Editing Music in Hey! Pikmin

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Plays during the [[Queen Shearwig]]'s introduction [[cutscene]] in [[Troop Commander]]. A sudden string chord plays as a group of Pikmin are surprised by Shearwigs, and then two slide whistles comically slide up and down as Olimar falls. As Winged Pikmin catch Olimar and the boss is revealed, string chords similar to those in the main [[#Troop Commander|Queen Shearwig battle theme]] enter, playing until the end of the cutscene.
Plays during the [[Queen Shearwig]]'s introduction [[cutscene]] at [[Troop Commander]].


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Plays during the [[Fiery Blowhog]]'s introduction [[cutscene]] in [[Blazing Winds]]. A cinematic string introduction plays throughout most of the cutscene, except for a brief xylophone and flute interlude where Olimar falls off a ledge. The music stops when the boss roars, and then the battle starts.
Plays during the [[Fiery Blowhog]]'s introduction [[cutscene]] at [[Blazing Winds]].


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Plays during the [[Luring Slurker]]'s introduction [[cutscene]] in [[Cold-Hearted Guardian]]. A single suspenseful note plays as Pikmin investigate a mysterious object, then as the object suddenly moves, an electronic texture with the primary ostinato from the main [[#Cold-Hearted Guardian|Luring Slurker battle theme]] enters, playing until near the end of the cutscene.
Plays during the [[Luring Slurker]]'s introduction [[cutscene]] at [[Cold-Hearted Guardian]].


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Plays during the [[Emperor Bulblax]]'s introduction [[cutscene]] in [[The Last Lair]]. High-pitched string notes play as Olimar notices the ground rumbling. Then, a dramatic introduction similar to the main [[#The Last Lair|Emperor Bulblax battle theme]] play as the boss rises from the ground and Pikmin scream and jump out of the grass. This leads directly to the first part of the main battle theme.
Plays during the [[Emperor Bulblax]]'s introduction [[cutscene]] at [[The Last Lair]].


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Plays during the fight against the [[Queen Shearwig]]. This complex boss theme contains several harmonically ambiguous sections, each creating tension in different ways. The sections are unified by the use of a string-heavy orchestral instrumentation and a strong and percussive tresillo rhythm.
Plays during the fight against the [[Queen Shearwig]].


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Plays during the fight against the [[Fiery Blowhog]]. This theme is dominated by diminished chords, and the slow melody contains lots of semitone and tritone intervals, creating a very dissonant tonality. The harmony is fairly static, letting the player focus on the boss, though one section is in a different key from the rest of the loop.
Plays during the fight against the [[Fiery Blowhog]].


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Plays during the fight against the [[Luring Slurker]]. This piece has two distinct sections. The first primarily uses conventional instruments such as accordion and xylophone, and uses short notes to create a lively feel. The second uses almost entirely synthesized sounds with heavy reverberation, creating a much more mysterious tone.
Plays during the fight against the [[Luring Slurker]].


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Plays during the fight against the [[Emperor Bulblax]]. The slow chords at the beginning of this theme are reminiscent of the original [[Music in Pikmin#Final Boss Battle|Emperor Bulblax theme from ''Pikmin'']]. The rest of the piece is menacing, with droning low instruments creating a dense texture, except in a section where they drop out entirely save for the occasional bass drum note, creating a different kind of menacing feel. There is a wistful flute solo in the last section of the loop.
Plays during the fight against the [[Emperor Bulblax]].


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