Editing Lock-on
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 31: | Line 31: | ||
== ''Pikmin 4'' == | == ''Pikmin 4'' == | ||
In ''Pikmin 4'', the lock-on system used is | In ''Pikmin 4'', the lock-on system used in the previous game is replaced by a system that automatically locks-on to objects. The player must approach on object and once it gets within throwing distance, it gets automatically locked-on to. In cases of there being multiple objects that can be locked-on to, the object closest to the player will be chosen. Objects being carried by Pikmin will not be locked-on to. | ||
==Lockable targets== | ==Lockable targets== |