6 day run: Difference between revisions

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m (Espyo moved page 6 day run (Pikmin) to 6 day run: Pikmin is now the only game with a low day run of 6 days.)
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{{game icons|pikmin=y}}{{DISPLAYTITLE:6 day run (''Pikmin'')}}
{{game icons|pikmin=y}}{{DISPLAYTITLE:6 day run (''Pikmin'')}}
[[File:P1 Fastest Completion Screenshot.jpg|thumb|right|A screenshot of a completed 6 day run's [[Menu/Final results|end-of-game scores screen]].]]
[[File:P1 Fastest Completion Screenshot.jpg|thumb|right|A screenshot of a completed 6 day run's [[Menu/Final results|end-of-game scores screen]].]]
{{move|6 day run|''Pikmin'' 2 can now be completed in 5 days, so the disambiguation in the title is no longer needed.}}
A '''6 day run''' is a [[challenge run]] of {{p1}} in which the player collects every [[Ship part|part]] of the [[S.S. Dolphin]] in the minimum number of days possible, which is six. Few players are able to do this, as it is very difficult and requires extreme skill in managing the [[Pikmin family|Pikmin]]. Many tricks are used in this run to help the players collect the parts faster, or in a different order. There are no limits on Pikmin deaths, though it is possible to perform this run in conjunction with a [[zero death run]].
A '''6 day run''' is a [[challenge run]] of [[Pikmin (game)|''Pikmin'']] in which the player collects every [[Ship part|part]] of the [[S.S. Dolphin]] in the minimum number of days possible, which is six. Few players are able to do this, as it is very difficult and requires extreme skill in managing the [[Pikmin family|Pikmin]]. Many tricks are used in this run to help the players collect the parts faster, or in a different order. There are no limits on Pikmin deaths, though it is possible to perform this run in conjunction with a [[zero death run]].


== Outline ==
== Outline ==
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=== 9 days ===
=== 9 days ===
Some time after, "Sess" discovered some improvements to the route, like using bomb rocks on the [[Zirconium Rotor]]'s gate, and 9 day runs became possible.{{cite web|https://archive.org/details/Pikmin_50pikmin9days|One of the first successful 9 day runs|archive.org|published={{date|25|August|2004}}|retrieved={{date|31|May|2018}}}}
Some time after, "Sess" discovered some improvements to the route, like using bomb rocks on the [[Zirconium Rotor]]'s gate, and 9 day runs became possible, removing one of the three days needed on The Distant Spring.{{cite web|https://archive.org/details/Pikmin_50pikmin9days|One of the first successful 9 day runs|archive.org|published={{date|25|August|2004}}|retrieved={{date|31|May|2018}}}}


=== 8 days ===
=== 8 days ===