Editing Moldy Dwarf Bulborb

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Moldy Dwarf Bulborbs are fought much like other Dwarf Bulborbs, with a few key differences; namely, throwing a Pikmin directly onto their back will cause a miniature spore-burst that will [[poison]] Pikmin that aren't immune: [[White Pikmin]] and [[Glow Pikmin]] are largely recommended as both are innately immune to this. The Dwarf Bulborb is also durable enough to require multiple stomps to kill, but this is a non-issue if using the aforementioned types, as one can simply rapidly throw them at it to stun-lock it to death.
Moldy Dwarf Bulborbs are fought much like other Dwarf Bulborbs, with a few key differences; namely, throwing a Pikmin directly onto their back will cause a miniature spore-burst that will [[poison]] Pikmin that aren't immune: [[White Pikmin]] and [[Glow Pikmin]] are largely recommended as both are innately immune to this. The Dwarf Bulborb is also durable enough to require multiple stomps to kill, but this is a non-issue if using the aforementioned types, as one can simply rapidly throw them at it to stun-lock it to death.


In situations where White Pikmin are not available and Glow Pikmin are scarce, such as in the [[Engulfed Castle]], it is, paradoxically, often a better idea to simply throw your Pikmin in front of it so they attack it's front. While it will almost certainly successfully bite at least one, with enough Pikmin attacking it, it will likely die before successfully swallowing it. Avoid throwing Pikmin directly on it at the risk of the spore cloud poisoning all attackers, and be quick with the whistle regardless, as it will also scatter spores when it shakes Pikmin off.
In situations where White Pikmin are not available and Glow Pikmin are scarce, such as in the [[Engulfed Castle]], it is, paradoxically, often a better idea to simply throw your Pikmin in front of it so they attack it's front. While it will almost certainly successfully bite at least one, with enough Pikmin attacking it, it will likely die before successfully swallowing it. Avoid throwing a Pikmin directly on it at the risk of the spore cloud poisoning all attackers, and be quick with the whistle regardless, as it will also scatter spores when it shakes Pikmin off.


To prevent a Toxstool from reviving them during the encounter in [[Cavern for a King]], destroy the nearby [[Poison Spotcap]]s first to lift the [[sticky mold]], and then deposit the corpse in the [[S.S. Beagle]] before the Toxstool notices. Alternatively, their bodies could be shattered by having [[Ice Pikmin]] [[ice|freeze]] them.
To prevent a Toxstool from reviving them during the encounter in [[Cavern for a King]], destroy the nearby [[Poison Spotcap]]s first to lift the [[sticky mold]], and then deposit the corpse in the [[S.S. Beagle]] before the Toxstool notices. Alternatively, their bodies could be shattered by having [[Ice Pikmin]] [[ice|freeze]] them.

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