Editing Minor obstacles

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{game icons|p2=y|p4=y|hp=y}}
{{game icons|p2=y|hp=y}}
{{todo|Find out each obstacle's internal name if not done so already, and if they differ from the names on the wiki, change the names in this article.}}
{{stub}}
{{todo|find out each obstacle's internal name if not done so already, and if they differ change their current names accordingly.}}


There are many '''[[obstacle]]s''' in the {{ps}}. This page lists the ones that are rarer and less notable. Because they are rarely acknowledged by the games, their names are usually conjectural.
There are many '''[[obstacles]]''' in the {{ps}}. This page lists the ones that are more rare and less notable. Because they are rarely acknowledged by the games, their names are usually conjectural.


== ''Pikmin 2'' ==
== ''Pikmin 2'' ==
=== Sand sink-pit ===
=== Sand sink-pit ===
[[File:Sand sink-pit Pikmin 2.jpg|thumb|A sand sink-pit in the [[Hole of Heroes]].]]
{{image}}


The '''sand sink-pit''' is an obstacle in {{p2}}. It is only found in two sublevels, each of different [[cave]]s, making it one of the rarest obstacles in the game. It is a constantly moving sandy pit that will slowly drag the player, their Pikmin, and even [[enemy|enemies]] closer to its center. It is always found in the same type of sublevel, which is highly similar to the [[Pileated Snagret]] arena.
The '''sand sink-pit''' is an obstacle in {{p2}}. It is only found in two sublevels, each of different [[cave]]s, making it one of the rarest obstacles in the game. It is a constantly moving sandy pit that will slowly drag the player, their Pikmin, and even [[enemy|enemies]] closer to its center. It is always found in the same type of sublevel, which is highly similar to the [[Pileated Snagret]] arena.
Line 12: Line 13:
==== Locations ====
==== Locations ====
*[[Hole of Heroes]]
*[[Hole of Heroes]]
**[[Hole of Heroes#Sublevel 4|Sublevel 4]] : Here, the sand sink-pit serves as a nest for a [[Pileated Snagret]], and a [[Burrowing Snagret]] can be found next to the obstacle.
**[[Hole of Heroes#Sublevel 4|Sublevel 4]]
*[[Dream Den]]
*[[Dream Den]]
**[[Dream Den#Sublevel 6|Sublevel 6]] : In this sublevel, the obstacle is home for two [[Armored Cannon Larva|Armored Cannon Beetle Larva]]e, a [[Lesser Spotted Jellyfloat]], and a [[Greater Spotted Jellyfloat]].
**[[Dream Den#Sublevel 6|Sublevel 6]]
 
{{clear}}
 
== ''Pikmin 4'' ==
{{Image}}
{{Stub|add location information|section=y}}
=== Bookend ===
'''Bookends''' are obstacles found in the prologue to {{p4}} and in [[Hero's Hideaway]] in [[Olimar's Shipwreck Tale]]. They are large metal sheets propped up to act as walls. When [[Rush]]ed into by [[Moss]], they fall over and can be passed through similarly to [[breakable pot]]s.
 
=== Stalactite ===
'''Stalactites''' are obstacles found in several caves in ''Pikmin 4''. Similarly to [[boulder]]s, they will drop from the ceiling and [[crush]] any Pikmin beneath them. Unlike falling rocks however, stalactites do not break on contact with the ground, instead needing to be destroyed by Pikmin in a similar manner to [[Kingcap]]s.
 
=== Stalagmite ===
'''Stalagmites''' are obstacles that behave very similarly to and are often in the same locations as stalactites. Unlike stalactites, stalagmites are found rising up from the ground and thus cannot fall, and act as simple barriers that Pikmin can break.
 
=== Stovetop ===
The '''stovetop''' is an obstacle in Hero's Hideaway. It constantly produces [[fire]] and cannot be disabled. In the main story, the entrance to [[Frozen Inferno]] is found on the burning stovetop, meaning it can only be entered when equipped with the [[Scorch Guard]] and with a team exclusively of [[Red Pikmin]]. In Olimar's Shipwreck Tale, a [[button]] is placed on the stovetop, which must be pressed by a Red Pikmin.


{{clear}}
{{clear}}
Line 39: Line 23:
[[File:Downpour Thicket 2.jpg|thumb|Dew droplets falling on clovers in Downpour Thicket.]]
[[File:Downpour Thicket 2.jpg|thumb|Dew droplets falling on clovers in Downpour Thicket.]]


'''Dew droplets''' are drops of water that can stun [[Captain Olimar]]. They only appear in one area, [[Downpour Thicket]].
'''Dew droplets''' (conjectural name) are drops of water that can stun [[Captain Olimar]]. They only appear in one area, [[Downpour Thicket]].
 
==== Locations ====
==== Locations ====
*'''[[Leafswirl Lagoon]]'''
*'''[[Leafswirl Lagoon]]'''
**[[Downpour Thicket]]: This is the only area they are found in. They are found throughout the area, although they are absent in [[underwater]] sections. There are also many [[Clover]]s in the level, which allows the player to shield from the dew.
**[[Downpour Thicket]]: This is the only area they are found in. They are found throughout the area, although they are abscent in [[underwater]] sections. There are also many [[Clover]]s in the level, which allows the player to shield from the dew.


{{clear}}
{{clear}}


=== Electric glowcap ===
=== Electric mushroom ===
[[File:Space of Silence 2.jpg|thumb|A row of electric glowcaps in the Space of Silence.]]
[[File:Space of Silence 2.jpg|thumb|A row of electric mushrooms in the Space of Silence.]]
 
The '''electric mushroom''' is a small obstacle that hurts [[Olimar]] when he touches it. This mushroom constantly emits electricity, but can be deactivated by simply throwing a [[Yellow Pikmin]] at it. When it happens, the Pikmin bounces off a bit, the mushroom retracts, and Olimar can pass by. However, it only stays this way for a few seconds, before it returns to its original state.
==== Locations ====
*'''[[Ravaged Rustworks]]'''
**[[Space of Silence]]: The only electric mushrooms in the game appear here. They are mostly found in rows of three to eight, where they act as another electrical threat that the player has to pay attention to, alongside [[Electric Spectralid]]s.
 
{{clear}}


The '''electric glowcap''' is a small obstacle that hurts [[Olimar]] when he touches it. This [[glowcap]] constantly emits [[electricity]], but can be deactivated by simply throwing a [[Yellow Pikmin]] at it. When it happens, the Pikmin bounces off a bit, the mushroom retracts, and Olimar can pass by. However, it only stays this way for a few seconds, before it returns to its original state.
=== Floating bottle ===
[[File:Septic Swamp 5.jpg|thumb|Some floating bottles, with one dripping with poison water.]]


'''Floating bottles''' are the main obstacles of [[Septic Swamp]]. They are found in the [[poison]] lakes of the [[area]], where they bob up and down and act as platforms the player can move across on. At certain intervals, some will sink into the poison lake, and then come back up again. How far down each goes depends on the bottle, and some even get completely submerged. The player can tell the lowest point it can get by looking at what part of it has poison water dripping off.
==== Locations ====
==== Locations ====
*'''[[Ravaged Rustworks]]'''
*'''[[Lushlife Murk]]'''
**[[Space of Silence]]: The only electric glowcaps in the game appear here. They are mostly found in rows of three to eight, where they act as another electrical threat that the player has to pay attention to, alongside [[Electric Spectralid]]s.
**[[Septic Swamp]]: This is the only area they can be found in, where they act as the "gimmick" of the level. The abundance of moving floating bottles consists of nearly all the terrain, creating more difficulty. The player can easily get separated from their Pikmin if a bottle starts sinking, and their Pikmin can easily get lost and even die.


{{clear}}
{{clear}}
Line 61: Line 53:
[[File:Over Wintry Mountains 8.jpg|thumb|A large snowball rolling towards Olimar in Over Wintry Mountains.]]
[[File:Over Wintry Mountains 8.jpg|thumb|A large snowball rolling towards Olimar in Over Wintry Mountains.]]


'''Large snowballs''' are rare objects found in only one area, [[Over Wintry Mountains]]. They are huge snowballs that will roll forward, and can trample [[Captain Olimar]]. Hitting them with Pikmin can cause the snowball to be knocked back and become smaller, until it gets destroyed. It is unknown if it can [[crush]] [[Pikmin family|Pikmin]], since the only Pikmin type that is found in its level are Winged Pikmin.
'''Large snowballs''' (conjectural name) are rare objects found in only one area, [[Over Wintry Mountains]]. They are huge snowballs that will roll forward, and can trample [[Captain Olimar]]. Hitting them with Pikmin can cause the snowball to be knocked back and become smaller, until it gets destroyed. It is unknown if it can [[crush]] [[Pikmin family|Pikmin]], since the only Pikmin type that is found in its level are Winged Pikmin.
==== Locations ====
*'''[[Snowfall Field]]'''
**[[Over Wintry Mountains]]: They appear frequently as Olimar rides the [[Getaway Vehicle]]. The player must either speed up or delay the object's momentum with Winged Pikmin. If it's in front of Olimar, the player must slow down.
 
{{clear}}
 
=== Leaf platform ===
[[File:Gale-Force Glen 1.jpg|thumb|Two leaf platforms being blown forward.]]
 
'''Leaf platforms''' (conjectural name) are the main obstacles of [[Leafswirl Lagoon]]. At first they hang down, but when wind blows they become parallel to the ground, and act like a platform that Olimar can walk on.
==== Locations ====
*'''[[Leafswirl Lagoon]]'''
**[[Gale-Force Glen]]: These obstacles are found in this area only, and are mandatory if the player wants to make progress in the area.
 
{{clear}}
 
=== Metal pipe ===
[[File:Below the Ice 3.jpg|thumb|Blue Pikmin digging out a metal pipe.]]


The '''metal pipe''' is a rusty pipe with a curve at the end found in an area in the game. It serves as a staircase that allows the player to reach higher places. It originally is trapped deep in the ground, and [[Pikmin family|Pikmin]] are required to [[dig]] it out, in a way similar to [[climbing stick]]s. Once it is completely dug, the player and their Pikmin can then walk up it. If the player or a Pikmin is under it after the Pikmin complete it, then they can walk past it. After they walk past, doing so in the other direction will automatically make them walk up the pipe.
==== Locations ====
==== Locations ====
*'''[[Snowfall Field]]'''
*'''[[Snowfall Field]]'''
**[[Over Wintry Mountains]]: They appear frequently as Olimar rides the [[Getaway Vehicle]]. The player must either speed up or delay the object's momentum with Winged Pikmin. If it's in front of Olimar, the player must slow down.
**[[Below the Ice]]: The only one in the game appears here, and is found in the bottom of a pool of [[water]] near the beginning. At first it can't be dug out, so the player must drain the water by breaking a [[clog]]. The player's Pikmin can then dig the pipe out, and It will lead to the ground above.


{{clear}}
{{clear}}


=== Poison geyser ===
=== Poison geyser ===
[[File:Burning Bog 6.jpg|thumb|A large poison geyser shooting out toxic gas.]]
[[image:Burning Bog 6.jpg|thumb|A large poison geyser shooting out toxic gas.]]
{{redirects|Poison geyser|the obstacles in Pikmin 2 and Pikmin 4|Poison emitter}}
'''Poison geysers''' are [[hazard]]ous obstacles. They emanate from lakes of poison, and appear at regular intervals. Olimar will take damage if he goes through the obstacle, and any Pikmin that touches it will be killed.


'''Poison geysers''' are [[hazard|hazardous]] obstacles. They emanate from lakes of poison, and appear at regular intervals. Olimar will take damage if he goes through the obstacle, and any Pikmin that touches it will be killed.
==== Locations ====
==== Locations ====
*'''[[Lushlife Murk]]'''
*'''[[Lushlife Murk]]'''
**[[Burning Bog]]
**[[Burning Bog]]
{{clear}}
=== Rusted rod ===
[[image:Sizzling Precipice 5.jpg|thumb|The only rusted rod, buried in the floor.]]
The '''rusted rod''' is an obstacle found only once in an area of the game. This obstacle can be dig up by Pikmin (like the metal pipe), and it can be climbed up by Olimar and his Pikmin, just like vines.
==== Locations ====
*'''[[Sweltering Parchlands]]'''
**[[Sizzling Precipice]]: This is the only area where this obstacle can be found. It must be dug by the Pikmin in order to progress in the area.
{{clear}}
=== Solid dirt block ===
[[image:Burning Bog 8.jpg|thumb|A solid dirt block in the Burning Bog.]]
The '''solid dirt block''' is a variant of the [[dirt block]]. This obstacle is very rare and needs to be hit 6 times in order to be destroyed. There is also one found acting as a [[clog]] in [[Below the Ice]].
==== Locations ====
*'''[[Sweltering Parchlands]]'''
**[[Lights in the Darkness]]: Some solid dirt blocks can be found here; they prevent [[Bloominous Stemple]]s from blooming by blocking light.
*'''[[Snowfall Field]]'''
**[[Below the Ice]]: Only one is found here, where it acts as a clog near the beginning of the level. Destroying it drains the lake, allowing the player to dig out a [[Minor obstacles#metal pipe|metal pipe]] and progress forward.
*'''[[Lushlife Murk]]'''
**[[Burning Bog]]:


{{clear}}
{{clear}}
Line 86: Line 120:


The name comes from the game files: the model for these objects is inside <code>togebokkuri.bch.z</code>, which is short for {{j|とげ 松ぼっくり|toge matsubokkuri|spiked pine cone|f=tp}}. That said, the generator for these objects is internally called <code>gimmick_spike_boulder_generator</code> (as per <code>/stage/map_0033.csv</code>, which is the area's object generator file).
The name comes from the game files: the model for these objects is inside <code>togebokkuri.bch.z</code>, which is short for {{j|とげ 松ぼっくり|toge matsubokkuri|spiked pine cone|f=tp}}. That said, the generator for these objects is internally called <code>gimmick_spike_boulder_generator</code> (as per <code>/stage/map_0033.csv</code>, which is the area's object generator file).
====Locations====
====Locations====
*'''[[Sweltering Parchlands]]'''
*'''[[Sweltering Parchlands]]'''
**[[Terror Trench]]: Spiked pine cones are found in this area only. They very common here, acting as the "gimmick" of the level. There are many narrow pathways that the obstacles move through, not giving the player much space to avoid them. However, there are still some small sections where the player is protected.
**[[Terror Trench]]: Spiked pine cones are found in this area only. They very common here, acting as the "gimmick" of the level. There are many narrow pathways that the obstacles move through, not giving the player much space to avoid them. However, there are still some small sections where the player is protected.
{{clear}}
=== Water sac ===
[[File:Barriers of Flame 6.jpg|thumb|A water sac above some fire.]]
The '''water sac''' (conjectural name) is a rare obstacle found a few times in [[Barriers of Flame]]. It is a see-through green sack full of water. When destroyed with Pikmin, the water will drop out and extinguish any fire beneath it.
==== Locations ====
*'''[[Sweltering Parchlands]]'''
**[[Barriers of Flame]]: This is their only location where they serve as one of the ways to take out the fires, considering [[Red Pikmin]] are absent.


{{clear}}
{{clear}}
Line 95: Line 138:
== See also ==
== See also ==
*[[Obstacle]]
*[[Obstacle]]
*[[Minor tools]]
*[[Vegetation]]


{{obstacles}}
{{obstacles}}

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)