Editing New Play Control! Pikmin

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*[[Yellow Pikmin]] holding [[bomb-rock]]s no longer drop them when whistled to. In addition, they will automatically try to run out of range of a planted bomb-rock's explosion or throw it at an enemy.
*[[Yellow Pikmin]] holding [[bomb-rock]]s no longer drop them when whistled to. In addition, they will automatically try to run out of range of a planted bomb-rock's explosion or throw it at an enemy.
*When a [[Mushroom Pikmin]] attacks [[Captain Olimar]], it stops dealing damage for a period, though it still animates like it's attacking. After damaging Olimar, it takes another four attacks for a Mushroom Pikmin to deal damage to him again; the three attacks in-between are purely visual. In the original they would keep attacking without delay, much like how a Pikmin attacks when latched onto an enemy.
*When a [[Mushroom Pikmin]] attacks [[Captain Olimar]], it stops dealing damage for a period, though it still animates like it's attacking. After damaging Olimar, it takes another four attacks for a Mushroom Pikmin to deal damage to him again; the three attacks in-between are purely visual. In the original they would keep attacking without delay, much like how a Pikmin attacks when latched onto an enemy.
*Pikmin last twice as long when on [[fire]] or [[Water|drowning]] in the [[Goolix]]'s watery gel, succumbing after 4 seconds rather than 2.
*Pikmin last twice as long when on [[fire]] or [[Water|drowning]] in the [[Goolix]]'s watery gel, succumbing 4 after seconds rather than 2.
*The player can press {{button|wii|b}} to cycle through the types of Pikmin they are holding and {{button|wii|padd}} to cycle through [[maturity]], a feature which was first introduced in the [[GameCube]] version of ''[[Pikmin 2]]''.
*The player can press {{button|wii|b}} to cycle through the types of Pikmin they are holding and {{button|wii|padd}} to cycle through [[maturity]], a feature which was first introduced in the [[GameCube]] version of ''[[Pikmin 2]]''.
*Cutscenes can be skipped, similar to the European localization of the original game.
*Cutscenes can be skipped, similar to the European localization of the original game.

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