Lock-on: Difference between revisions

1 byte added ,  5 years ago
m
no edit summary
Tag: Mobile edit
mNo edit summary
Line 85: Line 85:
*The [[Vehemoth Phosbat]] can not be locked-onto while it is invisible, even though the player can still point at its faint silhouette.
*The [[Vehemoth Phosbat]] can not be locked-onto while it is invisible, even though the player can still point at its faint silhouette.
*Locking-onto a [[Scornet]] in the [[Scornet Maestro]] battle will instead lock-onto the actual boss. Similarly, locking-onto an independent group of Scornets will instead focus on the center of the swarm. It will also display "Scornets", in plural.
*Locking-onto a [[Scornet]] in the [[Scornet Maestro]] battle will instead lock-onto the actual boss. Similarly, locking-onto an independent group of Scornets will instead focus on the center of the swarm. It will also display "Scornets", in plural.
*Although the legs, feet, bottom, and head of the [[Quaggled Mireclops]] is lock-onable, its grassy top is not. When it is dead, only its head can be locked-onto.
*Although the legs, feet, bottom, and head of the [[Quaggled Mireclops]] can be locked-on, its grassy top cannot. When it is dead, only its head can be locked-onto.


==Visuals==
==Visuals==