Carpet Plain: Difference between revisions

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m (Text replacement - "{{icon|Dwarf Red Bulborb|y}}" to "{{icon|Dwarf Bulborb|y|n=Dwarf Red Bulborb}}")
(Updating cave unit generation info. Thanks Drought Ender!)
Line 38: Line 38:
|hiddenfloor = 1
|hiddenfloor = 1
|units      =
|units      =
{{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 1
{{!}} colspan = 6 style = "text-align: center;" {{!}} Layout 1 (1/2 chance)
{{!}}-
{{!}}-
{{sublevel units
{{sublevel units
|room_hitode4x7_3_toy|Large three-way crossing (×2)
|room_hitode4x7_3_toy|Large three-way crossing (×2)
|room_vs_mid_sara2_8_toy|Room with 3 half-discs (×2)
|room_vs_mid_sara2_8_toy|Room with 3 half-discs (×2)
|item_cap_toy|Dead end with item (×10)
|item_cap_toy|Dead end with item (×10)
|cap_toy|Dead end (×4)
|cap_toy|Dead end (×4)
}}
}}
{{!}} colspan = 6 style = "text-align: center;" {{!}} Pattern 2
{{!}} colspan = 6 style = "text-align: center;" {{!}} Layout 2 (1/2 chance)
{{!}}-
{{!}}-
{{sublevel units
{{sublevel units
|room_mid_sara_8_toy|Room with dirty plate (×2)
|room_mid_sara_8_toy|Room with dirty plate (×2)
|room_vs_mid_sara2_8_toy|Room with 3 half-discs (×2)
|room_vs_mid_sara2_8_toy|Room with 3 half-discs (×2)
|item_cap_toy|Dead end with item (×12)
|item_cap_toy|Dead end with item (×12)
|cap_toy|Dead end (×4)
|cap_toy|Dead end (×4)
|wayl_toy|Turning corridor (×2)
|wayl_toy|Turning corridor (×2)
|way2x2_toy|Long corridor (×4)
|way2x2_toy|Long corridor (×4)
}}
}}
{{!}} colspan = 6 style = "text-align: center;" {{!}} Random units
{{!}}-
{{sublevel units
|item_cap_toy|Dead end with item
|cap_toy|Dead end
|way3_toy|Three-way crossing
|way4_toy|Four-way crossing
|wayl_toy|Turning corridor
|way2_toy|Corridor
}}
{{sublevel units
|way2x2_toy|Long corridor
|room_hitode4x7_3_toy|'''Large three-way crossing'''
|room_mid2_8_toy|'''Large open room without xylophone'''
|room_mid_sara_8_toy|'''Room with dirty plate'''
|room_vs_mid_sara2_8_toy|'''Room with 3 half-discs'''
}}
}}
}}


===Puffy Blowhogs===
==Puffy Blowhogs==
The Puffy Blowhogs that float around the area may annoy, but they cannot kill [[Pikmin family|Pikmin]] directly. They yield no reward when defeated, and will sometimes hover over the plate in the middle out of range of attack, so it is best to ignore them and hope that the enemy player will waste time fighting them instead. The Blowhogs may sometimes push Pikmin where a [[leader]]'s whistle cannot reach them, such that only an enemy Pikmin [[throw]]n nearby will bring them within range, especially when slowly carrying objects over the border of the area. Similarly, Puffy Blowhogs may throw Pikmin near Dwarf Red/Orange Bulborbs, putting them at risk of being eaten.
The Puffy Blowhogs that float around the area may annoy, but they cannot kill [[Pikmin family|Pikmin]] directly. They yield no reward when defeated, and will sometimes hover over the plate in the middle out of range of attack, so it is best to ignore them and hope that the enemy player will waste time fighting them instead. The Blowhogs may sometimes push Pikmin where a [[leader]]'s whistle cannot reach them, such that only an enemy Pikmin [[throw]]n nearby will bring them within range, especially when slowly carrying objects over the border of the area. Similarly, Puffy Blowhogs may throw Pikmin near Dwarf Red/Orange Bulborbs, putting them at risk of being eaten.