Editing Radar
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These are the textures used by the games to represent the areas on the radar. | These are the textures used by the games to represent the areas on the radar. | ||
In the first two games, the following images are cropped for convenience, since in-game, most have an amount of empty texture space apparently to align the map with the map icons. They have a naturally low resolution, and, in-game, they are applied a purple tint. In all textures up corresponds to the North, except for The Final Trial one, in which the opposite is true. | |||
For ''Pikmin 3'', each [[segment]] has its own texture, and in the following images, the textures were aligned by hand, and when justified, cropped (with a fade-in effect). | For ''Pikmin 3'', each [[segment]] has its own texture, and in the following images, the textures were aligned by hand, and when justified, cropped (with a fade-in effect). |