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== Use ==
== Use ==
By pressing {{button|gc|padd|wii|2}} in {{p2}}, {{button|wiiu|padu|wii|padu|wiiu|pcpadu}} (or by tapping the "spray" button on the Wii U GamePad) in ''Pikmin 3'', or {{button|switch|y}} + up in ''Pikmin 3 Deluxe'', any [[Pikmin family|Pikmin]] following the current [[leader]]'s party, regardless of distance, will be powered up; Pikmin not in the party will not be affected. In ''Pikmin 4'', all Pikmin on the field will be powered up, regardless of whether they are in the leader’s party, and [[Oatchi]] or [[Moss]] will also be affected. In ''Pikmin 2'', affected Pikmin's leaf, bud, or flower will be replaced with a pink flashing light, similar to the one over [[Captain Olimar|Olimar]]'s head. In ''Pikmin 3'', and ''Pikmin 4'' they will be instantly [[Maturity|upgraded]] from a leaf or bud into a flower. Aesthetically, the affected Pikmin's flower has an orange glow, while their body glows pink.
By pressing {{button|gc|padd|wii|2}} in {{p2}}, {{button|wiiu|padu|wii|padu|wiiu|pcpadu}} (or by tapping the "Spray" button on the Wii U GamePad) in ''Pikmin 3'', or {{button|switch|y}} + up in ''Pikmin 3 Deluxe'', any [[Pikmin family|Pikmin]] following the current [[leader]]'s party, regardless of distance, will be powered up; Pikmin not in the party will not be affected. In ''Pikmin 4'', all Pikmin on the field will be powered up, regardless of whether they are in the leader’s party, and [[Oatchi]] or [[Moss]] will also be affected. In ''Pikmin 2'', affected Pikmin's leaf, bud, or flower will be replaced with a pink flashing light, similar to the one over [[Captain Olimar|Olimar]]'s head. In ''Pikmin 3'', and ''Pikmin 4'' they will be instantly [[Maturity|upgraded]] from a leaf or bud into a flower. Aesthetically, the affected Pikmin's flower has an orange glow, while their body glows pink.


Each Pikmin's maximum running speed becomes nearly as fast as flowered [[White Pikmin]], and the affected Pikmin receive a general increase in task speed, which affects their attack frequency, their efficiency when taking down [[gate]]s, constructing [[bridge]]s, and recovering from enemy attacks. The effects wear off after 40 seconds in ''Pikmin 2'', and 30 seconds in ''Pikmin 3'' and ''Pikmin 4'', though they keep their newly-gained flower maturity.
Each Pikmin's maximum running speed becomes nearly as fast as flowered [[White Pikmin]], and the affected Pikmin receive a general increase in task speed, which affects their attack frequency, their efficiency when taking down [[gate]]s, constructing [[bridge]]s, and recovering from enemy attacks. The effects wear off after 40 seconds in ''Pikmin 2'', and 30 seconds in ''Pikmin 3'' and ''Pikmin 4'', though they keep their newly-gained flower maturity.

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