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The '''mollusking family''' consists of three known species, each said to be in a different stage of the family's evolution. Attached to the backs of these large, slug-like mollusks is a frilly appendage resembling a berry or a flower bud, which are the creatures' actual gills. Such an outlandish means of respiration may seem far-fetched, but a real-world order of {{w|Gastropod|snails and slugs}} called {{w|nudibranch}}s breathe through colorful frills on their backs. Internally in ''Pikmin 2'', both appearing members of the family are the same, but Toady Bloysters are given special traits to decrease their size and to lack the [[leader]]-chasing mechanic.
The '''mollusking family''' consists of three known species, each said to be in a different stage of the family's evolution. Attached to the backs of these large, slug-like mollusks is a frilly appendage resembling a berry or a flower bud which are the creatures' actual gills. Such an outlandish means of respiration may seem far-fetched, but a real-world order of {{w|Gastropod|snails and slugs}} called {{w|nudibranch}}s breathe through colorful frills on their backs. Technically, in ''Pikmin 2'', both appearing members of the family are the same, but Toady Bloysters are given special traits to decrease their size, and lack the [[leader]] chasing mechanic.


All members of this family are in the ''Molluschid'' genus.
All members of this family are in the ''Molluschid'' genus.
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Scientific name: ''Molluschid florera''
Scientific name: ''Molluschid florera''


The Bloomcap Bloyster is an enemy introduced in {{p4}}. It is the original species from which the Ranging and Toady Bloysters originate, and as such possess traits from both species, namely the Ranging Bloyster's longer tentacles and the Toady Bloyster's ink spray. Unique to the Bloomcap Bloyster is the shell protecting its back, which protects its body from damage; this shell can be folded upwards, which traps Pikmin attacking its gill but exposes the rest of its body to attacks.
The Bloomcap Bloyster is an enemy introduced in {{p4}}. It is the original species from which the Ranging and Toady Bloysters originate, and as such possesses traits from both species, namely the Ranging Bloyster's longer tentacles and the Toady Bloyster's ink spray. Unique to the Bloomcap Bloyster is the shell protecting its back, which protects its body from damage; this shell can be folded upwards, which traps Pikmin attacking its gill but exposes the rest of its body to attacks.


=== Ranging Bloyster ===
=== Ranging Bloyster ===
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Scientific name: ''Molluschid minionicus''
Scientific name: ''Molluschid minionicus''


Toady Bloysters are slug-like creatures that creep along the ground in search of food, and upon discovering [[Pikmin family|Pikmin]], they lash out their adhesive tentacle-like tongue. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing". The gill-like organ on its back is its weak point, being the only damageable spot in ''Pikmin 2'', and a source of extra damage in ''Pikmin 3'' and ''Pikmin 4''.
Toady Bloysters are slug-like creatures that creep along the ground in search of food, and upon discovering [[Pikmin family|Pikmin]], they lash out their adhesive tentacle-like tongue. Any Pikmin hit by the tentacles stick, and are ingested if the Bloyster is not killed before it can finish "chewing". The gill-like organ on its back is its weak point, being the only damageable spot in ''Pikmin 2'', and a source of extra damage in ''Pikmin 3''.


When damaged, they attack by shaking their tail in ''Pikmin 2'', and emitting non-fatal ink in ''Pikmin 3'' and ''Pikmin 4''. In ''Pikmin 2'', the Toady Bloyster in the [[Perplexing Pool]] holds a [[treasure]] (the [[Aquatic Mine]]), and entering a [[cave]] makes it respawn once defeated. Thanks to this, it is a very low-risk method of spawning large amounts of Pikmin in a short amount of time.
When damaged, they attack by shaking their tail in ''Pikmin 2'', and emitting non-fatal ink in ''Pikmin 3''. Because the only Toady Bloyster in the game holds a [[treasure]] (the [[Aquatic Mine]]), entering a [[cave]] makes it respawn. Thanks to this, it is a very low-risk method of spawning large amounts of Pikmin in a short amount of time.


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