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{{futuregame}} | |||
{{Infobox enemy | {{Infobox enemy | ||
|pikmin4 = y | |pikmin4 = y | ||
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|family = Sharpshell | |family = Sharpshell | ||
|areas = [[Sun-Speckled Terrace]], [[Hero's Hideaway]] | |areas = [[Sun-Speckled Terrace]], [[Hero's Hideaway]] | ||
|underground = [[Plunder Palace | |underground = [[Plunder Palace]] | ||
|attacks = Impale Pikmin | |attacks = Impale Pikmin | ||
}} | }} | ||
'''Porquillions''' are spiky [[enemies]] in {{p4}}. In some fights, the creature serves the role of a [[Boss|mini-boss]] and the [[music]] correspondingly changes. It attacks by shooting out the spikes on its body, though this leaves it vulnerable until it grows them back. The spikes have a chance to stun or outright kill Pikmin. The first one encountered in the game drops the [[Interstellar Radio]]. | |||
== Stats == | == Stats == | ||
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== Appearance == | == Appearance == | ||
The creature's bulbous back is | The creature's bulbous back is red and filled with pores from which its white spikes come out. It is also divided into four distinct parts like leaves on a clover with a texture similar to inverted sponge. The remaining part of its body is much like a hedgehog's, including four paws, some small eyes at the front, and a tiny snout. | ||
==Locations== | == Locations == | ||
* One appears as the first enemy encounter of the game, during the tutorial with [[Olimar | * One appears as the first enemy encounter of the game, during the tutorial with [[Olimar]]. | ||
* Atop a hill in the [[Sun-Speckled Terrace]]. | |||
* In the 3rd sublevel of the [[Plunder Palace]], elevated on a platform. Such a location removes charging and rushing as a strategy against this enemy. | * In the 3rd sublevel of the [[Plunder Palace]], elevated on a platform. Such a location removes charging and rushing as a strategy against this enemy. | ||
* On the kitchen table in | * On the kitchen table in [[Hero's Hideaway]], on top of a pile of plates to avoid being charged or rushed at. | ||
== Strategy == | == Strategy == | ||
{{guide}} | {{guide}} | ||
The Porquillion cannot be harmed while its spikes are extended, but any quadrant of its body that it has launched the spikes from will remain vulnerable until the spikes grow back. As it is not especially fast, it can be dispatched with ease by [[rush]]ing at the exposed parts | The Porquillion cannot be harmed while its spikes are extended, but any quadrant of its body that it has launched the spikes from will remain vulnerable until the spikes grow back. As it is not especially fast, it can be dispatched with ease by [[rush]]ing at the exposed parts. | ||
== Notes == | == Notes == | ||
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{{naming | {{naming | ||
|common = Porquillion. May be a combination of 'Porcupine', 'Quill', and 'Million'. | |common = Porquillion. May be a combination of 'Porcupine', 'Quill', and 'Million'. | ||
|jpcommon = {{j|ハリアラシ| | |jpcommon = {{j|ハリアラシ|Hari Arashi|Needle Storm}}. It may also be a combination of {{j|ハリネズミ|Harinezumi|hedgehog|f=tp}} and {{j|ヤマアラシ|Yamaarashi|porcupine|f=tp}}. | ||
|jpname = {{j|ドドメイガグリヒコウ|Dodome Igaguri Hikou| | |jpname = {{j|ドドメイガグリヒコウ|Dodome Igaguri Hikou|Mulberry chestnut burr scarlet shell}}. | ||
|scientific = ''Castanutum pricklirus''. ''Pricklirus'' is derived from "prickly", referring to the creature's sharp spikes | |scientific = ''Castanutum pricklirus''. ''Pricklirus'' is derived from "prickly", referring to the creature's sharp spikes. | ||
}} | }} | ||
===Names in other languages=== | ===Names in other languages=== | ||
{{foreignname | {{foreignname | ||
|Jap | |Jap=ハリアラシ | ||
|JapR = | |JapR=Hari Arashi | ||
|JapM = | |JapM=Needle Storm | ||
| | |Por=Tatulha | ||
| | |PorM=From "tatu" (armadillo) and "agulha" (needle) | ||
|Kor=고슴도저 | |||
|KorR=Goseumdojeo | |||
|KorM=From "고슴도치" (hedgehog) and "호저" (porcupine) | |||
|Spa=Porquipúas | |||
|SpaM= From "puercoespin" (porcupine) and "púas" (spikes) | |||
|Fra=Tatoursin | |||
|FraM= From "tatou" (armadillo) and "oursin" (urchin) | |||
|Kor | |||
|KorR = Goseumdojeo | |||
|KorM = | |||
|Spa | |||
|SpaM = | |||
| | |||
| | |||
}} | }} | ||
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{{p4enemies}} | {{p4enemies}} | ||
[[Category:Stabbing enemies]] | [[Category:Stabbing enemies]] | ||
[[Category:Pikmin 4 bosses]] | [[Category:Pikmin 4 bosses]] |