Beady Long Legs: Difference between revisions

Pointed out how the slow fall works in P1. Thanks JHawk, Mokay, and StrongmanLin!
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(Pointed out how the slow fall works in P1. Thanks JHawk, Mokay, and StrongmanLin!)
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*This enemy was meant to appear in ''[[Pikmin 3]]'', but with its head changed to resemble one of its feet, as evidenced from some [[Unused content in Pikmin 3|unused content in the game]].
*This enemy was meant to appear in ''[[Pikmin 3]]'', but with its head changed to resemble one of its feet, as evidenced from some [[Unused content in Pikmin 3|unused content in the game]].
*In ''[[mariowiki:Super Mario 64|Super Mario 64]]'' there is a quadrupedal spider-like enemy called a [[mariowiki:Scuttlebug|Scuttlebug]] that has a similar body pattern to the Beady Long Legs.
*In ''[[mariowiki:Super Mario 64|Super Mario 64]]'' there is a quadrupedal spider-like enemy called a [[mariowiki:Scuttlebug|Scuttlebug]] that has a similar body pattern to the Beady Long Legs.
*Bizarrely, in ''Pikmin'', if there are any [[sprout]]s in the area the moment the player triggers the creature's fall, it will take a few seconds to actually fall down, whereas if there are no sprouts, it will show up right away. This applies to all game modes and all versions of the game.


==See also==
==See also==