Beady Long Legs: Difference between revisions

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*In ''[[mariowiki:Super Mario 64|Super Mario 64]]'' there is a quadrupedal spider-like enemy called a [[mariowiki:Scuttlebug|Scuttlebug]] that has a similar body pattern to the Beady Long Legs.
*In ''[[mariowiki:Super Mario 64|Super Mario 64]]'' there is a quadrupedal spider-like enemy called a [[mariowiki:Scuttlebug|Scuttlebug]] that has a similar body pattern to the Beady Long Legs.
*Bizarrely, in ''Pikmin'', if there are any [[sprout]]s in the area the moment the player triggers the creature's fall, it will take a few seconds to actually fall down, whereas if there are no sprouts, it will show up right away. This applies to all game modes and all versions of the game.
*Bizarrely, in ''Pikmin'', if there are any [[sprout]]s in the area the moment the player triggers the creature's fall, it will take a few seconds to actually fall down, whereas if there are no sprouts, it will show up right away. This applies to all game modes and all versions of the game.
*In ''Pikmin 2'', the Beady Long Legs is fully programmed to drop 25 [[Unmarked Spectralids|''Unmarked Spectralids'']] upon death if it has no treasure. However, due to a [[Mistake|mistake]] from the programmers, this does not occur, and it simply drops nothing.{{cite youtube|1shxH8n5NW4|explaining why 25 [[Unmarked Spectralids]] do not appear upon death in ''Pikmin 2''}}
*In ''Pikmin 2'', the Beady Long Legs is fully programmed to drop 25 [[Unmarked Spectralids]] upon death if it has no treasure. However, due to a [[mistake]] from the programmers, this does not occur, and it simply drops nothing.{{cite youtube|1shxH8n5NW4|explaining why 25 [[Unmarked Spectralids]] do not appear upon death in ''Pikmin 2''}}


==See also==
==See also==