Editing Secret Spot

Jump to navigation Jump to search
You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 13: Line 13:
* Find out exactly what triggers a compatible amiibo to become re-usable, an incompatible amiibo to become re-usable, and what triggers the Pikmin amiibo to shuffle the set.
* Find out exactly what triggers a compatible amiibo to become re-usable, an incompatible amiibo to become re-usable, and what triggers the Pikmin amiibo to shuffle the set.
* List all compatible amiibo here, or link to a list elsewhere on the wiki.
* List all compatible amiibo here, or link to a list elsewhere on the wiki.
* Can the Pikmin amiibo generate a set that has collected treasures, even though it could've generated a set of 5 uncollected ones?
}}
}}


Line 34: Line 35:


=== Pikmin amiibo ===
=== Pikmin amiibo ===
The Pikmin amiibo is a bit different. The first time it is scanned, it behaves just like a standard compatible amiibo, giving the player access to the [[Spellbound Friends]] treasure. After that, on that save file, the amiibo acts as a wildcard. The first time in a day that it is scanned, it will generate a set of amiibo treasures. This set can contain amiibo treasures that have already been collected. It will then pick a random uncollected treasure from the set, and act entirely as if that amiibo got scanned instead. Before the game decides which amiibo to simulate, the set appears on the top screen for a moment, featuring icons of the five chosen treasures. Uncollected ones will only appear as a silhouette. After a set is decided, it becomes locked to that sector for a certain amount of real world time, and scanning the amiibo again will make it follow the same steps, but skip the set generation. Using the amiibo in a sector different from the one it is locked to will not work. In addition, while the lock is in effect, the set will not be generated again. This means the player can only obtain up to 5 new amiibo treasures a day using the Pikmin amiibo.
The Pikmin amiibo is a bit different. The first time it is scanned, it behaves just like a standard compatible amiibo, giving the player access to the [[Spellbound Friends]] treasure. After that, on that save file, the amiibo acts as a wildcard. The first time in a day that it is scanned, it will generate a set of amiibo treasures. It will then pick a random uncollected treasure from the set, and act entirely as if that amiibo got scanned instead. Before the game decides which amiibo to simulate, the set appears on the top screen for a moment, featuring icons of the five chosen treasures. Uncollected ones will only appear as a silhouette. After a set is decided, it becomes locked to that sector for a certain amount of real world time, and scanning the amiibo again will make it follow the same steps, but skip the set generation. Using the amiibo in a sector different from the one it is locked to will not work. In addition, while the lock is in effect, the set will not be generated again. This means the player can only obtain up to 5 new amiibo treasures a day using the Pikmin amiibo.


If the player collects all of the uncollected amiibo in a set and tries to scan again, a message will appear saying "Why don't you try scanning one in a different sector tomorrow? You might open up something new!" and nothing will happen. The "different sector" part is important: if after the lock period ends the player scans the Pikmin amiibo in a sector they already got the full set on, the only thing that will happen is that the game will place a Pikmin amiibo treasure icon on a Secret Spot, just like if the Pikmin amiibo had been scanned for the first time. Collecting this amiibo and attempting to scan it again will show exactly the same message.
If the player collects all of the uncollected amiibo in a set and tries to scan again, a message will appear saying "Why don't you try scanning one in a different sector tomorrow? You might open up something new!" and nothing will happen. The "different sector" part is important: if after the lock period ends the player scans the Pikmin amiibo in a sector they already got the full set on, the only thing that will happen is that the game will place a Pikmin amiibo treasure icon on a Secret Spot, just like if the Pikmin amiibo had been scanned for the first time. Collecting this amiibo and attempting to scan it again will show exactly the same message.

Please note that all contributions to Pikipedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Pikipedia:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: