Beady Long Legs: Difference between revisions

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If you have a viable amount of Yellow Pikmin, attack at will, but if not, bring twenty to thirty of some other types, preferably Red Pikmin, and wait until it has done eight stomps (two with each leg); it will lean down afterwards to rest. It will do this twice, so you should ignore it the first time, and then as soon as it begins to lean again, quickly throw Pikmin at its body. This will allow you to attack for a longer period of time.
If you have a viable amount of Yellow Pikmin, attack at will, but if not, bring twenty to thirty of some other types, preferably Red Pikmin, and wait until it has done eight stomps (two with each leg); it will lean down afterwards to rest. It will do this twice, so you should ignore it the first time, and then as soon as it begins to lean again, quickly throw Pikmin at its body. This will allow you to attack for a longer period of time.


The Beady Long Legs can also be harmed by Pikmin attacking its feet; this is far more challenging and time-consuming, however. In ''Pikmin 2'', only Purple Pikmin can damage the creature's feet with the stomp they cause, but in the Japanese [[Region|version]] of the game, any Pikmin type can also attack its feet with regular attacks. As such, an easy way to defeat the Beady Long Legs in the Japanese version of ''Pikmin 2'' is to place around 25 flowered [[Red Pikmin]] on the location where each foot is going to be, and when the creature lands from above, its health will be dropped so fast that it will not have time to stomp even once, ensuring a clean and quick victory {{cite youtube|0f2tFBwZOfM|showing the Beady Long Legs in ''Pikmin 2'' being killed quickly by swarming its feet}}. It may be difficult to determine exactly where the feet will end up at, though.
The Beady Long Legs can also be harmed by Pikmin attacking its feet; this is far more challenging and time-consuming, however. In ''Pikmin 2'', only Purple Pikmin can damage the creature's feet with the stomp they cause, but in the Japanese [[Region|version]] of the game, any Pikmin type can also attack its feet with regular attacks. As such, an easy way to defeat the Beady Long Legs in the Japanese version of ''Pikmin 2'' is to place around 25 flowered [[Red Pikmin]] on the location where each foot is going to be, and when the creature lands from above, its health will be dropped so fast that it will not have time to stomp even once, ensuring a clean and quick victory{{cite youtube|0f2tFBwZOfM|showing the Beady Long Legs in ''Pikmin 2'' being killed quickly by swarming its feet}}. It may be difficult to determine exactly where the feet will end up at, though.


In ''[[Pikmin (game)|Pikmin]]'', it is recommended to bring twenty [[Red Pikmin]] to the entrance of the arena, so they may bring the Guard Satellite through the fire [[geyser]]s.
In ''[[Pikmin (game)|Pikmin]]'', it is recommended to bring twenty [[Red Pikmin]] to the entrance of the arena, so they may bring the Guard Satellite through the fire [[geyser]]s.
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=== Speedrunning ===
=== Speedrunning ===
In ''Pikmin'', the fastest way to defeat the creature is to have around 20 Red Pikmin and around 6 Yellow Pikmin with you. Before the boss lands, use {{button|gcn|C|wii|Paddown}} to organize your party so that Red Pikmin are the closest to you. Walk into the arena, and begin throwing Red Pikmin so that they attach to the creature when it lands; when the Beady Long Legs falls down, its core reaches low enough for non-Yellow Pikmin to be thrown at it. Throw as many Pikmin as you can, using the [[Throw#Group move trick|group move trick]]. When it shakes the Pikmin off, a few of them will remain attached. Carefully whistle the ones that got knocked down and throw them at the core again. The creature should be dead just as it's shaking the second time. {{cite youtube|emgi4V8zjM8|showing a fast kill on the Beady Long Legs, in ''Pikmin''}}
In ''Pikmin'', the fastest way to defeat the creature is to have around 20 Red Pikmin and around 6 Yellow Pikmin with you. Before the boss lands, use {{button|gcn|C|wii|Paddown}} to organize your party so that Red Pikmin are the closest to you. Walk into the arena, and begin throwing Red Pikmin so that they attach to the creature when it lands; when the Beady Long Legs falls down, its core reaches low enough for non-Yellow Pikmin to be thrown at it. Throw as many Pikmin as you can, using the [[Throw#Group move trick|group move trick]]. When it shakes the Pikmin off, a few of them will remain attached. Carefully whistle the ones that got knocked down and throw them at the core again. The creature should be dead just as it's shaking the second time.{{cite youtube|emgi4V8zjM8|showing a fast kill on the Beady Long Legs, in ''Pikmin''}}


== Glitch ==
== Glitch ==