Yellow Wollyhop]]s, but it would be too dangerous to kill the Bulbear with them. So it spawns the part in an easy-to-get section, like the landing site. | |||
}} | |||
===Libra glitch=== | ===Libra glitch=== | ||