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These Pikmin possess the strange ability to anchor extra-dimensional entities such as the [[Waterwraith]] to the current dimension for a brief period due to the gravitational waves that are emitted when they are thrown. They also do not panic when encountering [[Mitite]]s or hearing the roar of [[Emperor Bulblax]]es. Interestingly, they stay latched on to [[Dwarf Bulborb|Dwarf Red Bulborb]]s, [[Dwarf Bulbear]]s, and other similar enemies, if they are thrown on top, and only let go when the enemy's death animation is over.
These Pikmin possess the strange ability to anchor extra-dimensional entities such as the [[Waterwraith]] to the current dimension for a brief period due to the gravitational waves that are emitted when they are thrown. They also do not panic when encountering [[Mitite]]s or hearing the roar of [[Emperor Bulblax]]es. Interestingly, they stay latched on to [[Dwarf Bulborb|Dwarf Red Bulborb]]s, [[Dwarf Bulbear]]s, and other similar enemies, if they are thrown on top, and only let go when the enemy's death animation is over.


In ''Pikmin 3'', however, many of their iconic traits are no longer prevalent. They no longer deal more damage than Red Pikmin, nor do they stun enemies on impact. Despite this, they still stop to perform a pound move even though it does no extra damage. In addition, they have a slight delay when thrown to latch onto enemies after their "ground pound", as if they are waiting for a non-existent stun. They also lost their wind resistance as proven by the [[Puffy Blowhog]] in [[Twilight Hollow]], and can no longer instantly weigh down airborne enemies as confirmed with the same creature. Also, because no enemies are able to scatter Pikmin like the Mitites, it is unknown if they are still immune to panic fits. As a result, the main use for Purple Pikmin in ''Pikmin 3'' is purely for carrying purposes, which have been greatly improved. Purple Pikmin themselves have higher carrying speed than in ''Pikmin 2'' and there is also now a minimum carry speed that makes treasures being carried by a few Purple Pikmin much faster to transport.
In ''Pikmin 3'', however, many of their iconic traits are no longer prevalent. They no longer deal more damage than Red Pikmin, nor do they stun enemies on impact. Despite this, they still stop to perform a pound move even though it does no extra damage. In addition, they have a slight delay when thrown to latch onto enemies after their "ground pound", as if they are waiting for a non-existent stun. They also lost their wind resistance as proven by the [[Puffy Blowhog]] in [[Twilight Hollow]], and can no longer instantly weigh down airborne enemies as confirmed with the same creature. Also, because no enemies are able to scatter Pikmin like the Mitites, it is unknown if they are still immune to panic fits. As a result, the main use for Purple Pikmin in ''Pikmin 3'' is purely for carrying purposes.


In ''Pikmin 4'', Purple Pikmin still carry similarly to ''Pikmin 3'', but have regained a resistance to [[wind]] and a newfound ability to escape [[bubbles]] faster, but still no longer have an immunity to [[panic]]. Although their attack power is kept to 1.5×, making their latched attack equal to Red Pikmin, their pound move is able to deal damage similar to ''Pikmin 2'', usually dealing nearly twice the amount of damage than [[Rock Pikmin]], the damage of this slam also changes on a per enemy basis, just like the impact of a Rock Pikmin. a Purple Pikmin's slam shockwave radius also now always damages enemies, meaning multiple enemies can be hit in an area, making them useful for swarms of enemies of any type. On top of this, a purple pikmin does not actually need to perform its slam animation anymore to properly carry out the slam attack, simply latching onto an enemy will damage the enemy in much the same manner (although the area damage will not take effect, only the latched enemy will recieve damage). Purple Pikmin have not regained their stun as it appears in ''Pikmin 2'', but there are still cases where a purple pikmin slam can stun enemies; a majority of enemies won't flinch when struck with a Purple Pikmin's slam, but some enemies such as [[Breadbug|Breadbugs]] or [[Giant Breadbug|Giant Breadbugs]] will perform a special animation if caught in the shockwave where they cease activity momentarily. On top of this, some enemies who are stunned from being hit directly from the top such as [[Dwarf Bulbear|Dwarf Bulbears]] will also be affected in the same way by the shockwaves of a Purple Pikmin.
In ''Pikmin 4'', Purple Pikmin behave similarly to ''Pikmin 3'', but now retain their wind resistance from ''Pikmin 2'', which now extends to bubbles which they'll pop sooner like [[Ice Pikmin]]. Although their attack power is kept to 1.5×, making their latched attack equal to Red Pikmin, their pound move is able to deal damage similar to ''Pikmin 2'', dealing nearly twice the amount of damage than [[Rock Pikmin]], meaning their pound attack does about 4× more damage than normal. However their ability to stun enemies upon pound is still removed. Purple Pikmin are also no longer immune to panic from Mitites or Emperor Bulblaxes.


==In ''Pikmin 2''==
==In ''Pikmin 2''==
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*Treasures
*Treasures
**{{icon|Golden Vaulting Table|y|v=P4}}: Like the Doomsday Apparatus, this treasure requires 1000 Pikmin to carry, or 100 Purple Pikmin and is guarded by an ''Rusted Iron Gate'' which prevents [[Oatchi]] from helping carry the treasure until the Golden Vaulting Table has been dropped from the ledge it sits on. However, an exploit exists allowing Oatchi to reach the treasure on the ledge, meaning it can require only 90 Purple Pikmin.
**{{icon|Golden Vaulting Table|y|v=P4}}: Like the Doomsday Apparatus, this treasure requires 1000 Pikmin to carry, or 100 Purple Pikmin and is guarded by an ''Rusted Iron Gate'' which prevents [[Oatchi]] from helping carry the treasure until the Golden Vaulting Table has been dropped from the ledge it sits on. However, an exploit exists allowing Oatchi to reach the treasure on the ledge, meaning it can require only 90 Purple Pikmin.
**{{icon|King of Meats|y|v=P4}}: Same as the Golden Vaulting Table, but with 300 Pikmin, or 30 Purple Pikmin.
*Caves
*Caves
**None.
**None.
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特徴 その1 重い
特徴 その1 重い
:体が大きく、ほかのピクミンの10倍の重さがあり、地面に着地した際に衝撃波が発生してしまうほど。ただし、足は遅い。
 
体が大きく、ほかのピクミンの10倍の重さがあり、地面に着地した際に衝撃波が発生してしまうほど。ただし、足は遅い。


特徴 その2 力持ち
特徴 その2 力持ち
:筋力が発達していて、ほかのピクミンの10倍の力を持っている。たたく力も赤ピクミンと同様に強い。
 
:(Image text: ほかのピクミン10匹で持てる重さ <nowiki>=</nowiki> 紫ピクミン1匹で持てる重さ)
筋力が発達していて、ほかのピクミンの10倍の力を持っている。たたく力も赤ピクミンと同様に強い。


特徴 その3 地下にしかいない
特徴 その3 地下にしかいない
:地下にしか生えない紫ポンガシグサにピクミンを投げ入れることで生まれる。
 
地下にしか生えない紫ポンガシグサにピクミンを投げ入れることで生まれる。
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Feature #1: Heavy
Feature #1: Heavy
:Its large body is 10 times heavier than those of other Pikmin, and it generates a shockwave when it lands on the ground. However, it is slow on its feet.
 
Its large body is 10 times heavier than those of other Pikmin, and it generates a shockwave when it lands on the ground. However, it is slow on its feet.


Feature #2: Strong
Feature #2: Strong
:It has well-developed muscles and is 10 times stronger than other Pikmin. It can strike as strongly as Red Pikmin.
 
:(Image text: "Weight that can be carried by 10 other Pikmin <nowiki>=</nowiki> Weight that can be carried by 1 Purple Pikmin")
It has well-developed muscles and is 10 times stronger than other Pikmin. It can strike as strongly as Red Pikmin.


Feature #3: Only found underground
Feature #3: Only found underground
:It is born when a Pikmin is thrown into a purple Candypop Bud, which grows only underground.
 
It is born when a Pikmin is thrown into a purple Candypop Bud, which grows only underground.
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* In ''Pikmin 2'', the [[HUD#Standby Pikmin|standby icons]] for leaf and bud Purples lack hair.
* In ''Pikmin 2'', the [[HUD#Standby Pikmin|standby icons]] for leaf and bud Purples lack hair.
** Their icons also use the Yellow Pikmin's ones as a base, as evidenced by stray yellow pixels that match those on the Yellow Pikmin's icons.
** Their icons also use the Yellow Pikmin's ones as a base, as evidenced by stray yellow pixels that match those on the Yellow Pikmin's icons.
* In ''[[Hey! Pikmin]]'', the Onion shows a purple and white color on it, meaning that Purple and White Pikmin have shared Onions with the other Pikmin types as far back as this game.
* In ''[[Hey! Pikmin]]'', the Onion shows a purple and white color on it, meaning that Purple and White Pikmin have shared Onions with the five other Pikmin types.
* There is evidence to suggest that Purple Pikmin were [[Pikmin 2 prerelease information|originally planned]] to be black, as them and their internal names are <code>piki_p2_black</code> and <code>BlackPom</code> (with White Pikmin and their Candypop Buds being called <code>piki_p2_white</code><code>WhitePom</code>). Furthermore, the [[Waterwraith]]'s internal name also references this absent color, with <code>BlackMan</code>; upon being struck by a Purple Pikmin, the boss becomes a color reminiscent of their skin, which could imply that it would have also turned black had the Pikmin retained their coloration. Finally, in some prerelease screenshots the [[HUD#Standby Pikmin|standby Pikmin]] icon for Purple Pikmin is a black-painted Yellow Pikmin, and one can also see that [[Olimar]]'s Pikmin cursor is black.
* There is evidence to suggest that Purple Pikmin were [[Pikmin 2 prerelease information|originally planned]] to be black, as them and their internal names are <code>piki_p2_black</code> and <code>BlackPom</code> (with White Pikmin and their Candypop Buds being called <code>piki_p2_white</code><code>WhitePom</code>). Furthermore, the [[Waterwraith]]'s internal name also references this absent color, with <code>BlackMan</code>; upon being struck by a Purple Pikmin, the boss becomes a color reminiscent of their skin, which could imply that it would have also turned black had the Pikmin retained their coloration. Finally, in some prerelease screenshots the [[HUD#Standby Pikmin|standby Pikmin]] icon for Purple Pikmin is a black-painted Yellow Pikmin, and one can also see that [[Olimar]]'s Pikmin cursor is black.
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