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{{game icons|p=y|p2=y|p3=y|p4=y|hp=y}}
{{game icons|p=y|p2=y|p3=y|hp=y}}
In ''Pikmin'' games, the '''title screen''' is the hub for most other [[menu]]s, so it doubles as the '''main menu'''. From it, the player can continue to the main [[Story Mode|story mode]], play an alternative game mode, or open various other menus. This menu is presented upon booting up the game, but after some other minor screens. If the player does not press anything on the menu, they will be taken to the [[Cutscene#Attraction mode|attraction mode cutscenes]] in the first two games or the opening cutscene in ''Pikmin 3''.
In ''Pikmin'' games, the '''title screen''' is the hub for most other [[menu]]s, so it doubles as the '''main menu'''. From it, the player can continue to the main [[Story Mode|story mode]], play an alternative game mode, or open various other menus. This menu is presented upon booting up the game, but after some other minor screens. If the player does not press anything on the menu, they will be taken to the [[Cutscene#Attraction mode|attraction mode cutscenes]] in the first two games or the opening cutscene in ''Pikmin 3''.


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| music  = [[Music in Pikmin#Pikmin|''Pikmin'']]
| music  = [[Music in Pikmin#Pikmin|''Pikmin'']]
}}
}}
In {{p1}}, the screen fades in to some tree's leaves passing by the [[camera]]. As the camera goes down, it eventually stops near the ground, where the flowers of some [[Pikmin family|Pikmin]] can be seen, spelling out the game's name. The words "PRESS START" ("PRESS {{button|wii|a}}" in {{npcp1}}, "PRESS {{button|switch|a}}" in {{p1s}}) then appear below that, and, in the bottom, the copyright information.
In {{p1}}, the screen fades in to some tree's leaves passing by the [[camera]]. As the camera goes down, it eventually stops near the ground, where the flowers of some [[Pikmin family|Pikmin]] can be seen, spelling out the game's name. The words "PRESS START" ("PRESS {{button|wii|a}}" in ''[[New Play Control! Pikmin]]'') then appear below that, and, in the bottom, the copyright information.


After pressing the requested button (although {{button|gc|a}} also works in the GameCube version), a menu with three options appears: "Start", "Options", and "Challenge Mode", with the last one only being there if [[Challenge Mode (Pikmin)|Challenge Mode]] has been unlocked. The first option takes the player to the [[saved game selection menu]], the second one to the [[options menu]], and the third one to the [[Challenge Mode menu]].
After pressing the requested button (although {{button|gc|a}} also works in the GameCube version), a menu with three options appears: "Start", "Options", and "Challenge Mode", with the last one only being there if [[Challenge Mode (Pikmin)|Challenge Mode]] has been unlocked. The first option takes the player to the [[saved game selection menu]], the second one to the [[options menu]], and the third one to the [[Challenge Mode menu]].


{{clear}}
{{clear}}
==''Pikmin 2''==
==''Pikmin 2''==
{{infobox menu
{{infobox menu
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| music  = [[Music in Pikmin 2#Title screen|''Title screen'']]
| music  = [[Music in Pikmin 2#Title screen|''Title screen'']]
}}
}}
In {{p2}}, the screen fades in to show the camera moving down a tree's trunk, with some [[Enemy|enemies]] roaming around it. When it gets to ground level, it stops, showing some white-flowered Pikmin spelling out "PIKMIN" with their leaves, and to the right, some pink-flowered Pikmin spelling out "2". At this point, "PRESS START" ("PRESS {{button|wii|a}}" in {{npcp2}}, "PRESS {{button|switch|a}}" in {{p2s}} ) appears below the Pikmin, and in the bottom of the screen, the copyright information.
In {{p2}}, the screen fades in to show the camera moving down a tree's trunk, with some [[Enemy|enemies]] roaming around it. When it gets to ground level, it stops, showing some white-flowered Pikmin spelling out "PIKMIN" with their leaves, and to the right, some pink-flowered Pikmin spelling out "2". At this point, "PRESS START" (or "PRESS {{button|wii|a}}", in ''New Play Control! Pikmin 2'') appears below the Pikmin, and in the bottom of the screen, the copyright information.


After pressing the button (although {{button|gc|a}} can also be pressed in the GameCube version), a menu with the following options appears:
After pressing the button (although {{button|gc|a}} can also be pressed in the GameCube version), a menu with the following options appears:
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{{clear}}
{{clear}}
==''Pikmin 3''==
==''Pikmin 3''==
{{infobox menu
{{infobox menu
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The menu is noticeably changed in {{p3d}}. The logo is expanded to contain the word "Deluxe", and {{button|switch|l}} and {{button|switch|r}} must first be pressed to advance to the main page of the menu.
The menu is noticeably changed in {{p3d}}. The logo is expanded to contain the word "Deluxe", and {{button|switch|l}} and {{button|switch|r}} must first be pressed to advance to the main page of the menu.


The copyright date was changed from "© 2013 Nintendo" to "© 2013-2020 Nintendo". A new "recommended" icon appears over story mode when starting up the game from a new save. The main page of the menu, now more spread out, contains all 3 buttons from the Wii U version: "Story", "Mission", and "Bingo Battle", arranged in 2 rows with the Story button being on its own row. The "Side Stories" game mode has been added in between the "Mission" mode and "Bingo Battle". As all DLC is included within the base game, the hovering eShop icon over the Mission icon was removed. Below the buttons is a grey box containing a description of the current mode. It is also now possible to open the [[pause menu]] from this menu with the {{button|switch|+}} button, unlike the Wii U version.
The main page of the menu contains 4 buttons: "Story", "Mission", "Side Stories", and "Bingo Battle", arranged in 2 rows with the Story button being on its own row. Below the buttons is a grey box containing a description of the current mode. It is possible to open the [[pause menu]] from this menu with the {{button|switch|+}} button.


{| class="wikitable"  
{| class="wikitable"  
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P3D Menu Title Screen newcomer.jpg|The pop-up that appears to newcomers trying to enter Bingo Battle.
P3D Menu Title Screen newcomer.jpg|The pop-up that appears to newcomers trying to enter Bingo Battle.
</gallery>
</gallery>
==''Pikmin 4''==
{{infobox menu
| image  = [[File:Title screen P4 Demo.jpg|250px]]
| child  = [[Story Mode]], [[Dandori Battle]], [[Gallery]] (after [[Louie]] has been rescued)
| music  = [[Music in Pikmin 4#Title screen|''Title screen'']]
}}
[[File:AlternativeTitlePikmin4.png|thumb|339px|The alternative title screen]]
{{game help|p4}}
The main menu for {{p4}} is very basic, only showing clips from previous promotional footage. There is a random chance of the title screen zooming out of an in-universe TV, revealing a group of Pikmin and [[Oatchi]] in a house-like environment where they are eventually attacked by a [[Bulborb]]. If the title screen zooms out this way, the screen on said TV never progresses beyond the initial clip of a [[White Spectralid]]s sitting on a flower.
There are three options that can be chosen:
*'''Story''': This take the player to the [[Saved game selection menu#Pikmin 4|Saved game selection menu]].
*'''Dandori Battle''': This enters the [[Dandori Battle]].
*'''Gallery''': Takes the player to the [[Gallery]], which is unlocked after saving [[Louie]] from any save file.
{{clear}}


==''Hey! Pikmin''==
==''Hey! Pikmin''==
{{infobox menu
{{infobox menu
| image  = [[File:Hey! Pikmin Title Screen.png|250px]]
| child  = [[Saved game selection menu]]
| child  = [[Saved game selection menu]]
| music  = [[Music in Hey! Pikmin#Title screen|''Title screen'']]
| music  = [[Music in Hey! Pikmin#Title screen|''Title screen'']]
}}
}}
The main menu in {{hp}} is very basic. The top screen shows the game's logo on top of an animated background, with a copyright notice on the bottom. The bottom screen says "Use the stylus and tap!" (US English) or "Touch to begin!" (EU English) in yellow text on a blue gradient background with sparkle effects, and the text "Press {{button|3ds|home}} to return to the HOME Menu." in a dark blue rounded box below. Tapping anywhere on the bottom screen will open the [[saved game selection menu]], and doing nothing will play the [[Cutscene#Intro|introduction cutscene]] after 20 seconds.
{{image}}
The main menu in {{hp}} is extremely basic. The top screen shows the game's logo on top of an animated background, with a copyright notice on the bottom. The bottom screen says "Touch to begin!" in yellow text on a blue gradient background with sparkle effects, and the text "Press {{button|3ds|home}} to return to the HOME Menu." in a dark blue rounded box below. Tapping anywhere on the bottom screen will open the [[saved game selection menu]], and doing nothing will play the [[Cutscene#Intro|introduction cutscene]] after 20 seconds.


{{clear}}
{{clear}}
==Trivia==
==Trivia==
* The ''Pikmin 2'' main menu uses far more than 100 Pikmin at a time. The numbers are as follows:<ref>As per the files in <code>/user/Ebisawa/title/title.szs/logo</code>.</ref>
* The ''Pikmin 2'' main menu uses far more than 100 Pikmin at a time. The numbers are as follows:<ref>As per the files in <code>/user/Ebisawa/title/title.szs/logo</code>.</ref>

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