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The player can use leaders under the Go Here! function, but most action inputs will not work, and the leaders will continue moving by themselves. The exception is the [[whistle]] button, which will make the current leader stop in their place and cancel the Go Here! walk, and the ability to use the KopPad, most notably, the [[#Camera|camera]] feature. A small bubble appears near the leader's head notifying the player that it is possible to cancel.
The player can use leaders under the Go Here! function, but most action inputs will not work, and the leaders will continue moving by themselves. The exception is the [[whistle]] button, which will make the current leader stop in their place and cancel the Go Here! walk, and the ability to use the KopPad, most notably, the [[#Camera|camera]] feature. A small bubble appears near the leader's head notifying the player that it is possible to cancel.


Leaders under the Go Here! function move at a speed slower than manual running, and the exact speed depends on what Pikmin are on their group. In order to make sure no Pikmin lags behind, the leaders walk at the same pace as the slowest Pikmin in the group (given that [[Maturity|leaf]] Pikmin are at the slowest maturity, and that [[Purple Pikmin]] are slower than other Pikmin types). However, they have a maximum speed cap that stops them from going faster than what a player-controlled leader would run. This speed controlling mechanic has the pro of allowing any Pikmin to follow the leader without fear of lagging behind, but also the con of being slower than if the player were to take the leader there on their own. Leaders become [[Idle#Leaders|idle]] upon reaching their destination, which also means that if there are buried Pikmin close by the destination, they will automatically begin [[pluck]]ing after saying the arrival message.
Leaders under the Go Here! function move at a speed slower than manual running, and the exact speed depends on what Pikmin are on their group. In order to make sure no Pikmin lags behind, the leaders walk at the same pace as the slowest Pikmin in the group (given that [[Maturity|leaf]] Pikmin are at the slowest maturity, and that [[Purple Pikmin]] are slower than other Pikmin types). However, they have a maximum speed cap that stops them from going faster than what a player-controlled leader would run. This speed controlling mechanic has the pro of allowing any Pikmin to follow the leader without fear of lagging behind, but also the con of being slower than if the player were to take the leader there on their own. Leaders become [[idle]] upon reaching their destination, which also means that if there are buried Pikmin close by the destination, they will automatically begin [[pluck]]ing after saying the arrival message.


== Replay ==
== Replay ==

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