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In {{p3}}, all discovered Onions merge together the night after they are discovered, and become a single, universal Onion, greatly simplifying the management of Pikmin types at the beginning of each day. It also appears that the Onions in this game are much more malleable than their ''Pikmin'' and ''Pikmin 2'' counterparts in regards to which Pikmin species they will hold. In ''Pikmin 3'', if a new Onion color is discovered, and Pikmin from that new type are left on the landing site at the end of the [[day]], the Master Onion there will accommodate them until the Onions fuse at the end of the day.
In {{p3}}, all discovered Onions merge together the night after they are discovered, and become a single, universal Onion, greatly simplifying the management of Pikmin types at the beginning of each day. It also appears that the Onions in this game are much more malleable than their ''Pikmin'' and ''Pikmin 2'' counterparts in regards to which Pikmin species they will hold. In ''Pikmin 3'', if a new Onion color is discovered, and Pikmin from that new type are left on the landing site at the end of the [[day]], the Master Onion there will accommodate them until the Onions fuse at the end of the day.


In {{p4}}, it's revealed they are part of the [[candypop family]]. Onions merge in this game like in ''Pikmin 3'', but discovered Onions must be manually brought back to the main Onion first. Flarlic can also be brought to the Onion to increase the [[Pikmin limit]].
In {{p4}} it's revealed they are part of the [[candypop family]]. Onions merge in this game like in ''Pikmin 3'', but discovered Onions must be manually brought back to the main Onion first. Flarlic can also be brought to the Onion to increase the [[Pikmin limit]].


During the daytime, Pikmin hunt and bring food, such as [[pellet]]s or slain beasts, to the Onion, which in turn produces new Pikmin seeds. If there are fewer Pikmin on the field than the allowed Pikmin limit, the seeds are ejected and take root in the ground; if not, they are stored inside the Onion, along with any other Pikmin not on the field. Unlike in the area however, the number of Pikmin that can be stored inside an Onion is unlimited, [[#Storage limit|as a general rule]]. When night falls and all the Pikmin have returned, the Onion folds or sucks in its legs and lifts off from the ground, joining the ship in low orbit.
During the daytime, Pikmin hunt and bring food, such as [[pellet]]s or slain beasts, to the Onion, which in turn produces new Pikmin seeds. If there are fewer Pikmin on the field than the allowed Pikmin limit, the seeds are ejected and take root in the ground; if not, they are stored inside the Onion, along with any other Pikmin not on the field. Unlike in the area however, the number of Pikmin that can be stored inside an Onion is unlimited, [[#Storage limit|as a general rule]]. When night falls and all the Pikmin have returned, the Onion folds or sucks in its legs and lifts off from the ground, joining the ship in low orbit.

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