Editing Out of bounds

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 3: Line 3:
{{todo|Add [https://web.archive.org/web/20171027061936/https://miiverse.nintendo.net/posts/AYMHAAACAAADVHlB9APiKw this], [https://www.youtube.com/watch?v{{=}}LX0mpsB5-CI this], [https://www.youtube.com/watch?v{{=}}8ShGOIdUdyU] this (20:30 and 22:00).}}
{{todo|Add [https://web.archive.org/web/20171027061936/https://miiverse.nintendo.net/posts/AYMHAAACAAADVHlB9APiKw this], [https://www.youtube.com/watch?v{{=}}LX0mpsB5-CI this], [https://www.youtube.com/watch?v{{=}}8ShGOIdUdyU] this (20:30 and 22:00).}}


In the ''Pikmin'' games, it is possible to use exploits or [[glitches]] to go '''out of bounds'''. Having a [[leader]] or [[Pikmin family|Pikmin]] outside of the normal [[area]] boundaries allows players to take shortcuts, reaching certain points before they're intended to, or to go to places they're never intended to reach.
In the ''Pikmin'' games, it is possible to use exploits or [[glitches]] to go '''out of bounds'''. Having a [[leader]] or [[Pikmin family|Pikmin]] outside of the normal [[area]] boundaries allows players to take shortcuts, reaching certain points before they're intended to, or to go to places they're never intended to reach. Some ways to go out of bounds involve exploiting glitches (and are therefore considered glitches), while others, like throwing a [[leader]] to a ledge out of bounds, do not.


Below is a list of places where it is possible to go out of bounds.
Below is a list of places where it is possible to go out of bounds.


==''Pikmin''==
==''Pikmin''==
On the ramp in [[The Distant Spring]] near the [[UV Lamp]], it is possible for Olimar to go out of bounds by getting pushed by a [[Spotty Bulbear]]. The player must awaken the Bulbear, go about halfway up the ramp, while the Bulbear goes to the side of it. The Bulbear will try to bite Olimar, and assuming that Olimar and the Bulbear are facing the same direction, Olimar should be pushed out of bounds. This [[Glitches in Pikmin|glitch]] is usually used in [[speedrun]]s, as a faster way to collect the [[Chronos Reactor]].
On the ramp in [[The Distant Spring]] near the [[UV Lamp]], it is possible for Olimar to go out of bounds by getting pushed by a [[Spotty Bulbear]]. The player must awaken the Bulbear, go about halfway up the ramp, while the Bulbear goes to the side of it. The Bulbear will try to bite Olimar, and assuming that Olimar and the Bulbear are facing the same direction, Olimar should be pushed out of bounds. This [[Glitches in Pikmin|glitch]] is usually used in [[Speedrun|speedruns]], as a faster way to collect the [[Chronos Reactor]].


One can do a similar feat in [[The Forest of Hope]] in [[Challenge Mode (Pikmin)|Challenge Mode]], by going to where the [[Shock Absorber]] is in story mode. There, the player can wake up the Bulbear, and have it shove Olimar down below the stage, where he will respawn out of bounds. This is done by going to the wall, [[lying down]] and having the Bulbear lunge. Sometimes, the Bulbear will push Olimar underground, to where he will respawn on a normally inaccessible ledge. From there, the player can walk all the way around the area, while [[#Removing Olimar’s collision|removing Olimar’s collision detectors on some objects]]. Using this, one can also enter areas where they normally can't, until a [[gate]] has been destroyed. However, with no [[Pikmin family|Pikmin]] in Olimar's party, he can become trapped behind these walls.
One can do a similar feat in [[The Forest of Hope]] in [[Challenge Mode (Pikmin)|Challenge Mode]], by going to where the [[Shock Absorber]] is in story mode. There, the player can wake up the Bulbear, and have it shove Olimar down below the stage, where he will respawn out of bounds. This is done by going to the wall, [[lying down]] and having the Bulbear lunge. Sometimes, the Bulbear will push Olimar underground, to where he will respawn on a normally inaccessible ledge. From there, the player can walk all the way around the area, while [[#Removing Olimar’s collision|removing Olimar’s collision detectors on some objects]]. Using this, one can also enter areas where they normally can't, until a [[gate]] has been destroyed. However, with no [[Pikmin family|Pikmin]] in Olimar's party, he can become trapped behind these walls.
Line 66: Line 66:
=== Bingo Battle ===
=== Bingo Battle ===
;[[Rusted Labyrinth]]
;[[Rusted Labyrinth]]
* '''On the tube:''' A description of the glitch can be found [[Rusted Labyrinth#Out of bounds|here]].
* '''On the tube:''' A description of the glitch is [[Rusted Labyrinth#Out of bounds|here]].


== ''Hey! Pikmin'' ==
== ''Hey! Pikmin'' ==
Line 72: Line 72:


;[[Brilliant Garden]]
;[[Brilliant Garden]]
* '''[[Back-and-Forth Road]]:''' A description of the glitch can be found [[Glitches in Hey! Pikmin#Back-and-Forth Road|here]].
* '''[[Back-and-Forth Road]]:''' A description of the glitch is [[Glitches in Hey! Pikmin#Back-and-Forth Road|here]].


== See also ==
== See also ==

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 2 meta categories: