Cave: Difference between revisions

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m (Linked to Throw.)
m (Linked to Menu.)
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The holes through which the player enters the caves are round, rocky mounds, with a small hole in them with wisps of steam coming out. To enter one, the player must simply press {{button|gcn|A|wii|A}}. If the other leader is alive, it'll instantly join the party, regardless of distance. Any [[Pikmin family|Pikmin]] under the current leader's control will jump down with them, and any that are idle or working will return safely to their [[Onion]]s. Once the player enters a cave, there is no way to increase Pikmin population save for [[Bulbmin]] and/or [[Queen Candypop Bud]]s.
The holes through which the player enters the caves are round, rocky mounds, with a small hole in them with wisps of steam coming out. To enter one, the player must simply press {{button|gcn|A|wii|A}}. If the other leader is alive, it'll instantly join the party, regardless of distance. Any [[Pikmin family|Pikmin]] under the current leader's control will jump down with them, and any that are idle or working will return safely to their [[Onion]]s. Once the player enters a cave, there is no way to increase Pikmin population save for [[Bulbmin]] and/or [[Queen Candypop Bud]]s.


Inside a cave, if both leaders lose all their [[health]], the research pod will cancel the expedition, losing the collected treasures in the process, and then bring them to the overworld. A mission can also be aborted manually by using the pause [[menu]].
Inside a cave, if both leaders lose all their [[health]], the research pod will cancel the expedition, losing the collected treasures in the process, and then bring them to the overworld. A mission can also be aborted manually by using the [[Menu#Pause|pause menu]].


{{listen|title=A sample of common underground music|filename=Sublevel (1).ogg}}
{{listen|title=A sample of common underground music|filename=Sublevel (1).ogg}}