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The map has many plants, static objects, formations in the ground, and textures not featured in the final areas. It has no real boundaries, and [[Olimar]] can easily fall into the bottomless [[Pit|abyss]]. However, he will simply be returned to the base, completely unaffected, unlike the [[Glitches in Pikmin 2#Frozen leader glitch|frozen leader glitch]] of the [[Pikmin 2|second game]]. The ground is mostly dirt with rock and grass patches about. Β 
The map has many plants, static objects, formations in the ground, and textures not featured in the final areas. It has no real boundaries, and [[Olimar]] can easily fall into the bottomless [[Pit|abyss]]. However, he will simply be returned to the base, completely unaffected, unlike the [[Glitches in Pikmin 2#Frozen leader glitch|frozen leader glitch]] of the [[Pikmin 2|second game]]. The ground is mostly dirt with rock and grass patches about. Β 


Most of the map is composed of one large, circular section. The southern half of the main area is a grassy plain, while the northeastern part is under water, but said water is not animated, and not responsive. At the northwest of the main area, there is a hollow stump that can be walked in. At the right, there is a rocky formation. Nearby, there is a zigzagging path that leads to another part of the map. This area is set up like a bowl in a fashion similar to [[Emperor Bulblax]]'s arena in [[The Final Trial]], but it is covered in grass rather than sand.
Most of the map is composed of one large, circular section. The southern half of the main area is a grassy plain, while the northeastern part is under water, but said water is not animated, and not responsive. At the northwest of the main area, there is a hollow stump that can be walked in. At the right, there is a rocky formation. Nearby, there is a zigzagging path that leads to another part of the map. This area is set up like a bowl in a fashion similar to [[Emperor Bulblax]]'s arena in the [[Final Trial]], but it is covered in grass rather than sand.


==Video==
==Video==

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